WOTLK doesn't need RDF

What can and will happen is you’ll be kicked from the group.

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Not likely, it would take longer to wait for another tank than finish the dungeon most of the time.

You’ll end up on some ignore lists for sure, though.

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Yeah sure it does. That’s a shame. Best of luck in your future endeavors.

No it won’t tanks have less protection for bad behavior than they do currently ironically.

Your group will be at the top of the list for the next tank so at most you’ll lose a few minutes. And presumably they’ll also add in the debuff for getting kicked preventing that person from even queuing again for a bit.

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This. If someone in the group that kicked him didn’t /ignore him as well, there’s a decent chance they will all be reunited.

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Well only if they’re a tank or maybe healer, if it’s a dps they’ll be back of the queue :stuck_out_tongue:

The consequences might change with LFD but there are still consequences for misbehaving despite what some people might claim.

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Which was practically never after the implementation of RDF. That you occasionally, one-off, used manual grouping to form a run to complete an achievement does not present a robust argument for manual grouping somehow remaining equally as relevant post RDF as it is pre-RFG. You know this, but you use this ridiculous logic because you’ve not much else.

I have plenty of times, you just disagree.

Don’t sit there and dishonestly say that I have literally presented you with zero information or logic as to how manual grouping can be superior to RDF. It’s BS, and it highlights that you aren’t actually interested in discussion.

If you want just repeat yourself over and over and over, have at it, but I’m not really interested in partaking in the game of who can be a better broken record.

I am not acting like I “won” a game of chess.

I am highlighting a good change by Blizzard, and I back their logic for doing it.

If they had changed nothing and left RDF in, I would have said nothing. Had you seen any topics from me prior to the announcement urging Blizz to remove it? No. You haven’t, because I didn’t care.

You’re reaching Kumasama levels of meme in your inability to evolve as a discussion progresses. Either acknowledge text and progress beyond the elementary introductory arguments or keep repeating yourself and nauseam.

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Easy doesnt equal better either. Its just easy. Its your opinion thats better.

See how this works?

The cost isnt limited to organic groups either. Changes like this impact other areas of the game in more ways than one.

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1200+ pages of people taking the bait from zipzo. Lol gg zipzo. I dont normally support trolling but you deserve some kind of reward for this mastery.

I’m telling the truth. I honestly don’t remember you saying what makes organic grouping better. You’ve made claims about how automated grouping is worse - that I’ve refuted. That’s not the same thing.

Also, you’ve claimed you don’t actually care after dozens and dozens of posts arguing over it, so you questioning my honesty is hilarious!

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Faster and more convenient are almost always considered better. IE; if I can complete a dungeon in the same time that it would normally take just to find the members and form the group that’s pretty conclusively objectively superior.

Nobody has come up with solid arguments for why forming your own group is better beyond citing “toxicity” that existed before RDF and exists now in classic in the absence of RDF.

Would I prefer to run dungeons with a semi-regular group of people that I know and trust? Absolutely! But that’s not always an option. And a rando from another server that I’m never going to see again is functionally identical to a rando from my own server that I’m never going to see again.

This thread is living proof that we all be nice to each other. Had someone not been mean to red 10 years ago in a random, and people actually talked to zippy in high school, we wouldn’t be in this mess right now.

That I will engage consistently on the subject of how I felt about RDFs original implementation and the implications and aftermath in subsequent expansions therein does not signify that I am somehow highly invested in Blizzard having and keeping it removed from WOTLK-C.

It means that I favor the decision, sure, but you’re obviously missing the mark on what exactly that means.

It’s not that complicated, Bloodythorns.

It creates more vectors for communication to be had between players.

More communication = better for a game that intends to be an MMO.

Of course you can certainly disagree with this, you might think communication is completely unnecessary (single player game style).

It also is irrelevant whether that communication is good or bad. Just communication at all where it otherwise wouldn’t happen is a positive.

You’re going to have to present a very strong argument that actually manages to suggest that RDF as a feature somehow actually promotes more player communication, and I mean a very strong argument.

We gonna get to the 1500 mark or will it be just like my arena teams?

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Oh we’re going all the way to shoulders, baby, if we have to.

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Locked in, here we go.

If need be I can disagree with you again.

This is a belief, not a fact. It was just explained to you. There are things that contradict this belief.

WoW died. There’s a good explanation as to why. Retail is Blizz’s parody of its own WoW clown. So we take things like precedence into account.

As far as precedents go there’s no LFR without LFD. Once you knock down one pillar the next in line is gonna go. This is referred to as progress. Let me ask you something, if going forward takes you off a cliff do you still want to go forward?

Keep in mind retail is a shell of its former self in all senses of the word. It has zero integrity which negates any good aspects it might possess. RDF opens a very ugly door.

Just look at the other change they made in dungeons. Incredibly minor but take the removal of the DE button for example.

They cited specifically that simply the small interaction of:

[Zipzo][Party]: “who’s an enchanter”
[Bloodythorns][Party]: “uh me I’ll roll”
[Bloodythorns][Guild]: “I’m takin’ these enchant mats TUH GO baby, who wants shards?”

Was important for them to restore.

To me indicates that every little bit of contribution to retaining a vector of communication over eliminating it is important to them in WOTLKC.

Since RDF works more to remove vectors than it does add them, it got the axe. Regardless of how it eases grouping or makes things more convenient for you. It’s irrelevant how convenient it is. It reduces communication vectors. Period.

It’s that simple.

Its not reality thats veiled, its their eyes.