With what I’ve read about Classic, it kinda reminds me of TES: Morrowind, minus the shenanigans with the magic system. How would you compare the game and its various expansions to other games? inb4 BfA being a theme park
I do actually see some similarities to classic wow and morrowwind… never thought about that
I spam jump in both games. They’re basically the same!
but can I level by spamming the space bar, like if I take Acrobatics as a major or minor skill?
The only thing they have in common is that they both are better than what comes after.
Problem with the Elder Scrolls comparison is that clearly they’ve become better with each iteration. WoW expansions, while they’ve had ups and downs, absolutely have not.
Take this with a grain of salt. I’ve only played Skyrim and Oblivion.
Hard truths being delivered in this thread.
I didn’t play Oblivion and only a tiny bit of Skyrim, so I don’t actually know if this is true for TES series.
I agree that Skyrim and Oblivion are great games, but Daggerfall is better than both of them.
I’ve only played morrowind through Skyrim. Tried a bit of Daggerfall, but the combat made my head hurt, in the “tutorial” area. IIRC, TBC and Wrath had their problems, but were quite fun. I’d compare them to Morrowind/Oblivion, or some flavor of the two mixed with Skyrim.
Perhaps at the time they were released. But what cannot be denied is the massive video game pop culture impact that Skyrim has made. No other Elder Scrolls game, not many games period have had such an impact. The remakes upon remakes and the success of the remakes upon remakes of a relatively young game speaks volumes.
I utterly disagree with this. Oblivion and Skyrim are to Morrowind as Retail is to Classic.
Other than the improved combat system, almost everything that made Morrowind good was stripped out in later games.
Quests you could fail? Gone?
Hello “fast travel” and the magic quest arrow.
You may be right. I might agree with you if I actually took the time to play Morrowind. But statistical data would laugh at your assessment.
It may just be that Skyrim is a far more approachable game. Perhaps it’s merely better at drawing people in.
All I know for sure is Skyrim was the best game
ever at pulling me away from WoW.
Mods certainly don’t hurt.
As good as a lot of stuff is in Morrowind, I find the combat system to be absolute garbage and makes the game more or less unplayable without mods.
Which is somewhat similar to how I feel about KotoR, as well.
People just can’t understand the difference between gold that looks like a turd and a turd plated with gold. So when they are handed the latter they are happy. I guess either way you get some gold out of it.
KotoR is fine the way it is other than the multiple attacks per round dilemma which I modded a fix in. KotoR II is unplayable without fixes and yet is superior to the first game in every way.
Oblivion leveling system was broken right out the gate though. Everybody I knew, had to mod that, to be playable. You had to pick your skills in reverse, else you would be so gimped at high level you might as well start over (e.g. pick your majors skills as minors and vice versa). They never fixed that in true Bugthesda style.
I tried and hated every elder scrolls game. The controls and combat were just horrible.
Combat has always been the weakest part of TES, besides archery. Archery is usually my chosen type of combat. You had to lead or adjust trajectory because of drop off. Was satisfying getting long range kills by skewering a head with an arrow Melee combat is really lackluster though, and magick is so-so at times.
Morrowind was hot garbage compared to Oblivion if we’re talking purely gameplay, and you know it.
Other than combat and graphics (you could argue journal system, too, but that was fixed with Tribunal) I can’t think of one single thing that’s better about Oblivion. I waited years for it to come out and was bitterly disappointed.