WoW classic will be like survival of the fittest

No one should be sad if people threaten to quit over something as petty as a 30 instance cap or a fix to their AV exploiting. Those players have no loyalty to this game and would just jump on the next novelty game or retail expansion anyways. This is exactly how Vanilla turned into the soulless game that is retail in the first place, by giving in to every casual’s demands.

This game was only released for a niche group of players first and foremost who plan on sticking with this game for years after release. This game will be like survival of the fittest and those who actually endure through everything until Naxx release and beyond will be the ones this game was released for.

Personally I can’t wait to see a lot of people go back to retail when Shadowlands comes out or when they realize they can’t cheese C’thun with world buffs because of the trash leading up to his room. They were only making this game worse for eveeryone else anyways.

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The fact is you are being conditioned to accept changes that add nothing positive and restrict gameplay.

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We will definitely lose the tourists once retail does something to bring them back. The whateverlands expansion should do it. And our mega server will perhaps lag a little less during primetime…

But yeah my understanding is that right now since retail is stagnant, Classic is kinda overrun with these bored tourists. Thats why the board is filled with people asking for WoW Tokens, Dual Spec and other whiny nonsense.

All that will settle a bit once they go back to retail.

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Retail players love changes, like adding layering to Vanilla or putting a 30 instance cap on how much people should be allowed to play in an attempt to casualize Vanilla and turn it into retail.

If we aren’t letting players do dungeons for 6 hours a day, why is pvp for 6 hours a day permitted? Some rankers play 18+ hours a day for months, perhaps we should control their playstyle next.

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Why are you white knighting for blizzard? Did the changes add something to your game play? What do you have to gain by shouting down people who have a legit beef with this?

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If retail players didn’t bring rampant run selling from retail which fuels demand for rampant gold buying from retail players that are used to buying instant boosts from daddy Blizzard which then fuels rampant botting from gold sellers…

Retail players brought their own “changes” to this game and now want to cry and act like they were #nochanges all along :rofl: kind of like you considering I’ve seen you defending layers before and demanding them :grin:

You must be new here. Wow players have always been fueled by the tears of other wow players. Your “waaaah 30 instance a day” tears are as good as any others. :man_shrugging:

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Source please.

Anyone who has read through these forums in the past month specifically during the layer demands for Arugal.

You can try to lie about it now if you want too :kissing_heart:

Do you think it’s the casuals who are upset about the 30 day instance lockout? It’s the entrenched players that are upset, the ones when they quit people end up quitting alongside them.

Also loyalty is a cringe word when talking about a game run by huge corporation. What does our “loyalty” buy us? Lopsided AV win ratios? Poorly thought out anti-bot measures? Severe lack of communication?

So no, I have absolutely no loyalty to this game or the company behind it. Whatever good faith I had has been long lost. What I do have is loyalty to my friends and to my guild and if they decided to quit I probably would too.

Source please.

I’m entrenched and hardly casual. I’m also not upset in the slightest. :man_shrugging:

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