WoW Hotfixes - January 8

I bet they changed it because it highlights how dead ZC is when you zone in and literally every rare is up.

DF content is not going to age well when the next expansion releases and people want to chase cosmetics and achievements. Good luck with the public events.

9 Likes

Absolutely tone deaf, blizzard. Nobody asked for this. Ion Hazzikostas sits on the couch with Preach talking about respecting players and their time, and then you do this. Shameful. This change was discussed, agreed upon, put into practice, and made it to live servers. Multiple individuals and managers who had to green light this change. Shameful.

18 Likes

So if you’ve generously given us information on how long it takes for them to despawn, would you care to let us know how this affects their respawn? Are the silver dragons just going to be going on and off on the map like christmas lights?

6 Likes

Just drop the hp of the rares for us who want to kill them but cant find people to help

13 Likes

because this company is braindead.

It was just a couple weeks ago Ion said, “We now ask ourselves: does this change make the game more fun for the players?”

LOL

10 Likes

I can’t imagine it being very fun in the future when you just arrive to the caverns, see everything up and in your eagerness to get started on the lot, they all despawn before your very eyes because you arrived on the last minute of their allotted 15 minutes of air time.

13 Likes

No, just no. If anything reduce their health pool. This change does nothing except add frustration to a process that’s already been long, tedious, and depends on having groups at the ready constantly. Now if you end up on the rear end of a respawn timer, you miss out for however long it takes for the blasted thing to respawn… :rage:

15 Likes

REVERT THE RARES DESPAWNING. This is not cool or welcomed!!! It will be nearly impossible to ever find them now.

11 Likes

This is a very jarring, anti-player change after all the sweet talk that just happened at BlizzCon.

13 Likes
  • Unpulled rare elites in Forbidden Reach and Zaralek Caverns should now despawn after 15 minutes, unless players are in their immediate vicinity.

Because it wasn’t hard enough already to get the dragon manuscripts, pets, mounts and toys from these rares.

12 Likes

What is this crap? People still need pets/mounts from these rares (zaralek). Know what doesn’t “Respect player time”? is having to go to the zone and wait XXXXXXX time for these to respawn for a small chance at the loot.

I’ve already made another post about old rares this week. They all need to be reduced to a 15 min respawn (like pandaria mount bosses). NOT some variable random 1-2 hours, have fun sitting there doing NOTHING.

12 Likes

Not going to lie, this is a pretty insulting change as someone who’s just now going back to try to solo these rares, farm the items and get the achievements. Not only does this disrespect people’s time, but it also makes the achievement, ‘Cavern Clawbbering’ HARDER to do. Do you expect people to farm 21 claws for each and every single rare? How does that respect their time to make them wait for, and kill Klakatak 21+ times (depending on drop rate)? Not to mention how low the drop rates are on the manuscripts, pets, and other items.

Just reduce their HP and make them soloable instead of this ““hotfix””, because this is just going to de-incentivize players who don’t want to spend 5+ hours in a zone, waiting for the slow crawl of rares to spawn and HOPING someone just happens to be nearby (or a friend is willing) to help them kill the damn things.

8 Likes

The Zaralek rares already have certain days that they don’t spawn, and the collection items from them are such low drop rates.

Their HP should just be cut by a significant amount, and their items should drop more often. On top of that, they should be up more often, not less.

7 Likes

Unpulled rare elites in Forbidden Reach and Zaralek Caverns should now despawn after 15 minutes, unless players are in their immediate vicinity.

So instead of being unable to kill rares because they’re too powerful, we’ll now be unable to kill rares because they’re too powerful and not there.

You can’t possibly be serious. It’s about time to let go of this person. I’d wager they’re the same individual who came up with the idea to limit dragon flying to 80%.

For the sake of whoever fabricated this, let’s hope their name never goes public. Because, trust me, their time in this role wouldn’t last, and this community wouldn’t let them find a similar one ever again.

You know something is really wrong when even the trolls agree with the casuals.

Even my grandmother, who struggles with a mouse, comprehends that this makes absolutely no sense. Maybe consider giving her this position. We would be all better off.

I would like to know… if this is a hotfix… what is the “fix”?

“We now ask ourselves: does this change make the game more fun for the players?”
“Blizzard is letting go of old stubborness”.
“I think lessons learned.”

This change says otherwise.

I’m so over this.

8 Likes

This change has to be reverted, it’s the developers being so out of touch it is embarrassing. I and many others have been asking for proper rare spawns, fights, and drops, so you decide to… do the opposite?

You created a Community Council where you accepted players ranging from all sorts of playstyles so you could listen to feedback easier and you decide to ignore it on top of ALL the posts made on the General Discussion… It is honestly laughable at best.

19 Likes

This seems counter-intuitive to the, “respecting player’s time” philosophy that was talked about at Blizzcon.

I’m curious as to who this change benefits exactly? It certainly isn’t the playerbase.

What’s the point of bringing up their itemization to season 3 if you’re going to make farming them beyond a chore?

Who comes up with these asinine decisions and thinks they serve some benefit? I’d love a logical explanation to how this adds benefit and fun to the players.

Sounds like a tactic to get people to play longer to accomplish less of their goals, the opposite of what was told to us at Blizzcon. That sounds like disrespecting the player’s time to me.

Just my opinion, I’m one person amongst a sea of many.

8 Likes

This hotfix needs reverted. It is anti-player and disrespectful of our time, something Blizz tries to say they want to respect more. There is no reason for this.
In fact, besides some super rares like TLPD, ALL rares should have a nerfed timer now that they are old content and very hard to farm. I still have mounts to get even from BFA assaults and it is a pain trying to wait hours with varying degrees just to have a small chance for an item. This needs to stop. The game could be much more player-friendly.
Changes like this feel like they are done with malice sometimes. It is not fun having to waste hours of our day just to spin the wheel. Rares should respawn fairly quick. The only reason I had an easy time farming Argus rares was because at least world quests made them respawn super fast every week or so. In some way, all rares should be like that. It is insane trying to farm toys, pets, mounts from even Shadowlands because so many rares take a long time to spawn. When no one is there anymore to post custom groups it is even harder to find the rares up.
I’m ranting, but I agree with many here that changes like this are disrespectful and do not make the game better or more fun. Please stop with this philosophy of punishing players for not farming the rare enough when it was current.
What’s worse is that most people have been BEGGING since ZC came out to nerf their health because they are ridiculous. And instead of doing that - which would let players kill them more so they’d take time to respawn - you do this.
Just… Why???

8 Likes

Why? That’s so stupid. Sometimes people like to farm old rares. Hell these aren’t even really old rares! It’s still relevant content!

If anything you should be making these mobs soloable, or at least more manageable by just a few people. You don’t need to make that zone any less appealing.

12 Likes

“We want to respect your time” - Ion at The War Within: Deep Dive Panel

The designers didn’t get the memo? Why do we still have these 1 to 2 hours respawns for rares? we do nothing but go afk, waiting for them to respawn. Now it’s going to be even worse with this change. So much for respecting our time!

Just increase the respawn, lower their damage and health so they’re easier to solo, but lower the drop rate, so we can actually play the game.

6 Likes

Really? After all the complaints, you only buff spriest PVP damage? The hell is wrong with you guys? Make a class that can barely survive because no one wants to pick up mediocre/ bottom barrell damage while buffing everyone else. And make our utility garbage. Do better, use your brains.