The monk fixes it is a start but the problem is with survivability not healing. The major problem is with magical dmg, stagger only delay 35% and it does not scale as per description: " [You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 35% effectiveness.](wowhead spell=115069)"]. Monks have Diffuse Magic, is a strong magic defence skill but with 1.5m, in downtime you need to use other 2 strong cds (Dampen Harm and Fortified Brew) to have the same effectivity, in a fight like medivh in Upper Karazhan this can be a problem because of the randomness of his skills. I did a upper 15 after the nov 22 patch and when mediv cast Piercing Missiles i felt like a WW monk tanking, at anytime my stagger got near close red and out of Diffuse Magic was super scarry! I dont have problems with my Pally, DK and Druid at the same boss, a propper balance is needed, if blizzard just change Stagger Magic Dmg effectiviness from 35% to ~50% or make it scales with gear, its fixed for me.