WOW maybe the greatest game ever but ... the people playing it?

World of Warcraft might be the greatest game of all. Everything is there. It’s solid. It’s always on. But the people playing it not so much. You have to experience doing a random dungeon for example where the tank rushed in right from the start, before YOU even got in. Healer runs after him and the rest … well try to catch on. When you do catch on, it’s only to finish killing the rest of the mobs because your tank is already gone, on to the next mob or boss. When you finally kill the last boss it you ever get there, the tank is already gone. Why is this ? Should the name dungeon be changed to demented race to exit ASAP ? You don’t “do” dungeons, you try not to, racing as fast as possible, to end it as fast as possible. And repeat. One of the last RANDOM dungeons I was in, people tried to kick someone because he was “crazy”, or something along those lines … crazy ? The guy didn’t say anything, he was visibly TRYING to follow. I refused FOUR times !!! Then you’re in a dungeon again and you notice you have to heal yourself ? When you look at the other players you see that they’re from the same server ? You’re in just because the dungeon takes 5 … they’re 3 or 4 and absolutely don’t care about you ? So the healer will not heal you at all ? Like you’re nothing ? These are not WOW issues, they are PEOPLE issues. And the People have to wake up and not accept these toxic behaviors anymore. We all want to enjoy a very good game.

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If the content required any level of skill, it wouldn’t be like that, but the casuals won the great battle of cataclysm heroics.

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This is definitely the worst the WoW community has ever been. But it is not the players fault it is by design. It’s not a MMORPG anymore it’s an eSport title so obviously like all eSports titles the community will be toxic for the most part. A lot of the people who played WoW for the MMO part left the game.

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I’m not sure how to measure if this is true or not, but what I can say from my personal experience is that the vast majority of players that I encounter have been playing this game for a very long time, and my experience is generally always a really good one. I really like the community, there are some great people who play this game!

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the casuals have caused so much erosion to the community… it’s sad that the skillgap was allowed to grow to these levels.

Tier 9 was a mistake. arguably where the game began declining.

I’m a busy guy. If I’m in a random dungeon, I have a purpose. But I will still take the time to stop and trade loot to you that you might need.
If you need to position yourself to hook the boss in NW, I will explain that too, with raid markers if need be.
Beyond that, enjoy the carry and see if you can learn anything, although sometimes I know they go so fast it’s all a blur.
It is not “toxic” to blast through Callings. It is toxic to be a modern casual who wants to complain about free carries as if someone slighted you.

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Hi, OP! I see you’re blaming tanks for this behavior. The reality is, in most groups, as the tank you’re expected to have the zoomies. If you move too slowly or even hint at not knowing the route you open yourself to much harsher criticism than the random person asking you to slow down and smell the roses.

DPS actively berate you if you’re too slow, regularly. They ask you if you even know how to play your class, your role, and the dungeon. Some go as far as vote kicking you in leveling dungeons if you seem to be so slow you’re “wasting their time”

Healers will pull ahead for you if you’re too slow or don’t seem to know the fastest way to go. Up and to the point where it’ll wipe the group.

Both will leave randomly in M+ if they smell a slow newer tank. Happens all of the time when I am on my lower geared DPS alts. It’s wild to watch happen.

As a tank main I try to be very patient with new tanks- especially while healing. I didn’t even know about this behavior until I branched out from tanking. Tank abuse is real. It leads to this behavior. You may as well turbo speed zoomies as an experienced tank since the community at large prefers to be in and out. ESPECIALLY in leveling dungeons. The fact is you get what you give. DPS and Healers pushing tanks to gogogo created a situation where slower tanks quit the role, and those left all zip zoom bam.

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That’s the way every MMO is once the content is old. It’s just a bunch of vets running through alts as fast as possible to level them.

ESO, FFXIV, etc. Honestly WoW is better than ESO and FFXIV in that regard, the only thing that stops FFXIV tanks from pulling the whole damn dungeon is invisible walls that make you kill mobs before you can continue.

I believe it’s the opposite. Pro players have caused the erosion. Not everyone have the time to play 80 hours a week and run 50+ mythic+ in a week. Obviously those pro players will breeze thru the content not only because they are a lot better but also because they play A LOT MORE (and spend a lot more money too sadly). An average player will take around two months to raid the same amount of time limit does in a single week. I mean it took me like two months to be the same ilevel as the limit guys were after one week in SOTFO. And despite what the wanabe pro might think ilevel does help a lot in this game.

I’ve been saying for a while blizz should use the tournament realm exclusively for competition including the world first race. This would let them balance the tournament realm for those players playing 80 hours a week and then balance retail for everyone else who play between 10 and 20 hours. It takes way too much time to gear a toon now. I remember in Fireland i was full heroic BIS gear (minus Rag heroic) 2 weeks before the release of DS. And Fireland was one of the shortest patch i think. Now the patches last half a year and even after half a year i’m still not close to BIS most of the time unless i’m extremely lucky with my vault.

