Killing SoD in its prime, a version of the game beloved by many in this community is such a travesty. Best version of WoW I’ve ever played, yes phase 1 to 4 was a bumpy ride, but since phase 5 thru 8, its been smooth and the best wow ever has been in a classic setting and more.
MoP will not have lasting power, and they will lose more subs than they would have kept with keeping SoD alive.
The crazy thing now is, that they are making classic + apparently… like you have it right here, and just had to keep developing it, and launch a fresh version every 2 years, BAM done. Instead now C+ will have to be better than SoD, and will be compared to it in every way. Talk about shooting yourself in the foot.
At a minimum, they should merge SoD servers now, and or allow for new characters to be made of any faction. They not only killed it, but still restrict who and what characters can be made! I cant even get friends onto alliance on Crusader strike to play with.
Removing the faction lock is a good step. But please don’t merge the realms. We already have free transfers and that should be enough.
Nobody asked to play Mists of Pandaria. We asked to keep playing Season of Discovery. What we built here means something.
I get that the free MoP boost has some value. Maybe it’s Blizzard’s way of acknowledging our time. Still, a TBC boost would have made more sense. Leveling in MoP is already fast.
I’ll go to MoP with my guild because our community is what keeps the game fun. But I’m not going because I want to move on. I’m going because we never leave each other behind.
One idea. What if we could carry something with us? A mark of what we earned in SoD. Our gear as transmog. Our titles. Could I still be Scarab Lord in MoP? Not for prestige. Just so people know we were here and we made something that mattered.
The manner in which it was announced that phase 8 was the final content patch was very obviously intended to herd the crowd into MoP.
What a completely random way to close the curtain.
No SoD player even had MoP on their radar before that.
This could’ve easily been done in such a way that left the majority of the SoD playerbase in tact and feeling supported, but Blizz clearly didn’t want that.
It was an intentional rug-pull to disorient and shuffle people to MoP.
I don’t understand “classic +” tbh when coming back to SoD it feels like everything I’d ever mostly want in a classic + experience. Just keep updating and developing SoD imho, they did so much right and it feels really good.
There are things I’d personally want added or changed but I also see the arguments against them and feel it created nostalgia while enhancing what classic was in so many great way.
boggles the mind how so many are still ensnared and/or suffering stockholm syndrome. There are better servers out there doing what Blizzard refuses to do because they’re lazy.
Open your eyes and broaden your minds.
Which is wild. What about the SoD playerbase primes them for MoP? lol.
Some kind of #ManyChanges TBC that hybridized the Anni and SoD player-bases with more substantial balance changes (raid wide lust, buffs to weaker specs, etc), new tiers of catch up content like Titan rune dungeons in TBC, new world events, and so forth could have locked in a lot of the SoD playerbase. MoP does not seem like it.
I see a lot of folk right now saying they’ll either quit WoW entirely when they can’t raid in SoD or they’ll play p servers. I only know a handful of people who are going to MoP and most of them are the type of people who will play official WoW no matter what.
Classic + likely needs to be a fresh start, if not for anything other than its current existence is a development nightmare. It needs to be completely divorced from the classic era client etc. there were so many development hurdles of, how do we do this and not accidentally break or brick things in era. And this HAS HAPPENED we have seen it happen. The development team is completely hamstrung to develop in the SoD environment.
They should start over, it should be on a separate development environment to allow for full freedom to quickly and creatively address and solve problems and create content free from the HELLISH nightmare the team currently had to deal with during SoD. The tech debt was too real with SoD. Remember when ERA got stormwind rend buff, Druids accidentally could use spears, mixed BGS between SoD and anniversary, SoD items showing up on ERA auction houses….
Let them do it right.
Just go play a different “server” and send your message that way, that’s how we even got classic in the first place. Posting here is a waste of your time, especially since SoD devs read discords and X more than their own forum board.
My whole thing is like many we love our SoD characters but if they got Budget and Approval to make dedicated C+ servers detached from the others and the breathing room to do what people would love from C+ im all for it.
At least til then having little bits of updates here and there in SoD would be great.
Regardless I would love something of this to survive or carry over somewhere.
SoD ended up having no clear target audience unfortunately. SE was a sunwell level difficulty raid for most of the casual raids that existed throughout the game pre-SE. So you were left with a weirdly “hardcore” yet still casual group of people that were still around for SE. Arguably, a group of people that would probably really enjoy 10man heroic progression raiding in MoP. Players that didn’t like the SoD style changes had already left for Anniversary. So with that in mind, the MoP boost did make sense I think. I expect MoP to follow a very similar trend to Cata Classic. Popular on release, but simply too grueling for the average classic enjoyer…and it will taper in raiding population towards the end.
And timing made it weird too. If TBC pre-patch were around, I’m sure we would have gotten the 58/60 boost. But it’s still so far away, they just gave us whatever they could.
Not to hate on SoD, but if people were so quick to quit it…perhaps it wasn’t as enjoyable to the average player as it might seem. Especially in an environment where every raid is taking 25-35 people. A few of those folks quit, and immediately the raid intensifies in difficulty, even with a stacking buff.
I’m just glad the servers will stay open. Maybe I can get my warlock to 60 and do stuff I was never able to before! It’ll be cool! Sure, it’s highly likely the server pops will shrink but… gotta hold out to hope, right?
Darn it, I keep missing the cool stuff. Should’ve jumped right into SOD when it started.