WoW Hotfixes - Updated March 20

Twitch drop XD

Where is the patch notes for all the Guardian Druid stealth nerfs?

why is Bear in a worse state than before the rework?

did the game need to have a Tank spec in D tier?



I think you dont understand what the term stealth nerfs mean if you want patch notes on it.

a nerf that massive cant be a stealth nerf. and should never be a stealth nerf. as given there is nothing explaining it, i can only assume its a massive bug.

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Where you at it can you fix please the bug I mentioned with my first post or at least to say you are aware of it and we can expect a fix soon

It’s been over 2 years and Arcane Mages STILL cannot resummon a Mana Gem without manually deleting it or using up every charge, we should not need a macro and an addon just to make the button function the same as Healthstones (even though it’s ridiculous that what is now essentially a major cooldown is an item with charges).

People have been reporting this bug since you brought Mana Gem back and it still hasn’t been fixed.

Now, only the dragon you’re mounting when customizing doesn’t get their changes persisted. The other are persisted.

When in the area of some elite world quests Druids can’t go stealth. Just get an error can’t use that yet. But able to mount, so it’s not a combat thing.

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Hey all! Here are today’s hotfixes.

January 26, 2023


  • Druid
    • Protector of the Pack healing bonus to Regrowth and damage bonus to Moonfire has been increased by 60%.
      • Developers’ note: Previously this talent was gaining extra benefit from various modifiers on the Druid class. With the patch, we changed it to grant the exact bonus listed in the tooltip for clarity and to reduce the swings in value. However, this left the talent feeling a lot weaker, so we’re increasing its spell power substantially to compensate.
    • Guardian
      • Fixed an issue causing Raze to consume extra Tooth and Claw stacks.
  • Warlock
    • Affliction
      • Fixed an issue to where the 4pc set bonus, Cruel Epiphany, was being removed when casting Seed of Corruption, causing it to not benefit.
    • Demonology
      • Fixed an issue where Grimoire: Felguard affected the cooldown of Guillotine, Demonic Strength, and Felstorm.
      • Guillotine, Demonic Strength, and Felstorm now put each ability on cooldown for the appropriate amount of time.

Dungeons and Raids

  • Vault of the Incarnates
    • Sennarth, the Cold Breath
      • Sennarth no longer casts Chilling Blast immediately before entering Phase 2.

Enemies and NPCs

  • Fixed an issue that caused the rare enemy, Bloodbeak the Ravenous, in Nokhudon Hold to have its health scale with attackers.
  • Experience granted by enemies associated with the Cobalt Assembly has been greatly reduced.
    • Developers’ notes: From the start, the Cobalt Assembly was intended to be a max-level feature, and Sundered Flame enemies should not have granted significant amounts of XP. Having a max-level player kill enemies while in a party with lower-level players who stand around and do nothing but receive XP and reputation is not the sort of gameplay we wish to encourage. We’ve adjusted the XP rate, rather than removed it completely, to encourage players to level in more fun, interactive ways, while still leaving this as an option that is no longer the best option.

Items and Rewards

  • The Falling Star Flinger and Falling Star Catcher can now only be used outdoors.
  • Thanks to the assistance of a couple Bronze dragons, the Legion timewalking vendor items now reflect the correct item levels.
  • Removed the holiday requirement for many holiday transmog rewards.
  • Fixed an issue where using Windscar Whetstone caused other on-use trinkets to remain unusable for several additional seconds past the displayed cooldown.

Player versus Player

  • Warmode
    • Fixed an issue that prevented characters from earning “the Horde Slayer” and “the Alliance Slayer” titles.


  • Fixed an issue where crafting EZ-Thro Gravitational Displacer would craft ordinary Gravitational Displacers at certain qualities.


  • The Azure Span
    • In addition to completing tasks for Big Kinook, players can also earn credit for the quests “Community Feast” and “Aiding the Accord: A Feast For All” by throwing any discovered meat into the pot, or by yelling “Yes Chef!” when given a new task.
  • Storm’s Fury
    • Fixed an issue that can cause players to continue to gain stacks of Warmth when at the Temporal Conflux area after the event is over.
    • Fixed an issue with portal capture so that captures occur faster based on number of nearby players.
    • Fixed an issue that caused the lighting to rapidly change when entering or exiting a heat source.
    • “Resisting the Storm” can now be completed when in a raid group.
    • The HP of all Bosses in the Storm’s Fury event has been significantly reduced.
    • The HP of the Winter’s Aegis enemies during the Glakis, Winter’s Wrath boss encounter has been significantly reduced.

How about you fix the sad state bears are in after you nerfed us MORE with your rework?


That is a great way to at least temporarily deal with the lack of tasking given on super busy servers. Excellent.


There’s bugs since beta but this you fix quickly


Thank you for acting quickly on this! :slight_smile:

Stilll a slight nerf from where it was before as Feral due to it not being able to benefit from Crit, which is a stat we favour, but I’m glad you guys responded quickly to this. My Hunters in M+ will be happy.

Maybe option to let it Crit too? Or perhaps that was the point of this change.

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After the hotfix each malefic rapture and seed of corruption HIT is consuming a stack, so if MR hit 2 targets it consume 2 stacks, if it hit 3 targets it consume 3 stacks, etc…

Still a great nerf to guardian, rdruid and boomy :S
Above all the issue that he cannot become critical



Please address the issue of crafting orders not completing/providing items to requester. There are multiple forum posts regarding the issue with over 100 replies.

Good, those things made the fight miserable.

If it wasn’t intended for lower levels to use it then why did the powers give you the message " you must be 68 to use that"?

I would’ve sooner saw only L58+ be able to gain XP in the DF lands or add stealthed mobs that gank levels lowers then 50.

What about the climbing quests that are broken or field of ferocity that’s constantly bugged still… Nah leveling fast is a bigger problem. :roll_eyes:

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Wow, that’s really all guardian is going to get? When do the devs hit us with “fixed tooth and claw tool tip to reflect that it’s not supposed to work on magic damage”?