Wouldn’t Cross-Realm Servers solve all our issues?

I honestly think stuff like CRZ/LFR led to that decline.

All i’m asking for is we honor the original game and release the features that came with it, seems like the people playing Classic don’t even like Wrath themselves as they fight against everything the original game had lol.

Pagle is large. It has 3x the pop that the classic servers used to have when they were at “full” capacity. Just because you don’t have a que doesn’t mean it isn’t large. It just means that it isn’t overwhelmed.

They do that because they want to consume content and they know once the pop dips we’re going to be in another desert for groups. If they opened up cross-server, people will be more willing to move servers because they’re still guaranteed content when the pop drops. Until that happens, they will stick to mega servers.

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Theres a lot of common sense solutions that classic andys are vehemently against even if its detrimental to the overall experience. Retail AH would fix the Auction House and doesn’t detract from their precious classic experience in any way shape or form but because it’s retail, its automatically bad and they don’t want it. They seem to think this is Burger King have it classic andy’s way.

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If I see another “Internal Auction House Error” i’m going to lose my mind lol.

For a group of people that want to maintain Classic’s integrity, they got original Wrath features removed and got retail LFG put in while clinging onto Classic AH instead of the refined Retail AH.

None of their arguments are even remotely consistent.

Neither of us do. But I am not the one demanding retail features be added and classic totally overhauled to suit people that don’t care for social interactions in an old version of the game that’s designed to be a more social experience than the queue/teleport simulator known as retail. You can keep saying it’s as antisocial as retail as much as you want but in reality it’s you that’s antisocial, not classic.

https:// www. sggaminginfo .com/2015/08/wows-subs-continue-to-slide/ any literally any sub count indicator since they all use a 2015 wowhead article that tracked subs. Flat with a growth rate smaller than any period in classic or TBC.

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That idea sprouted wings, took flight, and flew out the window in TBC.

If you want to honor the original release…then that is fine. I 100% understand. But remember…LFD came out with ICC. So if they go by how it was…then you shouldn’t get LFD until T10 content drops. If that happens…fine. I don’t like it or want it as blizz COULD potentially go in a different direction after wrath. (as unlikely as it is)

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Ok so would you be OK with Cross Realm and LFD dropping during ICC? I just don’t get it, it would make life so much better now as it solves a lot of issues we currently face.

Stop saying this, every feature i’ve listed was in the original game lol.

You’re right, it is flat with some growth. I was responding the other poster who said these changes apparently led to us losing subs in Wrath as opposed to it being in Cata but yet, this is a good graph.

It also shows that those features were well received, there was no major dip when it came out.

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Lfr didn’t drop until the final raid. Can’t really blame that. And wrath was stagnant in terms of sub growth. There’s the beginning of expansion bump, and then just a nose dive.

But yes, everyone on the forums knows that you just want RDF, and will package that demand in literally any way that you think will make blizzard change their mind.

So you don’t want to play Wrath then right?

LFD/Cross Realm released in Wrath.

Dungeon grinding got nerfed, we have a Retail LFG tool in Classic now which will make leveling a nightmare once that XP boost ends which is what Blizzard is banking on to sell their boosts.

It seems like you don’t like Wrath as you fight against every feature that actually came out in Wrath.

The whole purpose of Classic is to recreate the game, not recreate it and then bastardize it for profit.

No one is saying to change the gameplay/design of Wrath (although there have already been some adjustments, so not sure why this one is so contested). I loved(!) vanilla Wrath, but it seems obvious that the pros outweigh the cons in allowing crossrealm play.

It appears that thousands (/majority) don’t like being on empty servers, and not can everyone afford to realm transfer constantly.

Let others enjoy the game, too.

How? Mega Servers exist and queue times exist because people would rather play on a big server than a dead one, you can’t even find groups half the time on those lower pop servers.

Cross Server completely solves all the server issues we’re having and makes it way easier for everyone to connect and find groups.

Sorry if the wording was confusing. I’m in agreement with you, Garmuck.

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And causes the anonymity problems that currently plague Retail.

Let’s not do Cross Realm in Classic, thanks.

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It was released alongside ICC and for less than half of the expansion. 41% if we include systems (which we should). Sure it was there, but it was always a divisive move to a design choice.

The sub count didn’t rise because old players were qutting and being replaced by new ones. This didn’t become evident until cataclysm when those new players quit as they always do, showing how haemorrhaged the playerbase was. It’s even more damning in cataclysm where they doubled down on these features and despite many new people joining subs were plummeting.

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Truly curious, but is it the anonymity that plagues the memory of Cata and current retail, or are they just not as well written? Too many gameplay changes?

I wonder if Blizzard had the tech to do cross realm from the very beginning, wouldn’t they have used it? Seems handy, but clearly not everyone agrees :joy:

Not really, a lot of the problems we have today can literally by fixed by implementing the same things they did back in the day. We’re repeating the same exact mistakes with a solution already ready to go that for some reason people refuse to take.

There’s a big difference between CRZ that dropped in Cata vs Cross Realm Battlegroups that existed in Wrath, I agree Cata was not that great based on those decisions but Wrath benefitted a lot from the changes.

I’m not sure cross realm battlegroups worked like that.

You couldn’t just group with with people cross server. Only LFD and random BGs were cross server.

You couldn’t see/invite people from other servers on the same battlegroups on your raid or arena team.

Battlegroups were for things like limiting the battlegrounds and arena cross realms to a handful of servers not all servers. That then was also expanded to RFD when it came in 3.3.

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People refuse it because we’ve seen it for the last 13 years. It was a disaster, it uprooted everyone from their server communities and turned everyone into faceless shifting nobodies you used to do your groups. There was 0 reason to talk to anyone because you’d never see them again and couldn’t even play with them if you wanted to.

Cata was trying to fix the obvious issue that was created with CRZ. You had no incentive to talk to anyone, be nice or social because you couldn’t interact with them again. But that opened the floodgates.

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