Hello! Here are today’s hotfixes:
MARCH 15, 2022
Classes
- Shaman
- Enhancement
- Primordial Wave (Necrolord Ability) will no longer incorrectly reset the cooldown of Frost Shock when used to apply Flame Shock to a target.
- Restoration
- (4) Set Bonus: Fixed an issue where Heal the Soul was incorrectly reducing the 1 second cooldown of Cloudburst Totem that prevented you from accidentally double-tapping the button, causing an unintended instant Cloudburst Totem recall.
- (4) Set Bonus: Fixed an issue where Heal the Soul would sometimes not properly cast a Chain Heal when dropping the appropriate totem.
- (4) Set Bonus: Fixed an issue where a Chain Heal critical strike on yourself would both generate and consume a stack of the Heal the Soul.
- (4) Set Bonus: Fixed an issue where there is a minor delay between activating a totem that generates a bonus Chain Heal and being able to use another ability.
Creatures and NPCs
- The melee attack distance against large Mawsworn Constructs has been increased. Similarly, the Constructs will now keep more distance against their melee target.
Cyphers of the First Ones
- Pocopoc will now retain its advanced combat coroutines after using Ancient Translocators.
Dungeons and Raids
- Sepulcher of the First Ones
- Vigilant Guardian
- Spawn rates for the Volatile Materium and Pre-Fabricated Sentries are less aggressive on Mythic difficulty.
- Increased the grace period before Exposed Core where Refracted Blast and Deresolution won’t be cast on all difficulties.
- Artificer Xy’mox
- Artificer Xy’mox health reduced by 15% on Mythic difficulty.
- Ancient Exhaust now properly deals damage on the final platform.
- Prototype Pantheon
- Burden of Sin damage reduced by 20% on Normal and Heroic difficulty.
- Resolved an issue where Withering Seeds could fail to cast.
- Adjusted an unfair timing of Hand of Destruction and Night Hunter in the final phase.
- Halondrus the Reclaimer
- Reclaim initial damage reduced by 10% on Raid Finder, Normal, and Heroic difficulty.
- Decreased additional speed Ephemeral Motes gain from Eternity Overdrive by 50% on Raid Finder, Normal, and Heroic difficulty.
- Eternity Overdrive scaling damage reduced on Raid Finder, Normal, and Heroic difficulty.
- Earthbreaker Missiles damage reduced by 15% on Raid Finder and Normal difficulty.
- Fixed an issue causing Lightshatter Beam’s periodic effect to inflict the incorrect amount of damage.
- Anduin Wrynn
- Anduin Wrynn’s health reduced by 5% on Normal and Heroic difficulty.
- Anduin’s Despair health reduced by 25% on Normal and Heroic difficulty.
- Remnant of the Fallen King’s Army of the Dead summons a Monstrous Soul once per intermission on Heroic difficulty.
- Wicked Star damage reduced by 20% on Normal and Heroic difficulty.
- The targeting visual effect for Rain of Despair has been updated.
- Lords of Dread
- Ruined Crest of Lordaeron has returned to the loot table.
- Rygelon
- Fixed an issue that could cause Cosmic Ejection to strike players outside of the intended radius.
- The Jailer
- Fixed an issue with Defile that prevented it from inflicting the proper damage, as such the damage of Defile has been increased by 85% on Heroic difficulty.
- Developers’ note: We will keep an eye on the effects this has on the fight, but we don’t feel this change should noticeably affect the survivability of the fight.
- Tazavesh: So’leah’s Gambit
- The murlocs of Stormhiem are more courageous and flee combat upon reaching 15% health (was 25%).
- Murkbrine Shellcrusher will no longer aattempt to recast Cry of Mrrggllrrgg if the cast is prevented.
- Murkbrine Wavejumper’s Mrrggrrglrrlr Leap damage reduced by 20%.
- Murkbrine Wavejumper will no longer attempt to recast Mrrggrrglrrlr Leap if the cast is prevented.
- Burly Deckhand’s Super Saison increases damage dealt by 50% (was 100%).
- Hourglass Tidesage’s Brackish Bolt damage reduced by 20%.
- Devoted Accomplice’s Energy Slash damage reduced by 20%.
- The cooldown of Devoted Accomplice’s Energy Slash has been increased.
- Wandering Pulsar’s health reduced by 20%.
- Wandering Pulsar’s Pulse damage reduced by 15%.
- The cast time of Adorned Starseer’s Drifting Star cast time increased to 3.5 seconds (was 2.75 seconds).
- Adjusted the position of two Adorned Starseers.
- Tazavesh: Streets of Wonder
- Armored Overseer and Gatewarden Zo’mazz’s Proxy Strike damage reduced by 30%.
- Adjusted the arming visual of Armored Overseer’s Beam Splicer.
- Support Officer’s Hard Light Barrier cast time increased to 3 seconds (was 2.5 seconds).
- Interrogation Specialist’s Stasis Beam cast time increased to 2.5 seconds (was 2 seconds) and duration reduced to 3 seconds (was 4 seconds).
- Interrogation Specialist’s Spark Burn damage reduced by 20%.
- Frenzied Nightclaw’s Frantic Rip impact damage reduced by 30% and damage over time reduced by 50%.
- The Necrotic Wake
- Fixed an issue causing noxious gas clouds in The Stitchwerks to display nameplates.
Items and Rewards
- The following changes have been made to Gavel of the First Arbiter:
- Boon of Looming Winter now properly absorbs damage from enemy attacks.
- Rotting Decay is now categorized as a disease.
- Boon of Harvested Hope is now categorized as a bleed effect.
Player versus Player
- Brawls
- Solo Shuffle
- Fixed an issue that unintentionally reduced the amount of bonus Honor received per round won in Solo Shuffle.
- Gavel of the First Arbiter damage and absorption granted by the boons are reduced by 50% in PvP combat.