And I mean it’s inconsistent literally in all things imaginable!
We are the champions of Azeroth…yet not a single enemy mob has ever heard of us or runs away in fear
We have slain demons, old gods, and even titans…and spend our time collecting herbs and cleaning swimming pools for petty money (compared to the scale of what we actually do)
The main heroes/forces act on a complete whim without any logic and motive and are completely oblivious to what is happening around them.
Like Sylvanas serving the Jalier all the time and condemning thousands of people to death…before doing a complete 180 after being told to serve - oh no, what a surprise!
Or Tyrande almost kills Synvanas…and then Elune does a complete 180 and abandons her.
Or Queen Azshara literally walking offscreen and not a single character doing anything about it or even paying any attention.
The heroes of the story can die…but their death is meaningless because the universe can officially time travel backward and revive literally anyone…but that is also meaningless because we have no idea when and how it can be used and there are zero rules for how time-travel works
there are space ships with cosmic weapons…and guards with 18th-century halberdiers in Tiras. This world literally wouldn’t exist as anyone using medieval tech against 22nd-century space warfare would be wiped out in an instant…yet there is zero modernization or upgrades of the falling-behind races.
The point is, it is impossible to care about the current WoW plot because literally, anything can happen at any point without any logic or reason.
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Well about Queen Azshara it did make sense. She made a deal with the heroes and they helped each other -> they freed her, she gave them the dagger which was needed to defeat N’zoth. I would say after they defeated her they earned her respect to an extent. I don’t see Azshara being a villain anymore. She’s probably gonna be a more neutral character that helps you if you have the same enemy.
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Lots of them run away in fear actually, and some do mention us by name and reference us from prior events…
But yeah, writer/plot induced stupidity/out of character actions are rampant in WoW’s plot, probably because we’ve switched out writers about 4 times now over 17 years of expansions. For some reason none of these writers go back and check the lore of characters from prior expansions for whatever reason…
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So you make a deal with the most dangerous/powerful being that could potentially destroy the whole world, that has been our enemy for decades, that is in no position to argue over anything, that has just decieved N’zoth as it turns out she was going to kill him, to get a maybe/maybe not working weapon against N’Zoth and let her go literally anywhere?
That’s precisesly the problwm with Blizzard storytelling. Most characters are so devoid of logic that the lack of logic seems to be the new norm.
This is because when you treat everyone gets to be the Big Hero, no one is.
It’s almost like they should stop pumping up the player character in this fashion.
Treating a player character like the central figure in a shared world is stupid, and the only thing stupider than that is owning it and being upset that the story doesn’t treat a player this way when it obviously can’t.
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While I like Azshara, it’s a “love to hate” kind of feeling. She is a villain; Azshara’s still a vain, arrogant racial supremacist who would wipe out the “lesser races” of the world - everyone who’s not her brand of elf - if she could (in fact, that’s why she allied with Sargeras and the Burning Legion in the first place).
She used us to do her dirty work - take down N’Zoth as revenge/to clear the way for Azshara’s bid for more power.
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I had a sword that would occasionally fear trolls in Legion and it felt weird.
Yeah sure, the sword was used to slaughter tons of trolls by a bloodthirsty tyrant seeking to genocide the local troll tribes, but my character is an 8 foot tall bull man capable of slaying gods and leaping around and charging in 2 inch thick plate armor. You’d think that’d inspire more fear into most enemies long before their insides are mostly on their outsides.
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Azshara only made that bargain to save her people. She really never had any intentions to remain his slave forever.
The problems with story telling in an MMORPG.
When people post things like this I have to wonder if they’ve ever played any video game ever.
Other MMOs have proven that it is absolutely not a problem of the genre.
Using gameplay + mechanics as a means for saying “WoW’s story doesn’t make sense” is so silly that I’m not sure I can even find something to compare it to.
“The story doesn’t make any sense: I mean these ‘Champions of Azeroth’ are literally controlled by outer dimensional God beings who can just turn the WoW Cosmos on and off at their pleasure. Why would our characters fight the Jailer when they can just incur the wrath of the Twitter mob to attack the ‘Clockmakers’ of the WoW universe itself?”
Now in terms of saying WoW’s story doesn’t make sense when it comes to Sylvanas’s characterization inconsistencies; you’d be absolutely right, because they literally hard retconned her motivations to the point where her past in-game words and actions don’t make sense anymore.
But trying to say the entire WoW story is invalidated by gameplay mechanics is utter nonsense.