WOTLK doesn't need RDF

At this point I just enjoy seeing you make a flushable nugget out of yourself.

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Which only says that your idea of how to form dungeon groups just isn’t very popular.

People still waiving pitchforks in this thread huh…

What both sides should really be aiming for is a compromise rather than demanding it be one way or the other. Adding or completely removing the LFG tool just gives rise to more whining than a proper discussion.

I can think of 3 compromises off the top of my head that some may, or may not agree with… But it’s a start.

  1. LFG restricted to normal modes only - helps low population servers and leveling communities by providing players for people to group with. This would encourage looking for guilds or groups to tackle the slightly harder (and more in demand) heroics. Given the end-game focus of the community focus, this tool would really only be leveraged by people leveling.

  2. LFG added in at the same point in WotLKs timeline as it was originally - this would mean as of ICC patch, we would have access to the LFG tool as it was in the original release

  3. LFG is restricted to normal modes only until ICC patch where it’s full functionality is restored to include heroics. This kind of leverages off the best of both worlds imo.

Regardless of what happens I will play WotLK. But these “there MUST/MUSTN’T be LFD” arguments are boring and get no where. I just want servers to have people to play with, that’s all really.

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I prefer Blizzard’s approach.

Its complete removal. No compromise.

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So, uhm, what did Zip say that was so wrong lol.

Minus, the 1 million tangents that happens on everyone of these threads.

In retail this is common. Since not packed for actual US people their 0500 in say new york…well you can talk to the few people on in the same region/server. Or chat it up with us in the OCE/asia area instances lol. Since that is our prime time. that is like 1900 and above for us.

Now I know some will go who the hell is playing at 0500 on the east coast US.

That be people who don’t work “9 to 5”, early risers, etc…When I worked and lived in the states I worked night and graveyard shifts pretty much all 6 years for 1 job I had.

Graveyard was the fun one. Why the hell you drinking at 0900 in the morning? I got off work at 0730. It be sooner but traffic was murder today.
Now its my Friday happy hour lol.

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You don’t really get it.

The point is to encourage player behavior for the betterment of the game.

RDF encourages the wrong type of player behavior, leading to a game that a lot of players don’t want to see.

I never said impacted = removed.

You’re the one who acts like removing RDF makes groups impossible.

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Well quite a bit about both the impact LFD had on the game and the current state of pugging in classic.

You would rather alienate half the playerbase just to play the way you want to play? That is in essence just doubling the time it takes for everyone to find groups (If not more due to lack of cross realm access to players).

If what you want is to create this small little eutopia for one group of players you are just causing unnecessary strain on an already dwindling playerbase. I would like to see everyone having a way to play the way they want to. Telling people they have to play it “your” way is childish and petty. Finding a solution takes effort and understanding.

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Now this is just plain silly. People are just selfish in general. Everyone. It really doesn’t matter if you are pro lfd or anti lfd.

Same difference. You think adding RDF removes your control over groups. I say you’re being absurd.

I believe I have been very clear that it is unreasonably tedious, and worse now in classic than it was originally.

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That doesn’t mean we can’t come to an understanding where everyone can at least get a part of what they want.

Take the 3rd compromise I made. How does this take away from those wishing to encourage a social atmosphere? With LFG locked to normal, you would still need to make those connections with those on your server to get heroics done. Heroics also will be the most common group being formed, as there is little for players to gain from normals at 80.

Leveling players get what they want, where they have now a MUCH larger and much NEEDED playerbase to form groups with. Players who want to queue up just a random dungeon to get something done can.

And finally, when Heroics are laughable content as most players are in Ulduar/TotGC gear and face roll through heroics, people are able to mindlessly queue for them. It also speeds up the rate alts can acquire badges to get then into the current/final tier of raiding. Many of people’s mains won’t be doing heroics in this phase outside of the daily as the badges are no longer of use to them in ICC.

Imo nearly everyone wins on some level. You just don’t get that smug smirk from one side to the other because they HAVE to play the game “Your way”…

Depends on who you ask. Everyone is saying that the majority wants LFD! They might be right. I’d certainly think so. But so far, every single person I’ve talked to doesn’t really care. They all say that it would suck for the lower pop servers, but it doesn’t impact them at all. This all anecdotal. I’m not saying the majority doesn’t want LFD, but it sure as heck made me think twice.

I like it. I’ve proposed other compromises that I like better, but yours is tolerable.

One thing I like about any form of dungeon finder is that it provides an alternative to boosting without waiting for Blizzard to figure it out. Maybe they kill boosting, maybe they don’t. Dungeon finder works regardless while still keeping the players engaged (for the most part).

Understanding is nice. But we all know this is the internet lol.

It’s pretty simple actually. Wrath is when “Retail” got kick started. It got crapped on by all the “old school” players, and loved by the new. The term “Wrath Baby” exists for a reason.

2 different player bases. 2 play styles.

People are smug because of older is cooler mentality. When Streetfighter 4 came out in 2009?, and the srk forums got flooded with new players, the old school Streetfighter vets from Super Turbo and 3rd strike labeled them “09’ers” because they all had a lazy, scrubby mentality. They didn’t want to put in the work. They couldn’t adapt or adjust. They didn’t want to think on the fly. They were all “flow chart” fighting game players and they all sucked.

Same thing with this old grindy, tedious, gate kept, etc way of playing vs the more convenient way.

Quite frankly, most Classic players, starting from Vanilla, are scrubs for the reasons i said above.

Edit: removed “all” and added “most”

WoW was termed hello kitty island adventure by the real hardcore players in vanilla :stuck_out_tongue:

I love the no true scots manning from some vanilla players.

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Oddly enough that’s what the EQ players called WOW when it first launched.

Can’t wait to come back in a year and quote this bullcrap you spew all day and tell you that we told you so. Game is going to be dead with players asking for RDF nonstop, and it’ll be you and others with bad opinions and bad choice making that caused it.

I’m honestly done reading the unintelligent blabber that comes out of your keyboard every day.

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No teleport. Same realm only.

I’d be alright with that but currently compromise isn’t really necessary.

You can still form groups without RDF.

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Oh for sure. The people i knew who played everquest logged onto the MuD i was playing on at the time and told me quite literally, “hey they came out with a graphical mud for babies like you”