WoW players have conflicting interests

It never ceases to amaze me that the same people who complain about WoW’ storytelling are the same people who skip all the questlines and don’t read any of the dialogue. My own guild says “endgame > all else” … What? grinding hours and hours for a modest increase in ilvl just for the next patch to make it moot and you grind more? How is THAT more important than the immersion of the environment, the music, the characters and lore, etc.? I hate that an expansions goodness is determined by how easy or difficult it was for someone to get gear instead of practically anything else. reminds me of how people still say MoP is cheesy and childish… very obvious you didn’t follow the story at all
Also how can you be someone who simultaneously gripes about the gear pipeline while your only motivation to login is to get a new piece of gear?

Also no wonder people want to prune abilities or remove abilities based on what is “meta” or not used in endgame. As if there isn’t a whole leveling experience that needs to be considered before endgame stuff.

I’m really tired of this mentality. It’s an MMO, and i do want to do stuff with friends. And that includes raids. But the fact that people solely care about when they get a new piece of gear is, i think, deconstructive and harmful to the game as a whole. It also makes me feel sad for your real life :confused:

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MMORPG is a genre in which the players have not only different interpretations of what MMORPG is and how it should be played but also how everyone that doesn’t play the game like they do is wrong.

Damn, I’m on an alt. Hate when this happens.

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That’s how we are, we complain about no content to do while rushing everything, we hate the lore but ignore every story beat. Complaining about mounts we don’t even chase after, or how M+ will kill raiding while not even playing the game for 8 years.

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WoW is a game you play for fun.

Do those factors you listed potentially contribute to fun? Sure. Are they enough in their own? Not for most people.

Two players can have conflicting interests.

Now imagine a player base of 1 million ?? well DUHHHH

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The real magic of WoW was bringing together a lot of different play styles into one game back in the day. It gave people really ability to play in a MMO-RPG the way they wanted to. Of course, if you engaged in some types of play like group play you found greater rewards. And if you networked with people and built friendships it even made it easier in the long run to accomplish that.

Over the years the community have moved more into their own little bubbles of game play. And many of the more vocal players will complain about the other groups and how they play the game. Which splinters the community. I hope someday the issues that cause the community to feel the divide will diminish and groups will feel more equal in their play styles being represented.

One can only dream there will be less bickering and more playing.

We will scold you appropriately. :rofl:

A community… a group of people… individuals… having different interests… and opinions? This exists? Is a thing?

You aren’t wrong that the majority of people who say they don’t like the story don’t actually pay attention to the story in the first place.

Tbh a lot of opinions on the internet these days are just trains. Whatever news source or YouTube personality someone follows is what will shape their opinion more often than not.

This is suppose to be an adventure.

Instead some WoW players are behaving like angry slot machine players who get pissed off when someone else hits the jackpot on the machine they walked away from.

This briefly reappeared in the earlier half of Classic. Super hardcore raiders, PvPers, and casual levels all mingling and having a good time, but eventually everybody split off into their cliques.

I think that’s some of what makes “fresh start” servers appealing. Since everybody is starting from square zero there’s a period of time where everybody is organically playing together since they haven’t all gotten stuck perpetually doing circles in whatever content-associated rut.

How do you know that? I read everything the first go around. Danuser is a clown.

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I used to care about the story until it turned in to a trashfire. I now only play because my friends do and I enjoy the gameplay enough to keep at it. The story simply doesn’t matter to me anymore, and it never will again because to enjoy the current plot I’d have to accept, for instance, BFA and Sylvanas’s entire existence.

I will not give it the time of day, it’s a circus. Saying that, I’ll keep saying the story sucks because it does by proxy of keeping trash like Shadowlands and BFA canon.

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I have to admit.

I did not read a single quest in the 3 times I leveled a evoker. This is habit I guess

Guess I missed the story…huh?

Next time I read the darn quests.

Be careful with this. The side quest helping the litte Tuskar kids in the cave almost melted my cold dead heart.