Just saying this would be a cool idea for all future mythic raid mounts or customizations.
Another horribly balanced PvP season. I think the development team must be trolling at this point. Do they read forums?
First time I’ve ever seen Blizzard specifically destroy a mandatory trinket for a specialization that requries it to keep up with other dps specs. Unholy has almost no utility or raid buffs so decent damage is required.
I think the biggest problem is going to be compensation for the damage loss. Let’s face it, unholy DK damage is absolutely abysmal outside of their 3 min. bursts and the puzzle box helped that burst damage a lot, which in the end put unholy middle"ish" of the pack.
It’s an identical situation with hunters and the Raz bow, they nerfed it but compensated the spec because of it. Which I thought Blizzard would never do.
So of course they nerf unholy’s mandatory puzzle box trinket but gave no compensation to unholy.
lmk when they fix neltharions lair
Hey all! Here are today’s hotfixes.
May 10, 2023
Achievements
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The Family Battler of Zaralek Cavern achievement now properly awards the pet Gerald. Additionally, Gerald has been flagged as “unique” and “not cageable,” as is normal for achievement-awarded pets. For players who already have the achievement and did not get the pet, we are working on a separate fix to make sure they get their pet reward.
- Fixed an issue where defeating Kazzara, the Hellforged wouldn’t complete the criteria for the Heroic: Aberrus, the Shadowed Crucible achievement.
Classes
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Evoker
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Devastation
- Imminent Destruction is no longer dispellable.
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Paladin
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Holy
- Fixed an issue that caused Resplendent Light to not transfers its healing to Beacon of Light targets.
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Retribution
- The swing timer for Crusading Strikes should no longer be reset by other abilities.
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Warrior
- Fixed an issue where Bloodthirst would not appropriately deal damage when chained via Whirlwind if at least 1 target was immune.
Mythic+
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Freehold
- Fixed an issue where multiple spells could target pets.
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Harlan Sweete
- Fixed an issue that caused the bleed effect of Harlan Sweete’s Whirling Dagger to not properly bounce between targets while under the effects of Loaded Dice: All Hands!
Enemies and NPCs
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Suffusion Camp
- Everburning Keys will now drop from Suffusion Mold bosses until the player has 3 or has looted the Secured Shipment for the week.
Items and Rewards
- Removed pop-up notification that appeared when party/raid members earn Shadowflame Crest Fragments. Players will still see the notification for their own Fragments.
- Fixed an issue where Beacon to the Beyond, Enduring Dreadplate, Djaruun, and Ward of Faceless Ire would not reset their cooldowns upon ending an encounter.
- Void-Touched Curios from Sarkareth are no longer unique.
Player versus Player
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Classes
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Monk
- Resolved an issue that could cause Stormspirit Strikes (PvP Talent) to deal more damage than intended to targets.
Quests
- Fixed an issue where looting a Secured Shipment could prevent “Aiding the Accord: Suffusion Camp” from being completed.
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LMK when the game isn’t bad. I’ll come back.
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Know what would be the best hotfix ever and go a long way in repairing player trust and bringing back more players by releasing regular flying alongside dragon flying.
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Once again just wanting to remind you that Windwalker spec exists and some communication from the developers regarding the very obvious dissatisfaction the Wind Walker community has expressed would be nice.
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no plans to fix guild UI permissions or restore /guildroster functionality? Just gonna fire the guy from 5 years ago and hope everyone who wants this fixed quits?
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Hey all! Here are today’s hotfixes.
May 11, 2023
Classes
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Paladin
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Holy
- Fixed an issue causing Light’s Hammer to damage too frequently with the 4-Set equipped.
- Holy Prism and Light’s Hammer now grant a shield when cast with Fading Light’s Blessing of Dusk.
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Retribution
- Fixed an issue that prevented Hammer of Wrath from correctly striking additional enemies when Heartfire Sentinel’s Authority 4-Set is equipped.
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Priest
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Holy
- Fixed an issue where Inspired Word would be granted without having the Holy 4-Set bonus.
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Rogue
- Fixed an issue that prevented Nightstalker’s damage bonus from applying in its intended circumstances.
