Wisdom is useless!

Why would you do this? Blessing of Wisdom is completely useless as a personal buff now. Why would you give a class a buff that’s completely irrelevant to it. There needs to be SOME usefulness to self-buffing Wisdom for solo play - it really doesn’t feel engaging to have the ability to buff myself with something that does nothing…

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Its not for you, its for your healer. If no healers, you can give it to your mages or locks.

That’s it.

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Thank you for pointing this out! It’s amazing to me how few pallies give their wisdom buff to healers in random grouped content. Like, why wouldn’t you want to help out the group…? It’s part of your paladin “class fantasy.”

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But isn’t it completely useless to mages and warlocks? I don’t know anything about warlocks, but only arcane mages would benefit a very minute amount to my knowledge however they burn through mana so quickly I doubt they’d notice a difference.

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I get the point of it in group play but what about the solo players? Most people I know spend more time playing solo than in group content. Wisdom used to have some benefit for ret in the form of a health gain but now is 100% a waste of a cast.

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People care more about their own stats than their teammate’s. Adding a completely insignificant heal to Wisdom caused Paladins put it on themselves.

This is a common sense change. Don’t worry, they added that heal effect back into Kings.

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Do you never ever cast a FoL? BoP, BoF, Cleanse, and HoJ all have a mana cost as well. It’s not exactly useless in solo play.

This mentality is partially why we lost Might. Honestly I wish our Blessings would have more of an impact. Personally I wish we could have Might back, 1x might 1x Kings 1x Wis

Might for a DPS that will take full advantage of it
Kings for tank
Wisdom for a Healer

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The fact you want Might back suggests you don’t remember the problem it caused in the first place. Namely that Ret Paladins simply didn’t bring damage, they relied on others to deal said damage for them. No one liked it.

Which is a shame becuase warriors do amazing damage and bring a 10% increased attack power buff. You could make Might 12-15% (not stacking With battle shout) and I don’t think that would be game breaking. Just something to add when not having a warrior in group.

Wisdom is one of the greatest utilities out there in a pve setting, for both farm content and progression. It’s a huge HPS and mana gain to your healer, which could mean the difference between clearing the boss or not sometimes. Although my raid experience is somewhat limited this expansion due to RL stuff, in the past gaining a wisdom buff or two in raid meant one or two of the healers could go dps for 6 or 7 bosses and cut down clear times on farm content ( technically increasing dps in the process because shorter boss fight= better DPS CD usage=better dps). So no, wisdom is not useless, blizzard is just still trying to convince ret to not be selfish with their buffs.

As a healer, I have to say I would bring a ret to raid JUST for Wisdom. It’s fantastically good for healers, making a noticeable change in how aggressive they can be with throughput.

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I’ve been wondering about this. Is it really that “huge of an HPS and mana gain”? At a 1 percent recovery per 10 seconds, that’s only 6 percent per minute. On long fights or in high M+, that may make the difference between success and oom, but that buff is still only on a single ally.

The Wisdom buff would be more useful if it were raid-wide, and it may get more RET pallies invited to the party than are being invited now.

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When min-maxing, everything counts. As long as it doesn’t override other, more beneficial buffs. It would be nice if it was more impactful or even party/raid-wide, but its still something

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Huge? No. Beneficial, sure. Just another free buff to add to the list. We take what we can get from Blizzard at times, especially when they’re infamous for removing and nerfing Paladin buff spells.

That’s huge. On a 6-minute raid fight, that’s over 35% of a healer’s mana pool. That’s easily 10% more healing. Would YOU want a buff that gave you 10% more damage over a fight?

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No, that isn’t my mentality at all in this regard. My thought process is there is nothing wrong with buffing someone’s damage as a Paladin honestly. I remember the days when you could Might an entire raid and give everyone more Attack Power. Then it was changed to a massive mastery buff. If we wanna go simple mode on this perhaps we could have the mass raid wide mastery buff return for Might and Kings be made to be better suited for the tanks.

I see the spells with a Blessing tag and expect them to act as Blessings. If we were to go to the 1x Might and 1x Kings 1x Wis the Might could function in a way that just increases the secondary stats or a secondary stat of the person it affected.

Many different view points, but personally I did enjoy how Might should have worked but it always should have been 1x of each and that is where the problems began.

…I liked it. But I’m selfless and was always fine being a tanky supporting machine that really only did damage with crusader procs.

Mighting an entire raid is a different circumstance than single might damage from Legion, as you suggested earlier. When you only buff a few people you set up a system where it becomes a necessity to bring X number of paladins.

Because of this, you have two options: You can either require the raid to bring X number of paladins in order to maximize DPS, or, reduce the Paladin’s DPS to compensate.

On the contrary a raid-wide buff is just whatever. You only need 1 Retribution, only bring more if their damage is above par.

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