its great that you increased living flame healing for devastation… but why does it heal for more than the healers living flame lmao. add in the 40% buff or healing over time talent and its almost twice as much as the healing living flame. sure the mana cost is incomparable, but why should the dps be more efficient at healing with it than the healer? would be nice if the healer spec got a bit of love. would love to see the healers get a buff to it too. maybe 10k mana and 30% increase in heals. or just go ahead and let us channel disintegrate to heal players lol. need a bit more single target direct healing. relying on echo and verdant embrace or reversion and then spamming living flame into a target just feels meh. i’d rather lose mana and have to spam less. we also don’t get the benefit of getting a proc instant cast of living flame either. meh anyways rant over. ggs healing dps evoker.