I guess you are playing on a slower operating community of a server, or? At least Argent Dawn EU has legit orders, not many, but still some, among the scam attempts. Most legit work orders are scalped through Trade Chat to the point where Iâm almost tempted to press report for spam, if it wasnât for the fact that they posted their profession advertisements on Trade Chat.
The Weekly quest has three functions, after all. To grant us simple and easy knowledge, to grant us simple and easy mettle, and to grant us reputation for the profession faction.
As for the total knowledge needed, we donât know what the play is at. We just know that our professions are meant to lag behind that of end-game content until a new bone is thrown, just barely licking the next stage as the content moves forward. The reasoning of this decision, ask the developers. Most Professions will always be turned down at the party in the end, except for things like Jewelcrafting, Enchanting, or Alchemy.
We KNOW one of the reasons that the Work Order system exists though, or most should know by now, right? Unless youâre lucky that your server didnât experience as much scamming as mine with crafting.
You are right though, Work Orders to yourself, should be free. As Iâve mentioned, Work Orders as well to Guild or Private, should have no restrictions at all. Public should be as strict as possible, get the mats, or get out, get the fee or make it yourself.
The biggest attrocity with the Work Order system is Mettle and Primal Chaos. And they missed the ball at alt-players due to Mettle and Primal Chaos - they shouldâve added some 10 silver box crafting material at a vendor so that you could box up a possible BoP, turn the box to BoA, and send to an alt.
The biggest downsides to Work Orders in my book is the following:
- Primal Chaos (Is luckily to disappear).
- Mettle.
- Epic Items turn BoP (No gifting, no granting to an alt (atm) without a Work Order from them).
- The catalogue is too limited. Work Orders should include ALL tiers of crafting, from Vanilla to Dragonflight.
- Currently too easy to make scam attempts due to open materials.
The biggest downsides to Dragonflight Professions in my book is the following:
- The unknown state of knowledge (Unless Iâve missed it, I see no non-addon function of telling us available weekly knowledge).
- Past level 50, weâre hitting bumps which needs Work Orders (This should be an open choice, either a WO or DO).
- Multi-Crafting and Multi-Gathering players are crippled more than Crafting/Gathering due to a problem Iâve mentioned in another thread, we cannot designate the knowledge we find, it is locked.
- Some Profession talents are too hidden for how powerful they are (I.e. Herbing/Mining while mounted, many fell into that hole).
- There are no Knowledge Reset.
- There are no Knowledge storage (I.e. Changing Professions means you lose the knowledge).
- There are no Knowledge Catch-up (So, if you didnât start working from week one, youâre forever going to be behind).