I know exactly what ilvl dungeon gear is at, having run far more than any player probably should have.
Quest gear is horrible, doubly because players get so little now that leveling is so fast that their ilvls are often 10 lower than their levels.
Players who level in dungeons have better gear not so much because of the drops but because of the guaranteed satchel that is at the same ilvl as dungeon drops. If you’re 30+ doing a dungeon, you also get a “chest” upon completion that often contains a weapon.
I’m not sure what could be done to address this disparity between quest gear and dungeon gear, but considering they are attempting to address the problem of even dungeon gear, they should probably do something.
I also think every leveling dungeon completion should award a satchel, not just the expansions that currently do.
The idea that those people who have no heirlooms won’t be struggling with their really bad gear is clueless. I see a lot of them struggling to kill things. I help people out a lot.