Would you play a Single player WoW?

Out of curiosity would you play a Single player version of World of Warcraft? I’ve often said that I firmly believed SWTOR could have done a lot better had it been single player instead of trying to get into the MMO market.

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So you mean Warcraft? No.

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No, the entire point is to play with others.

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I might play it, but what I’d like best is for it to be optional to play with any amount of players, 1 to infinity! I’d be down for 100-person raids and I’d also be down for 3-person raids.

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I already play WoW like a single player game pretty much

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BFA is already a single-player game with terrible gameplay and chat being relegated to people spamming carries for endgame content.

The only remotely multiplayer aspect of it is M+, which isn’t true. You group with bots who stand in everything and then leave when they die once.

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Warcraft 4 when?

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Christ, no. WoW without the MMO part is god damned awful.

If you mean a hypothetical separate single player RPG in the Warcraft Universe, then… maybe. But even then, Warcraft’s storytelling is campy as hell, which I generally don’t like, and good storytelling becomes more of a selling point in a single player RPG, for me.

Not at all, I play WoW because it is an mmorpg.

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Never.

Story is a big aspect to single player games, and just lol. WoW fails at that department.

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I’d play it, sure. But not for 15 years like I have.

i already do

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just as in like wow now or a single player game that takes place in wow?

Cause i kinda would play a first person game that either was a survival from the scourge during wc3, or horde/vs/alliance before current wow events

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I am quite sure most either chose to play by themselves or with friends.

Honestly have multiple reasons why I prefer to play solo.

  1. I primarily use this guild for storage purposes.

  2. As an both an Artist and game I primarily play wow only for fun, and expect to jump into the action right away.

  3. I enjoy the freedom of choosing my talents based off the fantasy and mechanics which feels most fun. When one is dedicated to raided their talents or other features are chosen for them by a website. (That’s the equivalent of someone else playing the game for you. )

  4. Granted the time of exploration without pressure; especially if it’s open world pve.

  5. I honestly detest raiding and somewhat find the raiding community to be quite toxic; especially if they demand to have control of what players do and demands other players to depend on them instead of their own skill.

  6. I used to be helpful with the pug community by entering Dungeon Finder as a tank but left burned out after being ridiculed laughed at for trying to have fun doing their job.

  7. It’s immersion breaking for me. You’re talking about a character who loyal to and serves only himself, he does not represent the Undercity, Orgrimmar, Thunderbluff, Sin’jin, Silvermoon City or any guilds that resides within those cities, he have no people, nothing he would consider “Kin” and no one he would consider an “Equal”.

It’s commonly in the norm for many MMORPGs to have a optional solo gameplay.

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Give me a moment…

Never admitting to someone being your equal or something remotely close. Tisk tisk, you always hide your soft side by pretending to be Evil.

I already play it as a single player game.

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You have such a weird idea of what meets the standard of “someone else playing the game for you”.

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Hmm. Depends. If we’re talking a 100% wow, like with npcs instead of players, yeah, sure, actually I think i’d like it better than regular wow.
Now if you’re talking about making wow but like the older warcraft RTS games, then no, i hate rts.

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They’d have to rework it to a more fluid story, as in youd have to pick between the leaders of the races to play as and have a story with them that all connects up to whatever big bad takes place in that story. Aka the wotlk story Arthas. The cats story Deathwing. Etc as well as they’d have to make every leader have a role on the story they didnt have before. Khadgar would have to come up in the Nzoth story instead of being MiA

Kingdoms of Amalur was basically a single player WoW as far as aesthetic and the quest system went, mainly because I think it started development as a MMO. It was honestly better off as a single player game. I hope they release an improved sequel at some point with more skill tree options, spells etc.