WotLK Classic LFD

I get that the popular vote from subscribers are against a LFD. But I agree with those who want it during the patch it was originally released in.

There is also a player base that has been waiting for Wrath to come out, that may decide not to subscribe now. They can’t even voice their opinion on this message board because they don’t have a subscription.

I feel if you have a community of players you play with, this shouldn’t take that away from you. It gives other people on the server an opportunity to play the way they like.

I could go play retail, you’re right. But have you seen the format for skill trees? It’s mundane. Give me a classic talent tree where I can build my own hybrid class.

Wrath was the only expansion I played that you still had a challenge of making builds but had access to groups as a late night casual player with a short amount of time to play nightly.

I will likely play wrath. And wait in the LFG chat hoping to get a group, only to wait long enough that I won’t have time to run the dungeon. Once I do that cycle for a while, I’ll unsubscribe yet again…

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3.3 is about 2.5 to 3 years out. it might come with LFD still. Much can change until then.

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There was a popular vote?

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I don’t think anyone back then was too against the lfr ques but when it started to teleport you to the dungeon that’s where most people had issues. TBH I couldn’t even find those dungeons instances to this day… never had to look for them. I think I know where the spider one is. But we did sit in dalaran, que up a few times for dungeons just to get our justice awads. The only thing we would fly to would be raids, in which I remember us thinking it was annoying to have to fly there lolol. It wasn’t a bad system cus players leveling up could be carried by the better geared players. The introduction of heirlooms absolutely ruined lowbie pvp. I remember running around with a decked out lowbie hunter just murdering people in bgs. If you wanted to raid most of the time you’d have to be in a guild just like the previous iterations of wow. Guilds were extremely tight back then, it wouldn’t be an issue where you could find a group for a dungeon in your guild. Mainly because of the justice badges there were a ton of people queing up for dungeons all the time. Once I was done leveling however, there was no real reason to go into the world aside from the profession grind. For the most part though I felt the world being very empty after like, TOC was announced aside from the daily areas. Which doing those day after day good lort they were boring.

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Is there any way to know what the numbers are like that will unsub due to no LFD in Wrath Classic versus those who may resub as a result?

One thing about LFD is that it allows players to endlessly spam heroic instances, and avoid the daily lockout, which manual entry enforces. Whether that’s reason enough to remove it for the 2022 gamer crowd, I don’t know.

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Couple of options:
Blizzard releases that data since they know as you can provide that feedback when canceling your subscription. This however is unlikely. Also there is currently no option when activating a subscription to explain why.

All of the polling done by outside sources (ie Wowhead) could have the option to state that intent as well. Up to you if you believe the possibly inflated numbers from that method.

Yeah, so… basically, “No, we don’t know.”

We could also presume that Blizzard does have an idea, and that they’ve made choices based on that, but of course…

I have been waiting for Wrath to come out as that was the expansion I had the most fun in. I also started playing Wrath from the very beginning, and experienced each and every patch. LFD was not a fun implementation. I watched server dungeon groups die overnight.

If they want to implement something that is beneficial, they should implement an LFG board like they have in retail, and even make it cross server compatible. I don’t know with how many servers they should do this with and if it should be for all dungeons, but I know that it exists in TBC Classic as an addon, and I found it to be more social and enjoyable than waiting in a queue, and certainly more enjoyable than standing in Trade chat spamming all day.

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As a LK player, I have been eagerly awaiting both the Expansion and the RDF. There are untold numbers of players who will feel the same way. The “poll” was only distributed to players that are already in classic, some of whom have lived without the RDF/LFR for years of gameplay. Can you imagine the backlash there will be when the most popular classic expansion drops and it doesn’t have all of the features that made the expansion so great? Looking for Raid was a mistake, you should have to build a community to down big bosses. But dungeons? By removing/not implementing RDF, it will have two dire consequences. First, many of those players that loved LK will complain, some (many) may unsub or just not subscribe at all because of the news that serious Quality of life upgrades aren’t going to be in the game. Saving time creating a party or even giving the possibility to run dungeons on a desolate server by allowing a dungeon queue similar to bg queues. The RDF system was never the problem. It’s the LFR.
And secondly, it will only empower those “boosters” that work 9 - 10 hours a day farming gold for some company at 8$/day to continue making revenue off of WoW classic. I thought that blizzard was not trying to empower companies to engage in monitizing behavior, such as gold selling?

