“New druids” aren’t Druids though… The only Druids in the game are the Night Elves, Gilneans, Tauren, and Dark Spear Trolls.
Kul Tiran Thornspeakers, and Zandalari Dinomancers aren’t Druids.
Shrug?
I agree with making playable wolves an allied race tho tbh. Red from FF was cool.
Grokthis:
Lore
-Worgen is not a race, it’s a curse that has affected both night elfs and humans and can presumably affect other races as well. Why would a Human with a Curse be a distinct playable race? It isn’t, they’re just humans with different origin stories. So, effectively, Worgen isn’t even really the race, the player character is a Human with a special feature called “furry mode”. Unfortunately, furry mode is race locked to these humans so if you wanted to explore that with a different race too bad.
-Being a Worgen has literally no bearing on how your character plays because you’re still going to pick a class. So forget about actually doing any cool werewolf things like clawing or biting stuff. I mean seriously, why would a Worgen ever need a class? A Worgen is a massive beast with teeth, claws, etc comparable to that of a Druid in bear or cat form, but they say forget that and pick up a gun? Is that really the character fantasy any players want to pursue? Basically the player thinks “wow it’d be so cool to play as a werewolf! I’ll spec rabies and…” and Blizzard says no stop fun detected laser beams activate… here you’re going to be a stupid furry with a top hat and a gun.
Gameplay
-Worgen was a perfect opportunity to introduce a second shapeshifting class to the game. Instead of a healing, tanking hybrid like the Druid, the Worgen could have been maybe a pure dps assassin or perhaps tank/dps. It would have been a great alternative to the Druid for people who wanted a shapeshifter, but were looking more for the “upright werewolf” as opposed to the Druid basic animal transformations. This also could have been available to multiple races.
-Worgen as a class practically designs itself. You could either make it a pure assassin with stealth and three distinct DPS specs like the Rogue. Or a two dps, one tank spec sort of situation. The game REALLY needs, not only a different take on shapeshifting like I mentioned before, but also another take on how an assassin could work. Worgen was an opportunity to maybe try making an assassin that isn’t based around combo points like the Rogue or Feral Druid. Maybe the Worgen as an assassin uses simple focus like a Hunter instead. Let’s face it, combo points aren’t for everyone and some people want to play an assassin without them, and have been asking for that for ages.
They were warriors, mages, rogues etc that turned into a werewolf.
So it’s more like a prestige class. Op defeats themselves when they say worgen are made. Wow just doesn’t have a system where you can take a few levels of worgen on top of mage.
And I don’t likely see one coming soon. I agree with others here. Just mog. At least you have a work around.
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Who is to say what a character is before they are created by the player? You could just as easily say that a player created a Night Elf Druid, but before they did so, that character was actually a Warrior. Says who? That’s up to the player.
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