WoW is hostile with new players?

Well, i try to recruit a friend to wow (even if the recruit system is broken actually), and he start to play, and after some minutes he start asking me about the game like normaly a new player do but, even me was a little confuse about why blizzard decide to throw new players to a BFA without let them exploring Easter Kingdom or Kalimdor, or why when you arrive to stormwind the “king” Anduin, call you “champion” even when you just start your adventures in Azeroth, i mean, that’s really confuse. ¿Is not so complicated to just let the new players to discover the old world step by step without LFG or another expansions that have nothing the actual lore that a beginer have to discover? Exile’s Reach must to be optional, is a terrible experience to explore and felt in love with the wow lore. Really, really terrible. My friend just stop playing because say the history is confuse, and i understand him.

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there isn’t going to be a game that is almost two decades old at this point that is friendly to new players unless it just stopped making content a long time ago. I’m sorry to say it but that’s the reality.

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Exile Reach is actually pretty good but it suffers from terrible writing on the Horde-side. So cringe-worthy dialogues about “the Horde leaves no one behind” while this faction is especially infamous for everything bad they have done, against the player’s will of course.

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So what you’re saying is that instead of letting your “friend” explore the game on their own as a new player, you are dictating where they should go because that is how you played it.

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No, it is more of a player problem actually. People usually rather be toxic towards each other, and toxicity draws away the new players, rather than recruits new players. It is mostly a player problem. But the biggest issue is, not everyone is willing to get on board to help reduce the toxicity within the playerbase, so it makes it hard for new players get into WoW.

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Game does that already by throwing the new player into the deep end with BFA.

BFA stinks as a new player experience.

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Awww, can’t be all that bad. At least it wasn’t Shadowlands.

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There is no “deep end”. It’s an expansion with a story that is gets everyone up to speed. Everything that came before it is history. But existing players have this romantic memory of the old content how it is somehow “better”. It’s not, as proven by ever expansion resulting in a flood of “This expansion sucks” followed a few years later with the inevitable “Yeah, it wasn’t so bad” posts.

Let new players play. If and when they want to go back and explore the old content, they can. What is “toxic” (that term has lost all meaning, btw) is older players sitting here telling new players how much the new experience really just sucks because it wasn’t just like theirs.

Games aren’t toxic. People are. Get over the nostalgia.

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Starting someone from scratch in WoW would be massively more hostile to new players. You jump through time periods so frequently that the story would be even more nonsensical if you started them in EK/Kalimdor (set in Cataclysm) then sent them through half a dozen different time periods.

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Totally understand and completely agree with you.

Blizzard really should offer a second and third choice for new players where they can either:

  • Choose their race’s starting zone to get their race’s lore. Teldrassil has a lovely quest chain beginning with explaining the moonwells and dumping quite a good chunk of lore:
    https://www.wowhead.com/quest=7383/teldrassil-the-burden-of-the-kaldorei
    Or
  • Write a long introductory quest chain which explains the lore up to the present, including your character’s racial lore and how you fit into the larger lore. Yes, it would need to be updated for every expansion. And by long, I mean exponentially longer than Exile’s Reach.

There should also be choices on leveling speed.

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Not the point or mentioned at all in this post, shoo with your strawman

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You’re not wrong. I’m not sure why Chromie Time is disabled from the getgo. I think anyone should be able to experience any expansion at any time if they’re playing.

It’s a bit silly being forced into BfA campaign, especially when it’s one of the…not so received expansions.

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There is a bit of confusion after leaving exiles reach on where to go.

But that’s the fun of it, exploring and discovering the game on your own.

I dislike a bit if I felt rushed because I needed a bit of time to fall in love with the game. Enjoyed it a lot more in having a 2 month exploration journey instead. There’s a ton of side content in so many zones and I spent a while trying to build rep in Uldum.

It wouldn’t be that bad if some of the voice lines weren’t on the effects channel. I prefer to play with the voices muted, but in Exile Reach random voice lines blast on the effects channel at max volume, It’s intensely irritating.

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Alliance side at least is top tier for a new player experience.

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All the NPCs calling us champion is pretty lame.

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Heck BfA stunk as an older player. It was the proverbial fart where as SL was the fart you should of never trusted.

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I liked SL more than BFA.

I get called “recruit” up until I help kill a dead dragon. I think I deserve “champion” after that.

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Well. They go to Exile’s Reach as a recruit for the war that takes place in BFA. After they finish that zone, they go to fight in the war for their faction. Which takes place in BFA zones.

New players can’t even get the Vanilla feel of Eastern Kingdoms and Kalimdor in Retail. Instead they get Cataclysm. If they followed the path of old time players they would do Cataclysm, go back in time to Outlands, Wrath, then Caraclysm again. That is more confusing to my way of thinking. Plus with it’s out of control phasing, Cataclysm is one of the worst expansions in the game for leveling.

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