WoD and “Nothing to do”

So, from 1 week into WoDs launch the loudest complaint was there was nothing to do at max level. This was loud and clear way back when Highmaul and BRF were current and we weren’t even close to the 15 month drought.

So, I was trying to think of a great expansion like Wrath. And how the things to do at max level would compare. Many people played hours on end without running out of things to do.

And I could only really come up with…daily hubs? And farming ore/herbs?

Is that the big secret content WoD missed?

The daily chores?

Am I forgetting something major?

Dungeons
Raids
BGs
Arena
Large PvP area
World bosses

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WoD didnt have mythic + no one wants to do daily chores

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WoD came right after MoP though.

MoP had:
-Meaningful rewards from rares to farm. Something nothing before had, nor nothing after.
-The last really good iteration of class design/balance. <-- Important
-The varied dailies.
-The farm.

WoD had… 1 bar filling apexis daily and grunt jobs at your garrison.
If you did not like raiding or PvP, that was pretty much nothing.

I liked it though.

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WotLK had that amazing section of…mounted dailes.

Could you imagine the internet outrage if that came out now?

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Wod launch was fine, dungeons and dailies got useless after patch 1 (even dailies were pretty bad because could only get 3 pieces of gear that were mostly useless). No new content was made to replace those. Was there even a world boss for BRF patch?

No new dungeons during the expansion… Atleast there was m0 by the end.

And we had only 3 raid tier, really a low effort expansion.

I liked wod for many reason but the amount of content isn’t one.

My favorite daily from the argent tournament is when I get sent to crystalsong forest to get an item then to Howling Fjord to use it.

Imagine if an Uldum daily sent you to thousand needles then to Ashenvale lol.

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thats true many toys were OP af and very fun to hunt and they worked in every continent.

Strongly disagree. It was full of homogenization and many specs were just bad or terrible overpowered. Basically some classes ad to press 4 buttons to do the same one does with 1. It was also hard to tell which spec classes were.

Wasnt a plus in my book, quite the contrary.

And WOD had garrisons.

I think mop was just better developed and had better story than wod and even scenarios not being super popular they were better used.
WoD was just abandoned.
I also miss blizzard risking new things.

Honestly this forum would hate Wotlk if it launched right now lol.

Ya thats my feeling about wod.
Had nothing to do but at least i had an absurd amount of gold that let me play till bfa for free. It is the expansion i bought every mount and mog i wanted lol.

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The topic is the severe lack of content complaints that started day 1.

Not the lackluster patch and cut raid tier. Those happened WAY later.

Well basicly because I don’t think the majority of people disliked the first patch of wod. Or thought that there was much lack of content (in the first patch).

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What made the WotLK dailies amazing was one simple aspect. They weren’t required.

When something you don’t enjoy doing is required to do something else you enjoy. That required something becomes a chore that you try to avoid. When that something is not required, you might do it just to kill the time.

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I think if WoD had wq’s like Legion/BfA, it would have been much better received. I enjoyed raiding, pvp’ing, and playing alts in that expansion, so I never really felt that there was a lack of things to do.

I actually feel more bored with this expansion, due to the poor state of pvp, lacking class design, and having no desire to pursue these excessive rental systems.

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I have never felt this 1 week into any expansion.

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The forums were destroying WoD due to nothing to do at cap from the very beginning.

You may not feel this way the but the forums were on fire.

This is many months before the actual content draught of 6.2 lasting 15 months.

As long as your class is fun to play, “chores” don’t really feel like chores if the method of interaction is fun.

I think part of the issue there, and by extension the issue with BfA, is resources went towards these one-and-done gimmick features that just weren’t compelling. I don’t think people really cared for Garrisons because it was the creep of mobile game design into WoW, and no one cares about IE or Warfronts either.

More effort really needs to go into making the core of the way you interact with the world (class design) fun and compelling before stacking on more stuff that will just get abandoned in an expansion gets a focus.

Does anyone really care about Covenants or what you get from them when we all know that just like Garrisons, Class Halls/Legendaries and the Heart of Azeroth they’ll just be abandoned and unusable in another expansion? Because that’s kind of the other problem. I can be invested in my character, their transmogs and mounts etc. because those are there forever. I don’t really care about [expansion gimmick] when it’s just going to disappear.

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I really don’t remember that 1 week after Wod was released.

But who cares, WoD is not current content.

Which dailies are currently required for what?

I didn’t play WoD so just speaking based off observation but I think they just were behind on content 'cause they spent too much time redesigning a full zone so a lot of content suffered.

This was also the raid or die design mentality…

And partly seems like it was when they tried to do an expansion a year which failed miserably.

I can’t stand dailies. :face_vomiting:
It might of been new and fun several years ago but it feels so just boring and dated now… lacking any creativity.

Seriously, how could OP leave out Garrisons. lol

This was honestly the biggest issue with how WOD panned out considering how much content was cut.

Sons of hodir were required and had no tabards for them.

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