Dungeons and Raids
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Aberrus, the Shadowed Crucible
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Amalgamation Chamber
- After a soft reset, the door from Amalgamation Chamber to Experiments of Dracthyr will now properly open if you have defeated the Amalgamation.
- Adjusted the damage of Umbral Detonation and Blistering Twilight to scale appropriately with group size on Normal and Heroic Difficulties.
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Scalecommander Sarkareth
- Adjusted the damage of Echoing Howl to scale appropriately with group size.
- Developers’ notes: We discovered an issue that was causing the total damage Echoing Howl was doing to all players was scaling too high in larger raid sizes and too low in smaller raid sizes. This change works to even out the damage and make the difficulty more consistent across all raid sizes.
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Mythic+
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Developers’ notes: We have been closely monitoring live data and player feedback since the launch of Dragonflight season 2. Based on this, we’ve made a number of targeted adjustments to outlier bosses as well as reduced some of the timers that we feel better reflect the difficulty of certain dungeons.
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The time to complete The Underrot has been reduced to 30 minutes (was 32 minutes).
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The time to complete Freehold has been reduced to 30 minutes (was 31 minutes).
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The time to complete Uldaman: Legacy of Tyr has been reduced to 35 minutes (was 38 minutes).
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Brackenhide Hollow
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Decatriarch Wratheye
- Decaying Strength will be cast more consistently.
- Decaying Strength now only increases Physical damage done.
- Decaystrike can be cast while moving.
- Decaystrike absorbs 30% less healing.
- Rotburst Totem health reduced by 25%.
- Withering Rot damage reduced by 20%.
- Withering Rot reduces damage done by 2% per stack (was 5%).
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Treemouth
- Consume absorbs 25% less damage.
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Freehold
- Alliance characters trying to access Kul Tiras to enter Freehold should no longer be teleported back to Stormwind.
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Halls of Infusion
- Fixed an issue that allowed Containment Apparatus’ Containment Beam to target pets.
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Neltharion’s Lair
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Naraxas
- Toxic Retch damage reduced by 30%.
- Hurling Rocks damage reduced by 20%.
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Dargrul the Underking
- Increased the cast time of Magma Wave to 2.5 seconds (was .25 seconds).
- Lava Geysers now persist for 60 seconds (Was infinite).
- Flame Gout occurs every 3 seconds (was 2.5 seconds).
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Vortex Pinnacle
- Slipstreams that spawn after defeating Ertan and Altairus now grant players 100% movement speed until enter entering combat.
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Altairus
- Biting Cold damage reduced by 25%.
Enemies and NPCs
- Fixed an issue where Primal Nightflames could stop players from eating at Suffusion Camps just by looking at them.
Items and Rewards
- Fixed an issue where stacks from Neltharion’s Call to Dominance would reset at the start and end of Mythic+ encounters.
- Fixed an issue where Voice of the Silent Star stacks would be canceled immediately upon entering or leaving combat through Mythic+ dungeons.
Player versus Player
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Battlegrounds
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Ashran
- Resolved an issue with capturing the Risen Spirits during events in Ashran.
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Classes
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Hunter
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Marksmanship
- Aimed Shot should no longer rarely deal half damage in PvP situations.
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Warlock
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Demonology
- Eye of the Observer from Call Observer can now only trigger a Laserbeam once per second per enemy.
Professions
- Crafting orders for Undulating Sporecloak should now be viewable and completable.
Quests
- During the cave dive “Successful Interventions” Mr. Sunflower will be far more welcoming.
- Cast Off Shells in the world quest “Shell Corporation” should now only be lootable by the player who feeds a Redolent Whelk a Succulent Looking Deepcap.
Scenarios
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Horrific Visions
- Fixed an issue where Sanity was being drained too quickly in Horrific Visions.
Wrath of the Lich King Classic
- Sara will now receive a message on Vezax’s death that forces her to spawn immediately.
- Developers’ notes: This should prevent the issue that a few rocket boot equipped players experience where it’s currently possible, if you run fast enough into Yogg’s room after Vezax’s death, that you start the encounter before Sara has spawned and results in a Yogg fight that can’t progress past phase 1. Thanks speedrunners!
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Is that really necessary? It’s YOUR bug afterall.
