Working with the code of a 17 year old game is a nightmare and it’s showing. However WoW 2.0 wouldn’t just come at the normal expansion rate it would take time.
Wow right now would have to pause any new patches and WoW 2.0 wouldn’t come out for let’s say 4 years (mmos usually take longer but let’s say these devs can make it work)
New WoW includes smoother animations better graphics and character models. An all around better game then we have now.
If WoW made a poll asking if your willing to wait 4 years without any new content for a newer slicker game would you do it?
(The new game would be good, and it would be easyer to work with so updating and new patches wouldn’t take as long after it releases)
WoW’s greatest strength is that despite being a 17 year old game, it plays REALLY well. Why would I wait for them to fix what isn’t broken from a user perspective?
The already had WoW 2 10 years ago. Only they called it Cataclysm. We’re on about WoW 4.
If you are waiting for them to close all the WoW servers and start up a whole new game with new servers and new characters, I confidently predict that that will never happen.
Every expansion is a new game, heck you could say every raid tier patch is a new game with everything from last patch being irrelevant in power, or gearing.
No thanks. And I doubt the majority would jump ship to a WoW 2. We’ve put well over a decade into our accounts, with multiple mounts, transmogs, pets, titles, achievements and other collectables and in-game feats.
Players would test the water but I doubt many want to start all over from scratch. Not for a graphical improvement with the exact same development philosophy from the original.
It would have to be an entirely different game for me to even consider it, and I doubt it would be. But if they rolled out a World of Starcraft, or World of Diablo, I would play.
Okay, what’s after you get your shiny transmog or achievement? You need more content, right? This engine is basically from Warcraft 3. Imagine a game designer working on a almost 25 year old engine, and he just came out of school learning Unity, UE5, and Source. This new hire would have no idea how to work with the WoW engine, and all it’s faults.
In order to justify WoW2, blizz would need to show that they are building a truly new game and not just pulling a CoD wherein it’s the functionally the same game. For that, I’d want to see new mechnics, new writing, new lore and of course a new engine.
And all of that would basically require a new team that isn’t constrained by the current values of Blizzard/activision.
Because the game is 99% the same (brewfest in the EU has some cut quests for age rating) and the US forums just talk a lot more.
On EU at times it can be like 5 replies across all threads an hour.