With new Seasonal Affix, there's a 1 sec FORCED stun every 75 secs out of players control, am I right?

If the title is right then my only question is, WHY❓ (╯°□°)╯︵ ┻━┻

You’re wrong. Go back to eating crayons.

I haven’t personally tested it yet, will be testing it tomorrow night, so if I remember I’ll come back and update.

CC’s should never be forced. Or even something you have to chose to take to save your stun/interrupt.

Just a bad game play mechanic, Instakills for mistakes are better then sitting there watching a fear play your character as it dies. There was a lot of things in torghast that were very bad with this. Especially if you soloed a lot.

good time to be a human i guess

It isn’t. Here’s the breakdown:

New version of the affix is fine. As far as the problems with people releasing and running back while the rest of your group is in combat, you can deal with that by just… not doing that. Wait for a rez. You can say that’s annoying that you can’t chain-pull while waiting for your friend to run back but… :man_shrugging:

Seems fine to me.

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This is what I am talking about, unless poorly worded or I am misunderstanding…

and stuns them for 1 sec.

Yes, the article I linked does explain it:

On an average 75 second interval, Raszageth will fly over the arena causing a bunch of Lightning Strike swirlies. Getting hit will stun you for 1 second and deal some damage.

I don’t understand the issue.

You just dodge the lightning.

Just did some testing, and thundering applies to 4 players, so as long as you play properly every debuff is cleansable. Don’t get hit by swirlies, cleanse before it expires, easy affix.

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