25% Biting Cold nerf will not fix that fight, but it’s a start.
my only gripe with that fight is that the boss would change wind direction during the jump over the rings tbh
Thanks you for adjusting dungeon timers makes it easy to quit the game again. I thought this season was mezzanine to be a bit easier. Zelda I’m coming
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You forgot last boss in vortex
Players: These 3 dungeons are the only ones that aren’t overtuned and can be done.
Blizzard: We reduced the time you have to complete them
sigh…
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Hey all! Here are today’s hotfixes.
May 12, 2023
Achievements
- Fixed an issue where Every Door Everywhere All At Once was not always properly being rewarded. If you re-enter the vault with all doors open in that vault, you should now receive credit.
Classes
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Demon Hunter
- Developer’s notes: We’ve been monitoring feedback about the default behavior of Fiery Brand as well as Fiery Brands cast via the new Set bonus. As a result, we’ve added a highlight to Fracture/Shear when the Set proc is available to cast, and will be retaining the behavior that Set casts include the remaining duration when applied to a target with an existing Fiery Brand.
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Vengeance
- Adds a highlight to Shear/Fracture when Recrimination is available.
- Recrimination is no longer able to stack.
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Druid
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Guardian
- Fixed an issue causing Rage of the Sleeper to fail to increase Thrash periodic damage.
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Mage
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Arcane
- The mana requirement to increase the spell damage bonus on the 4-Set Bonus now properly scales within Timewalking dungeons.
- Time Anomaly Arcane Surges no longer overwrite active Arcane Overloads.
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Paladin
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Retribution
- Fixed an issue that caused the Heartfire Sentinel’s Authority 4-Set to consume 2 charges of Hammer of Wrath while talented into Vanguard’s Momentum.
- Hammer of Wrath’s additional targets provided by Heartfire Sentinel’s Authority 4-Set now ignores targets that are not in combat with the Paladin or are under the effects of crowd control that breaks on damage.
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Priest
- Fixed an issue causing Rhapsody to not stack until Holy Nova is cast after starting a Mythic+ dungeon.
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Rogue
- Fixed an issue that caused Sepsis’ buff that enables use of a Stealth skill to be cancelled by Deathmark when copying Garrote.
- Fixed an issue that caused Sepsis’ buff that enables use of a Stealth skill to be cancelled by Ambush when a Blindside proc was available.
Dungeons and Raids
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Mythic+
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Freehold
- Fixed an issue where Sharkpuncher’s Ripper Punch could target pets.
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Neltharion’s Lair
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Naraxas
- Fixed an issue that allowed Hurling Rocks to pierce player immunity effects.
- Hurling Rocks will no longer increase in frequency as the encounter progresses.
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Neltharus
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Warlord Sargha
- Curse of the Dragon Hoard damage reduced by 20%.
- Curse of the Dragon Hoard no longer stacks.
- Magical Implements can now be used while moving.
- Seismic Boots are no longer found in gold piles.
- The Dragon’s Eruption missile travel time increased to 3.5 seconds (was 3 seconds).
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Vortex Pinnacle
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Grand Vizier Ertan
- Fixed an issue that allowed Storm’s Edge to be interrupted.
- Storm’s Edge damage reduced by 15%.
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Asaad, Caliph of Zephyrs
- The health of Skyfall Nova has been reduced by 20%.
- The damage of Chain Lightning has been reduced by 10%.
Items and Rewards
- Fixed an issue where Pillar of the Elder Flame’s cooldown would not reset upon ending an encounter.
Player versus Player
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Classes
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Mage
- Fixed an issue that caused Time Manipulation to not reduce the cooldown of Snowdrift.
Professions
- Recipes purchased with Ponzo’s Cream and Glimmerogg Timeshare Vouchers are now Bind on Pickup as intended.
- The recipe for Heat-Resistant Rescue Ring is no longer Bind on Pickup.
- Develpers’ notes: We do not take increasing restrictions on an item’s tradability lightly, however it is important to maintain consistency between professions and across various froms of content. Although we have lightened our recipe tradability rules with Dragonflight, items purchased from content unlocks or with special currencies tend to remain soulbound. Separately, the Heat-Resistant Rescue Ring from Fishing was made soulbound by mistake and has been corrected.
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a budy of mine wrote that script already, it works pretty well too.