WoW is like D&D without Dice

Think about that very long and hard. When it appears in your mind, you’re going to spit out your beverage and say “holy, kittens! you’re right!”

There is no more dungeon master. Why such a need when no dice roll down the table? Someone took time and wrote a story, a story that no longer followers the creator and all its outcomes died before the journey ever started for the character.

I mean not really. I can be an orc druid in dnd that fights for a human kingdom married to a cat lady with a goblin as an adopted child.

Cand do any of that in wow, because of the constraints of the game.

I guess you could call wows story a very restrictive dnd campaign setting.

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how did you miss the train and manage to derail . . .

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Well, that’s the vague intent of the MMORPG genre, yes.

But it does a very poor job of it for the most part. WoW barely tries in my opinion.

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MMORPGs were already D&D without the dice. You didn’t see any of the math behind the scenes.

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No, Yes, Maybe. Quoted.

Closest thing I could find to my face right now:

I kinda noticed some similarities between D&D’s and WoW’s class selection a while back, but that’s a stretch considering they’re all pretty basic RPG classes anyway.

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I thought WoW was just a cartoon Lego movie attempt at warhamner 40k with emphasis on blood elves vs. space goats.

Yeah - that’s kind of how video games work. Pretty much all games have you role playing in an adventure but without having to roll/calculate everything manually.

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THat’s what it was supposed to be, just like EQ before it.

Then the video game people came in and think its just a video game like any other because they never played D&D.

They ruined the genre

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I honestly think they’ve been innovating a lot of features from D&D Neverwinter.

Neverwinter was really fun until Cryptic Studios removed the player’s ability to customize their class; killing off the uniqueness of the game.

If World of Warcraft allowed players to customize their own class to fit their character, this would without a doubt be the nail in the coffin for Neverwinter.

Well, yeah? Tons of WoW is based on D&D, with a smattering of Warhammer for good measure.

WOW IS LIKE D&D WITHOUT TALENT

fixed.

I mean, the dice are still there, sort of. You just can’t see them.

WoW is D&D without the freedom a tabletop game offers.

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Wow is absolutely nothing like D&D or any other Tabletop Role Playing game. You have to be absolutely brain dead or totally unfamiliar with D&D to even think that.

In D&D, a human controls all NPC’s and gives players total freedom and flexibility for interact with those NPC’s. How much flexibility and consequences for choices you make are determined on the whim of a human being. Nothing even close is like that in WoW. NPC’s are scripted. Quests can only be completed 1 way. Slaughter an entire village and 10 minutes later all the villagers respawn without any clue you are a genocidal mass murderer.

That alone makes any other similarity between the two moot.

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Makes a good point that DnD has lost perspective in its own way. 5e promotes an “anything goes” mentality and the world has become very baskin robbins 31 flavors.

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There is no need too…

80% of my DM’s (and this is when we where in Junior high School) where better then the story arc of WoW…and honestly the hand drawn map was better detailed then WoW

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But there is dice being thrown behind the scenes. Preach (don’t decapitate me pls) has shown us what happens when we have too many dice being thrown.

Honestly a lot of us still use the 2nd edition which I believe is the best

Have the player’s handbook, dungeon Master’s guide and the monstrous compendium