I ask myself and fellow players this allllll the time…sometimes reading changes in the notes are almost entirely tone deaf on what’s happening in the game. Nothings ever gonna be terrific or perfect but at least really ask the majority of players among a large pool of classes and specs before only buffing/nerfing. I’m not entirely sure how they come to certain decisions without doing this? Are they only basing it on numbers of complaints from the most posts of players playing certain classes? Or from some of the devs playing only a few of the classes?
In a lot of the notes you’ll see a reason of feedback, in some you’ll see such examples like “we didn’t feel the class was living up to its potential after playing the class”.
So it would seem to me it’s less about balance and more about a certain segment of devs that only play a few classes or whoever cries the most in the forums about there class.
Prime example would be a class that has multiple roles vs a class that only serves one role. Why would a multi roll class ever do more dps than a pure dps class except when geared/ ilvl differences. Just my opinion.