As a rogue, would straight up mob grind, although 100x more boring, be faster than questing?
Doubt it. You want solid AoE with limited downtime if mob grinding.
Altho as a rogue you don’t have to worry about mana and having to drink, but i guess you need to worry about life and have to eat so they cancel eachother out.
Your AoE is gonna suck.
Be a Mage or Paladin or something, Then mob grinding is much more appealing when you can kill 5+ things at the same time.
with spirit gear you dont need to eat as rogue
Why not do both? It’s my perception that doing (some/many) quests also involves mob grind. When I quest, I grind mobs more than necessary for the xp. Also, if you have rested xp, quest xp does not consume it.
Spirit gear? Just put agility and stam and use food/bandages
spirit gear = 0 downtime except occasional bandage
I did this in LK with an Elemental Shaman, fewer than 100 quests completed upon hitting 80. It was frankly pretty fast. And I just did the bare minimum “research” to find the best mobs and areas for it.
Unfortunately, due to extremely small leash distances and respond timers*, you end up traveling so much that you may as well be picking up and turning in quests as well. Seems that way, anyway.
*actually, I take this back. The respawn rate was high enough to keep you busy the entire time in most places. It was primarily the leash distances that required breaking up enemy groups into such small groups that you ended up traveling all over the place.
A great tactic no doubt, but don’t forget that proper gear for your class can mean you can take on higher level monsters and therefore get more experience per monster. I would definitely test both methods.
Questing is the way to go. Shouldn’t need spirit gear just stun lock and explode things. Leveled this rogue with little to 0 downtime and this was in classic 0-60. Just have good weps and you’ll melt things.
If speed is what you want. Questing while killing every mob on the way is it. Also having a quest route and hearth at every hub is key. You want as little wasted running/riding/flying as possible.
It depends. Some areas are worth questing. There are 3 key rules to follow when deciding to grind.
1- never grind higher level mobs, if possible beat mobs 2-3 levels under you. As a rogue you will be parried and miss more on higher level mobs canceling out your extra exp gain. You would also take more damage from a higher level mob which means more down time.
2- Be geared, enchanted, and even elixir buffed. if you’re lv1-15 and are rocking double firey weapons then grinding would certainly be faster since you are one shotting mobs.
I would say <5 second kill time GREAT <10 second kill time ok <15 second average, >20 seconds slow, >25 second don’t even think of grinding mobs.
3- Bandages/pots> food. If you can afford some cheap healing pots, Buy them. chug them and save 10 seconds every time you need to heal. if your kill time is 10 seconds, saving 10 seconds is like getting 1 more kills worth of exp every minute. Over 60 minutes of chugging pots, that’s 60 mobs killed at the cost of 60 pots which are likely 3-6 gold.
I think questing and grinding together is best. So grind quest are my favorite.
As you level and find things the you can sell on the AH, you are going to have to travel back to major citys and towns ever two levels, to get your new abilities and sell on the AH (if you use it) so when doing all this^^^
You would then turn in your quests and get huge XP.
Makes no sense to avoid this.
You just need to find the quest that simple/short time, and has killing in them. Avoid the long no killing low XP ones and your being efficient with your time and maximizing XPperhour.
Have fun trying to do this fast and take advantage of every opportunity.
And you do not need spirit gear, there are First aid, health pots, trolls blood pots.
You get enough cloth in this game and level your first said you can bandage anytime you need it and keep going.