Long story short, NOT implementing RDF will cause far more damage to the bottom line than including it. There are FAR more players that will come to play the game (when LK drops) if they can do things like “actually dungeon” with their friends or even randoms. Have you tried getting a group on a low server? For any dungeon… even when there are people in /who for the dungeon’s zone, the task is usually insurmountable and you give up after 30 to 40 mins. That waste of time over a consistent basis will make people quit the game. I’ve almost quit since coming back and I actually WANTED to try out BC since I missed it in retail. LK was my first and favorite expansion for a plethora of reasons from the talents and glyphs that made each INDIVIDUAL level-up feel valuable, to the amazing friends I met and experiences I experienced using the RDF. I am STILL friends with people from random servers that I met more than 10 years ago in a RDF. I’ll conclude with stating something that should be obvious, the danger of refusing to implement this quality of life feature (RDF) will have a heavy negative impact the player population, whereas inclusion of the feature will swell the ranks. More people that played during LK enjoyed the RDF feature than those that did not. Many of the LK players didn’t cancel because the game got stale in LK, it got stale in Mists when levels were only meaningful in 5 to 10 multiples. Keep Looking for Raid (the queue feature, make it like the LFG board for raids) feature out as it diminishes the communities of individual servers, but give us RDF because then all our friends will actually want to join us.

P.S.
-The logic behind the “we listened to the players! We won’t add RDF!” is extremely flawed as it didn’t poll players that are not subbed to a wow subscription. The sample population for the survey is not indictive of the general population because the survey was not properly disseminated amongst the proper groups. If you need a true temperature check, try to understand that the players who are “against” RDF are VERY unlikely to quit if the feature is added because it will boost server populations. But NOT including the feature can ONLY negatively impact the incoming subscriptions of players that are returning for the LK Classic expansion. If the end-game business model is to have more player subs, try listening to some easy logic… Immensely more players will return for the RDF feature than those that MAY quit because they don’t want it included.

-G

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“I get that the popular vote from subscribers are against a LFD.” Literally every poll I’ve seen has shown a majority in favor of LFD, I don’t know what unicorns Blizz polled assuming they actually did one and aren’t just lying.

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Where is the prrof of this? Every poll ive seen has been overwhelmingly in favor of LFD. Just saying.

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I dont think a poll of retail world first mythic raider guild GMs counts as “a popular vote”.

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Hey, I am one of these players, haven’t played live game in 6 months, resubbed now gonna unsub at end of month. Likely not coming back for WOTLK specifically because no LFD (and none of my 15+ years of friends from wow will either, no one wants to come back without LFD auto-group as its the one activity we can log in jump straight into a 30-40 minute gameplay session make progress and leave). We don’t need to all be online, or have insane overhead logistics.

I get it though. They are changing the difficulty of dungeons so that pugging them will be extremely painful and will cause more problems.

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Yes. Doesnt matter though. It shouldnt be a vote. Just like the way classic servers wer done. There was never a vote. Nobody put out a survey to chose, should blizz make a classic server or keep retail. Imagine if that happened. There would be a lot of votes for classic and a lot of votes for retail.

Instead, someone started a petition. That is what we should do for lfd. Someone should start a petition and collect signatures of people that want classic wotlk servers AS THEY WERE THEN. And then submit it to blizz showing how many want it.

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A problem I have currently with classic is the wait time for battle grounds. I think BG’s should absolutely be cross server and BG finder (like dungeon finder) for it. As for dungeons, maybe the better middle ground would be a dungeon finder that is not cross server. Because if you dont know a lot of people, creating a team and getting everyone there is very difficult for anything below max level. Dual spec is a must!

My only problems with LFD are:

  1. Cross-realm incentivizes people to play like selfish jerks because their behavior isn’t likely to impact their reputation on the server
  2. Teleports you straight to the instance, reducing world immersion

If they made it same-realm only and removed the teleporting feature, I wouldn’t have any issues with LFD at all.

But I guess the updated group finder they are including is very close to what I am describing above already, so…whatever.

So dont use it, some people want that experience that they had before.

The reality is that most people will take the path of least resistance. I played WotLK and know how this went. It was rare to be able to form PUGs for heroics, and when you could, people just wanted to use the queue anyway because it warped you to the dungeon, and you could in theory do specific heroics multiple times per day because the random dungeon allowed you to hit the same one multiple times and bypass the normal daily lockout.

The implication of the tool in a social multiplayer game like WoW just means you’re de facto required to use it, or you’re just hamstringing your ability to play the game.

That’s the reason some people don’t want it. They think the game/community is better off without it. You’re free to disagree with their reasoning, but “just don’t use it if you don’t like it” is a laughably naive retort.

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Its an absolutely perfect retort. Without it some otrhers will by defaco be at a disadvantage and hamstrings their ability to play, it goes both ways. I believe they should leave it alone and release Wrath as it was, If they want to do cosmetic things that harms nobody like the barber shop, then Im ok with that. Removing the tool and offering a pay for 70 boost is altering the game too much. Thats the behavior that needs to be stopped.

Wrath as it was is that the LFD tool didn’t come out until the ICC patch. So if they want to hold it back till that phase, I think I would be okay with that. I’ll mostly be done doing five-mans by then, I reckon, save for the few new ones in the ICC phase.

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