World of Warcraft the Single Player Game

I’m just curious to know how many of you play Wow as a single player online game?
For many gamers who play Wow they enjoy the online multiplayer aspect to it’s fullest.
But since Wow can be played also in mostly solo game-play. How many of you play Wow
primarily as a single-player game shunning other players in place of peacefully doing your own thing and progressing at your own pace?

Use to love doing group content, but the more toxic the playerbase gets the more I want to just turn my chat off and go solo.

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I do not enjoy the content available to a solo player. I find that leveling has lost its charm over the course of my 13 years here, and endgame world content is consistently the lowest common denominator of content. It’s boring, repetitive, offers zero challenge because it has to be accessible, and the rewards cap out early enough that it doesn’t really feel worth the time. I suppose maybe if I resented group content I’d care more about the rewards offered from world content, but given I don’t enjoy that content to begin with, I think I’d just quit if that’s what I was restricted to.

I can only get a little bit of enjoyment out of treating the game as a singleplayer game if I’m doing some kind of “challenge” run. Which in Retail just ends up being me seeing which dungeons I can solo at-level while leveling for awhile until I get bored.

I don’t mind that people DO treat this as a singleplayer game at times. But I do think it’s a weird way to approach it, and it does frustrate me when those types of players start spouting off feedback for things they want changed. No. Stop that. It’s an MMO and people ignoring that shouldn’t be listened to. If there’s enough voices calling for changes that make it more accessible as a single player game, then maybe Blizzard should take the hint and create a single player game that appeals to that crowd.

Only when lvling alts from 1-15

No. If I want to play a single player game I go play games like Skyrim that can be tailored specifically for a single player experience. I log into MMOs to play group content with other people.

There’s already the option to do most stuff in wow solo.
:dracthyr_comfy_sip:

That is not the case for Dragonflight, unless you are into flying around for Whelpling Crests and not actual combat.

I would love to peacefully do my own thing, but Dragonflight devs have decided not to allow that at endgame.

I play basically solo. Aside from working with other people on outdoor content, and the occasional heroic dungeon.

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I play solo aside from stuff like world bosses or things like the researcher event. I basically never talk to other players which I very much like though I will frequently work towards a common goal with other players without speaking.

I play solo-ish. I like to do open world stuff by myself, mostly. My realm is fairly well-populated, so if there’s an event going on there’s almost always someone else coming along to pitch in. I’ll use group finder for elite WQs infrequently.

This play style is easier to pull off in a tank spec than it would be with a straight DPS spec, at least for me. I’ve got the survivability to take the occasional bad pull and live long enough for someone else to come along and help out.

I treat it as a 0 player game atm

So, one small terminology quibble … I may avoid group content, but that’s not the same as playing a single-player game. The ambient presence of other players, the persistence of the world when I’m not in it … these are important parts of the experience.

I make this distinction because there are rich, deep single-player games out there (Eg: BG3) which I have been enjoying on the side, but I keep getting pulled back to MMO worlds.