Would you want more 1-3 boss raids?

Like Onyxia, Gruul, Ruby and Obsidian Sanctum etc.

Or Weekly/BiWeekly single boss raids of old endgame bosses.

Like Lich King, KaelThas, Cthun but scaled up to be max level Heroic Version.
I think it would be really cool!

Id also like bigger raids, like Mt. Hyjal where its basically a war zone and your team goes in to beat the commanders.

World bosses offering a mount? :memo::robot:

I don’t see what benefit smaller 1-3 boss raids do.

just more travel time.

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As someone who doesn’t usually raid, fewer bosses would feel less intimidating to me and might make me do one, so I’ll say yes but also don’t think my opinion on raids really matters cause it’s not my thing right now

A quick in and out to get rings, weapons, trinkets, or necklaces.

You go in, 15 minutes later you’re done and can go back to prog or do whatever.

We used to do these first before going to prog as we waited for raid members to come online or when we wanted a quick kill to “warm up”

But dont you do that already in the current format.

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I think having multiple raids adds “fun” to the game, at least for me. Tiers 4 through 7 all had multiple raids and it was nice to have a change of scenery on different raid nights.

I would be happy to have the now standard 8 boss raid with another 1-3 boss raid for a tier.

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I would do raids again, im not down for 4+ hours in discord hearing all kidns of stuff

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In the current format, yeah you can hop in for one or two at a time. However its the same bosses over and over for an entire season.

Adding micro raids, even if it is just 3 or 4 rotating bosses can change things up a little bit.

I mean. I am not gonna be opposed to more.

11 is better than 8.

But if I had my choice, all 11 would be in the same raid.

Honestly prefer a dungeon or mega dungeon format vs. mini raids. The Dragonflight mega dungeon was great.

Well, we have BRD active right now for more raiding.

I really like the micro raids, and I would love to have more of 'em.

… but I understand why they don’t do 'em. In general, they aren’t well-liked and a lot of people treat them more like a quick chore rather than anything else … and they require A LOT of work to make and for their return, it just ain’t worth it.


What might be an idea would be if they focused on making 9-11 boss-raids and they made the first 1-3 bosses into additional bosses for the raid. Like imagine there being two raid entrances to the proper raid, and these 1-3 additional bosses are just another way of getting into the raid … or if they make it into a .5-update, it could be some narrative bosses using the same raid.

Basically they would have to figure out a way of making the bosses worth it to make more of 'em. Also, it might just be a case that another dungeon is a better option than just additional raid bosses.

Smaller raids would be a great addition to the mid season content updates.

Super easy win.

Idk. If they are used for mid season and thrown into a hole in the ground in the smaller zones. I think they would be mostly inexpensive.
I wouldn’t mind copy/paste mechanics from older raid bosses.

Like imagine a reskinned desolate host from ToS, but void themed or something. Then maybe maiden, void themed as well. Boom 2 bosses. Copy/paste some titan architecture from DF, change the contrast…
Bam. 2 boss raid :joy:

Thats also why I think scaling up old bosses would be a fun one-off.
Personally, I’d enjoy getting a raid together to fight an updated Lich King or Gul’Dan

That’d be less work for sure, but I don’t think it’d be the fun event you imagine it would be.

Gul’dan I could see, but not old bosses like the Lich King. The reality is that most of people’s fondness of older bosses stems from our memories, not from the bosses themselves. Not many enjoyed seeing the Lich King mechanics back during the TWW-prepatch.

How Gul’dan escapes this is by quite literally just being a more recent boss, at a time when raid bosses could have meaningful mechanics … rather than simply just lethal dps checks.

The problem with copy-pasted bosses is what I just said above to Twisty: they are mostly just … memories. Not actual fun fights. So we don’t get a huge amount if they need to be massively redesigned to be engaging for modern WoW.

Sure we don’t need the architecture but, if all they do is just go “kill the Lich King, here’s a portal”… Isn’t that just what they did with the Time Rifts except more interesting since they were at least alternate timelines?