Just did a Nokhud today. Last boss.
Quaking was literally so perfectly timed, it detonated the exact split second we got slurped together and one shot all of us and bricked our key. Happened a 2nd time the next fight, and had to think outside the box to avoid the pull in case it happened a third time. (Learned that Wild Charge in travel form bugs the pull and rubberbands you back lol)
Can we please just make very specific boss mechanics pause the quaking timer or just do something to avoid completely unavoidable RNG situations like this?
Sure there are technically certain ways you could avoid this depending on the classes, but this is really silly design for an affix.
Even if you have mitigation options to try and tank a 5 stack quaking that’s unavoidable, there will be a point where that can’t be mitigated anymore.