World of Warriors phase 2

Yeah I meant in duels, but I do pre-position the lady all the time when I use her in WSG or AB in pugs.

You can CC someone from half a map away and then have her return, it is pretty hilarious.

Because she moves invis you can do a lot of bullying with her that doesn’t work with the dog since it just gets killed right away while she can sneak to enemy, seduce from max range, and then you pull her back when someone else notice

I’ll be stealing farm while cc’ing someone that is like 200 yards away on road coming down from LM or something. As long as you don’t pull the pet back fully when it is out there it can remain and jump targets as far as you can see them.

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The lady pet is also better for… Uhh… RP purposes… Errhheemmm… Cough cough

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I was fighting a Warlock in AV this morning and a Warrior came out of nowhere with his BRE, charged and stunned me, and crit me for 1200 with a mortal strike crit for 1300 and 2100 execute.

Dont let them hit you.

It looked like he took 1 golf swing at me and I died.

i mean i think we can all agree that the strategy to fighting a warrior is to not let them hit you (though maybe reckoning pallies might disagree), on the other hand though that was a fair amount of luck for the warrior (unless he was using recklessness).

Either way I reported him.

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Naturally :slight_smile:

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Anybody who says warriors suck at PvP is a solo pvp player in a group pvp game, lol. Personally I think Warriors are mostly fine in PvP, though the fact that hamstring is spammable is maybe a minor issue. They just scale way too well and so their kind of degrade into broken territory with naxx gear and stacked consumes.

The fact that I feel like I can go toe to toe with most warriors as a ret paladin suggests they’re fine to me. I’m not sure if the OP is a druid or just posting on a druid, but most classes have a hard counter and something that they, in turn, hard counter. Play in a group!

(and focus or cc the warlocks :P)

Feed my power, fury warriors!!11

:anger: :hammer: :anger:

Crippling poison is a 70% slow that procs from hitting the target, for free, no additional input required, no gcd cost, no resource cost. On a class with a 1s gcd (compared to 1.5s for everyone else) that can abuse it to spam stealth reset. Hamstring is fine. Hamstring is arguably the worst of the slows, 50% slow and 15% chance to root. I’m not even sure Hamstring is the best slow warrior’s have. Piercing howl is better. Improved Wing Clip is a 20% chance to root attached to a 60% slow. Mages have a 15% chance to proc a root from any chill effect, hitting them, being hit by them…

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That’s because if a Warrior had OP crowd control he would annihilate everyone.

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Mages and rogues can handle the cc just fine with more consistent burst.

But that’s fine. I’d rather have literally any self-sustain. 10% heal from victory rush? 400-500 hp? Surely that’s not overtuned right?

While that’s the facts, feral is still very strong even in low gear trim it just requires a lot better player to make it work. By the time players are in AQ loot Feral is cake easy in PVP and with a mix of AQ / Naxx you can straight up walk over top the melee and not even worry about getting deleted. The only fear in the world are good fire mages, locks and Spriests, but everyone fears those.

They dont have victory rush in classic.

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We also don’t have remotely OP CC. Were we not talking about a fantasy world?

I never said they did.

Victory rush doesn’t heal til cata, unless maybe it’s worth a glyph slot in wrath to you

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I mean, all spammable slows are kinda bad. I can’t speak to how rogues work, but hunters come at a tangible cost. For one, they use it to gain distance so they aren’t typically spamming it constantly. For another, it comes at the cost of mana which is used to fund all their other damage output. While this is also true for a warrior, their resource comes back when they get hit or when they hit stuff.

Anyway, we don’t really need to get into a debate about whose slow is better, they’re all good, and the core point is that Warriors are just fine in PvP.

Not sure if that person has ever played Classic based off that.

frost mages and warlocks (any flavor) are some of the most insanely overpowered pvp classes

hunters you just deadzone and kill them, literally lmao

Any mage who’s not a complete fool will just kite a SP with R1 blizzard because you cannot dispel the snare. Same with locks and feral, there is no reason to fight them fairly ever. Additionally if spec is correct they never oom.

Thankfully most mages are terrible, but the rare few are virtually impossible to kill.

I feel like you are going to be VERY surprised with how your life goes walking a mile in a warrior’s shoes, for pug bgs purposes.

That said… Honestly, so much of vanilla bg pvp is simply knowing positioning/the flow of the game for when to attack and when to kite.

You might have a opposing class or two that gives you more trouble on your personal class (like say a frost mage when you’re playing warrior), but just knowing the basics and you can basically do well on anything, and against all but the VERY top end players.

I’m VERY skeptical that your perceived issues are a result of your class choice… nor the assertion that swapping to a melee class (let alone warrior) is going to net you the results you are seeking. Play one if you like one (and hell, they can be fun, my third 60 after I finish rank capping my alt rogue this week will be a warrior, even)… Just don’t expect it to be all sunshine and rainbows…