Wow goes vroom vroom honk honk

what about racing other people?

https://x.com/Wowhead/status/1877062688632684912

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yeah sure…

Honestly, kotor did this when it was 2003.
Move forward. I want to play an rpg, not freaking racing d/r/i/v/e/ The idea is lousy, bad, and it stinks. This is not the ps1 era.

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Wow this looks absolutely terrible what

Edit:

Like, basic hills and such should not rock the vehicle so much. Its not a fun experience…

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i am a new and better person as of today, and I am no longer going to share my opinions!

yeah, it looks bad but dont tell anyone ppl will say i am no fun.

Sorry to say, but that’s WoW as a whole.

You’ve got combat stuff like M+ and raiding (stale to me so I don’t bother anymore) and overworld and PvP, and then minigames like these, Darkmoon Faire, puzzle quests, and Skyriding.

That’s the game, and always will be.

whatever.

Your argument doesn’t change the fact that the idea sucks.
The problem is they are so proud of this nonsense drive thing as if it is a new uber awesome content, that’s why I don’t like it.
Include it as a feature sure, stop forcing us as if it makes sense at all.

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U keep it fun here dont let the haters get to you 100 emoji

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thank u! i dont let my fanbase win, ill post when i want and how i want.

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People literally feel the same way about Skyriding.

There’s a post up right now complaining that it’s not friendly to older games or people with motion-sickness, etc.

There will always be people against new experimental ideas, and judging by how often they are scrapped instead of kept, most of them do indeed suck.

I just don’t understand why they don’t double-down on what already worked, but whatever lol. Maybe it doesn’t make them as much as taking risks.

A shiny new feature allows them to market it as such.

New experimental ideas???

Dude, including a racey thing in video games has been with us since God knows when.

What experimental thing? What new?

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Have you seen how it works? It’s nothing like any mounts we have that already exist.

Drifting in WoW has never existed until now. Neither has acceleration and braking.

You just move, or you stop, with current movement.

There is no inertia.

Closest thing I can compare it to is Skyriding, locked to the ground. And it’s much, much faster.

So basically it’s skyriding on the ground.

Wow…

Really like the random bush stopping all progress right into a disconnect lol.

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If there was proof the devs don’t play their own game, I think DRIVE is it lol.

These devs have never skyridden into a branch and disconnected, and it shows.

As much as I like the idea, it just doesn’t lend itself to WoW well.

DHs still disconnecting all these years later, charge for Warriors still messing up, etc.

It’s an engine issue.

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This is the real feature of 11.1.

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hahaha you are funny dude.

I will not be participating in Need for Speed Tokyo Drift, version -12 unless I have to in order to get to a Delve. Even then, I may just have someone summon me.

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who cares though? just a show of hands evberyone, who here does draogn riding races still sorry not dragon riding ppl obv do draogn riding

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Thanks, I try.

Point is, you don’t just press W or the arrow keys and expect to go forward right away, it’s just different.

Can’t really say it’s gonna pan out well, people already disconnecting and getting stuck on small objects.

Again, I don’t think it’ll work too great due to WoW’s own aging engine. It was meant for RTS games lol.

I do, because it’s easily one of the more enjoyable aspects of retail.

Flying never had weight until the day we got Dragonriding/Skyriding.

I remember having a bug in TBC that allowed me to swim-fly through the air, it basically broke any immersion I had with the old system because that’s exactly what it was.

A flying mount was just dressing to pretend you weren’t swimming through the air.

I do on the days my disabilities allow me.

I only use static flight to go to kaelthas while i eat food and bs on discord.

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