I think blizz listen way too much to pro players and streamers and not enough to people who actually you know play the **** game. I’ve been playing this game for a long while. I’m not ashamed to admit it. I like it. Like the lore. Like the world. Like the gameplay. I’ve been playing since 2004 and imo this is the worst state the game has been and it has nothing to do with casuals and a lot more to do with it being an eSports title and not a mmorpg anymore. In a mmorpg you’re supposed to loot gear and have something else to do beside raid and dungeons. Now well it’s all about the world first race and the mythic+ IO and the game sadly is balanced toward those competition exclusively. And no adding more mounts and pets wont solve the issue nobody care about that anymore i’ve like 10 trillions of them …

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so you want to ignore the best, brightest and most loyal and dedicated fans in favor of … what’s the politically correct term nowadays for them … the … uh … scr00bz0rz ?

I played WoW in 1 form or another since Vanilla, and WoW community has always been one of the more toxic around. People have this idea that everyone held hands and helped each other out 24/7 in vanilla, but mostly you just got camped by a lvl 60 rogue in stv until you snapped your keyboard in half due to the /spit emotes at your corpse with a 6000 hrs rez timer

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I disagree with what you said here. In my conversations with many players who consider themselves to be “casuals” I have discovered that many of them play a lot more than players participating in challenging content. It is not uncommon to hear “casuals” playing 6-8 hours a day. The point is that time played is not the factor here.

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There should be a “new player friendly” or “slow and steady” option in LFG tool. That way, people of like mind can find each other. And rushies can all rush together.

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This is a game genre built around spending a lot of time in game. It’s not a “quick match” genre at all. Endgame has always taken hours and in the beginning, just getting to your quests could take you 45m. I’m not advocating for that to return, but you’re trying to make the game fit you and ignoring what the game is. Or in other terms, eroding it.

There is a new player friendly option for sure, it’s the green flag thinger when you make a group. I don’t think there’s a specific option for “slow and steady” but there’s a note field where you can put anything you like.

When I list groups, I often put “chill” in there because while I’ve been around a while and know all the content like the back of my hand, I’m just not super interested in the kinds of groups the OP describes.

Every now and then I still get someone who is decidedly not chill and does stuff that makes someone else mad, and then things deteriorate and my key usually gets scuffed. But honestly, that’s pretty rare. I usually find decent players when I build groups myself.

That only applies to things I’ve made myself, of course. Anything I join via the match maker (ie, TW or leveling) is a complete crap shoot and usually a more negative experience. But I know what I’m getting into when I click that button so I’m prepared :smiley:

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I’ve been trying out Classic for the last few weeks, waiting for DF to come out. I often heard in the past how much better the atmosphere is/was there because people are ‘forced to be nice’ if they don’t want a bad reputation on their server. I’ve found there are just as many jerks playing classic as there are in retail. I’ve run into some truly nice people as well, but certainly wouldn’t say that it’s a better atmosphere, in my experience anyhow.

Look if you think the wow community is bad try other games. I’ve found wow pretty tame and positive mostly. Higher you go in pve raid or keys, more chill it becomes. PvP on other found the opposite but PvP is really a small portion of this game.

All my mains are healers, and i take so much pride in doing evil things to what i deem bad behavior lol. Dps pulling - watch him die. Lazy dps standing in aoes - let him die. Tank rushing off without stopping to see if a dps accidentally pulled trash, stay and keep the dps alive and let the tank die lol.

WoW players are an enigma because they whine and complain that WoW lost its magic, but simultaneously, they don’t want magic – they want gear asap. They’re all chasing that carrot on the stick, and do not care about making friends, community, being kind, being considerate, etc.
WoW is still a fantastic game. The community has ruined it, and they’re so entitled they don’t even see it.

Only part that makes no sense here is letting tank die. Tank sets the route and pace. You should stick with them. If a dps pulls something that’s on them. If a healer did that in my group, be instant kick.

Generally a good tank doesn’t even need a healer and a dps pulling something even with a healer will die. So you would just be trying to wipe the group for no reason.

No, it’s not on them. Squeezing in the tiniest of spaces and crawling up walls all parkour to avoid taking 5 seconds to kill one trash pack and then moving on without waiting to see if every other person squirmed into that window? That’s BS.

And you justifying it and excusing it – calling the dps the problem for not being as good at being lazy like the tank – is also part of the problem.

I don’t care if you’d instant kick me. Didn’t you read what i said? You’re a bad tank if you do that. I don’t WANT to heal you. If you kicked me, gasp i’d just get a 2 minute queue to heal something else.