The rework is worse than the current talent tree and is another nerf to an already nerfed spec. Please know the facts and data before responding.
It’s already in progress for the upcoming patch. It’s unlikely they’re going to hotfix something when so many major changes are coming to the class.
AA change made the impossible boss actually easier than the last boss. Congratulations.
RLP last boss is still very unforgiving and will remain the most difficult boss of all dungeons.
I’ll avoid at all costs.
Looking forward to pvp changes when they happen
This needs to be made a 100% drop. Many quests still take a long time.
Shaman:
*Restoration: Totemic Surge now correctly reduces the cooldown of totems by 4 seconds so that totemic recall works right.
Weird. I didn’t see this.
Hey all! Here are today’s hotfixes.
January 4, 2023
Classes
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Paladin
- Fixed an issue causing Divine Toll to sometimes cast the incorrect spell.
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Rogue
- Fixed an issue that caused Grappling Hook to break Stealth when talented into Subterfuge.
Creatures and NPCs
- Seltherex in Valdrakken now sells Orboreal Distinguishment (5 Marks of Honor) for 2000 Honor.
- Fixed an issue where Notfar the Unbearable did not reward players for defeating him.
Dragonriding
- Fixed an error that could sometimes occur when taking off.
Dungeons and Raids
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Azure Vaults
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Telash Greywing
- Fixed an issue where using an immunity on Icy Devastator would cause the next Frost Bomb to happen sooner.
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Telash Greywing
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Brakenhide Hollow
- Fixed an issue where Gashtooth would cast Marked for Butchery on pets. This should now correctly only target players.
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Court of Stars
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Advisor Melandrus
- Fixed an issue that caused the images of Melandrus to inflict more damage than intended with Slicing Maelstrom. The damage of Slicing Maelstrom is now normalized across all enemies in the encounter and has been adjusted to compensate.
- Increased the unavoidable damage effect of Slicing Maelstrom by 20%.
- Reduced the additional damage of Slicing Maelstrom to players within 7 yards by 30%.
- Fixed an issue that caused the images of Melandrus to inflict more damage than intended with Slicing Maelstrom. The damage of Slicing Maelstrom is now normalized across all enemies in the encounter and has been adjusted to compensate.
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Advisor Melandrus
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The Nokhud Offensive
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Balakar Khan
- Fixed an issue causing Iron Stampede to hit players beside or behind Balakar Khan.
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Balakar Khan
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Ruby Life Pools
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Melidrussa Chillworn
- Hunters’ Wailing Arrow should no longer interrupt Melidrussa Chillworn’s Frost Overload through her absorb shield.
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Melidrussa Chillworn
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Vault of the Incarnates
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The Primal Council
- Conductive Mark has some harsh overlaps with other spells. These casts are getting pushed back by 2-3 seconds depending on difficulty to keep an exciting challenge, but one that feels fair and expected for the position of this fight in the raid.
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The Primal Council
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Mythic+
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Affixes
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Thundering
- Updated the visual indicators used for the Thundering affix.
- Thundering should no longer interrupt eating and drinking.
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Thundering
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Halls of Valor
- Players teleporting to the Fields of the Eternal Hunt are no longer affected by Quaking.
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Odyn
- Players pulled by Radiant Tempest are no longer affected by Quaking.
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Affixes
Items and Rewards
- Fixed an issue where Blazebinder’s Hoof would not trigger off certain melee attacks.
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Raid Trinkets
- Developers’ note: Overall, we’re happy with how trinkets & itemization is working out in Vault of the Incarnates. As we’re getting back to the office though, we wanted to take the time to address some outliers, some bugs, and some vocal feedback (with regards to Whispering Incarnate Icon). We are making a few adjustments as soon as possible so as not to heavily impact choice around trading, assigning loot, or picking things out of your Great Vault more than the holidays have already done.
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Desperate Invoker’s Codex
- Lowered the amount of self-damage the player takes on-use by 20%.
- Fixed an issue where players could gain stacks of Hatred outside of combat.
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Iceblood Deathsnare
- On-Use damage increased by 30%, damage increased for the on-hit effect by 50%
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Rumbling Ruby
- Fixed an issue where the damaging shockwaves weren’t hitting exceptionally large targets.
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Spiteful Storm
- Damage increased by 15%.
- Fixed an issue where certain Raid Bosses could have their Spiteful Storm progress reset during their encounters.
- Fixed an issue where Spiteful Storm could stack out of combat.
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Whispering Incarnate Icon
- Allied buffs no longer require you to be in a Party.
Professions
- The option to skip some of the profession quests if you have already done them on another character by talking to Haephesta has been re-enabled.
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Alchemy
- Potion Cauldron of Power (Quality 3) now correctly has 120 charges instead of 80.
- Fleeting Elemental Potions of Power (all qualities) are now Limit 40 (up from 20) and no longer Bind on Pickup. Fleeting Elemental Potions of Ultimate Power remain unchanged.
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Enchanting
- The Enchanting formulas Illusion: Primal Frost, Air, Fire, and Earth were inadvertently bind on pickup. They have been changed to unbound so they may freely be traded and sold on the auction house.
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Herbalism
- Mastering the Elements (40) should now correctly increase the amount of Rousing Essence gained from elemental herbs.
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Jewelcrafting
- Glassware (10) should now correctly reduce the cooldown of Gem Hoard crafts.
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Mining
- Mastering the Elements (50) should now correctly grant random Rousing Essences upon Overloading. In addition, the amount has been increased from 1 to 2-3 to be closer in value to Herbalism’s equivalent capstone. The tooltip will be corrected in a future patch.
Quests
- Fixed an issue where “Aiding the Accord: The Hunt is On" was not always granting quest credit when completing a Grand Hunt.
Still cant eat Fated Fortune Cookies while a key is in progress…
Pog, I had a feeling the deathsnare trinket was a little meh
Have they fixed the 1.5GB per hour memory leak with the crafting UI with the hotfix?
I haven’t checked yet.
Let’s go
Woohoo yay!
Please take a look at Sennarth. There’s an issue causing people to DC near constantly during that fight.
It would appear the Trinket changes from today have not been applied - as Whispering Incarnate icon still requires group, and I can proc Spiteful storm off of stealth outside of combat
This, we had a raid of about 25 people and during our run tonight at least 5 people DC’d, one at the very first ascent
Dear Blizzard,
Please look into leatherworking snowball set. Each piece counts as an Embellishment even if only 1 is equipped. When both pieces are equipped it counts as TWO embellishment. The set does not perform well either compared to many others…
Perhaps either limit the set to count as 1 embellishment would be a good start/hotfix.
Signed,
The people that love your game.
Maybe im blind. But you should adjust quaking on Balakar Khan aswell… the amount of keys bricked because quaking hit on mass grip spear is unbeliveable. Thank you.
Please fix the dc sennarth bug ASAP, no communication on this in bug report or here
Fix mechagnome racial, combat analysis. its stuck at lv60, not scaling to lv70.
no fix to rest shaman