Would you be agains't a (moderate) balance patch?

This mostly pertains to the rather wide gap between pure and hybrid classes, and i’m honestly not against the fact it exists, but i do think the game would be better off if it could be slightly alleviated. By that, i mean non-game altering quality of life changes for these classes. I do not know enough about the classic version of Shaman, Shadow Priest and Paladins to really talk for them but i will use Druid as an example for my point.

First change i’d like to see is simply the introduction of a regular Resurrection spell for them. I just can’t wrap my head around the logic behind not giving them one, it makes no sense flavor-wise and is just a rather cumbersome gap in their healing toolkit. Even if we use the lore/flavor argument to justify it… reminder that Forsaken Shadow Priests have the ability to rez.

Second point is our talent tree. In my opinion both the Resto and Balance tree make no sense. without changing ANY values, simply flipping Reflection and Insect Swarm into the Balance tree while switching Natural Weapons/Omen of Clarity and Natural Shapeshifter into the Resto tree would make a massive difference, as it would free 5 points for PvE Feral Druids that are currently wasted on picking up Nature’s Grasp and its upgrade, allowing them to either put them in Feral Agression or into some other Resto Talents to cement their role as an Hybrid.

The only value change i would make in the tree would be adding Wrath and Starfire to the Tranquil Spirit talent, which would help Moonkins Mana problems at least a bit (if they run a 31/0/20 build), without, again, requiring any major number or mechanical shake ups while also helping Druids levelling as Resto a bit in the process.

Either way, other hybrid players feel free to chime in with easy to implement, quality of life changes you would like to see in your class or talent tree.

P.S : I’m not going back to retail and i’m not rerolling. It was a simple idea but if you’re argumentative ability is limited to parroting the same drivel anytime you disagree with something, feel free to move along to another thread.

7 Likes

No I personally wouldn’t, but I don’t think it should happen.

12 Likes

Not gonna happen.

3 Likes

#nochanges

Blizzard is already screwing with too much that was in the game in the sake of fixing “bugs”.

29 Likes

Not any time soon, no. This is WoW Classic, not Classic+.

3 Likes

Not personally, but I don’t think they will do it or really should

1 Like

Yes if they are going to start changing classes they might as well start changing other things. no changes is the best thing we can hope for

8 Likes

Your frustration is understandable, but this is more of a living time capsule/museum piece than a remaster. If it stays popular, Blizzard may go on to TBC and begin to address your concerns.

16 Likes

Yeah honestly, that’s mostly aimed at the period if it happens (which i hope it will, as i did the BC dance already, i’d rather see more/new content using classic’s mechanics).

I’m not expecting to change much pre-naxx.

(Many) people are playing Classic because it is (sort of) replicating the Vanilla experience.

I vote NO.

Part of Vanilla that i liked was the rock-paper-scissors aspect of world PvP.

I like the limitations of the original game, and i want them intact.

13 Likes

Cry some more, it will happen and you trolls will continue playing.
all of you are scared of pservers, and some atleast has the balls to make balance changes.

1 Like

As far as PvP is concerned, i don’t really see how changes i’m aiming at really have any impact on it. PvP Druids want Nature’s Grasp and would still pick it up.

What are you even talking about? You drunk?

1 Like

Even if we set nochanges aside and assume a Classic+, I’m against closing the DPS gap between the pures and the hybrids.

I’ve seen where that leads. With the amount of baseline healing and utility that hybrids have you cannot simply buff their DPS(either directly or indirectly with things like mana regen or moving talents around) and not have problems, especially in PvP. Something has to give.

Which takes us further and further away from what the hybrids in Vanilla are supposed to be about.

If healer DPS builds must be changed I’d rather see the introduction of more things like Shadow Weaving that offer utility to the group rather than simply buffing their own personal DPS.

These classes are supposed to be support, even when specced for damage. Let them stay support.

4 Likes

The significant limitations every class had to work within or around are part of vanillas charm, so no.

5 Likes

No such thing as a “moderate” balance patch. So many unintended consequences could result.

9 Likes

Yes, because (1) it wasn’t vanilla and (2) Blizzard has never, to my memory, managed a single patch balance that didn’t wind up having some unexpected imbalance it created.

If they do TBC Classic, then all those balance adjustments they made post-1.12 will become available, just not in WOW Classic where they don’t belong.

1 Like

No thanks!

Your “slight” changes are hugely game altering and you only mentioned one class.

Besides haven’t you heard, the raids are so easy that even Boomkins should be acceptable dps!

4 Likes

This. The best outcome would be for the meta to open up and people realize you don’t need 40 optimal characters in raid and that hybrids can gain wide acceptance as actual hybrids. Sure, you’re bringing 65% of the DPS as a pure DPS class, but you have utility and we can benefit from that. DPS is not the only thing people can bring to the table and people need to realize this. Hybrids should play as hybrids…not a hybrid class playing as a Tank/DPS/Healer. Hybrids should be hybrids with different flavors.

4 Likes

Yes, I’d be against it.

Why? Because there’s no such thing as a single “moderate balance patch”. Balance is a constant effort that they’re still working on 15 years and 3 homogenized classes later.

This causes an overvaluation of Druids because they can both Rebirth AND Resurrect. i.e. Balance is getting less, but homegenization is increasing.

This makes no sense for Restoration, and is only useful for you in Balance. Reflection is a “must have” talent for Restoration so moving it away from Resto would be unbalancing since every other Healer class has this equivalent talent.

Natural Weapons and Omen of Clarity are not healer talents, so moving them to Resto would also make no sense. Healers don’t melee swing in combat, and certainly don’t do physical damage. All it would do is add unused padding to the Resto tree, while moving necessary talents from Resto to Balance.

Tranquil Spirit is a Restoration tree talent. Why would you want to force Balance Druids to have to take 15 points in Resto before they get the benefit, especially after you replaced lower tier talents with useless talents you didn’t want in Balance in the first place?

This is the problem with a balance patch. You’re not asking for balance, you’re asking for Balance Druids to be buffed. Which makes some other class ask for a buff in response, and so on.

There is no such thing as a single balance patch, and so to avoid the constant changing and development, they’ve chosen to leave it as it was in Vanilla.

8 Likes