Does anyone else think double jump would be perfect for Windwalkers? I feel like we don’t currently live up to our name. I have a few similar ideas and I was wondering what other Windwalkers think about them!
- Roll can be cast while mid-air and also greatly reduces fall damage taken for a few seconds.
- Ring of Peace is enhanced with winds, knocking enemies back even further and slowing their movement speed for a short duration.
- Leg Sweep also sends a Wave of Winds 10 yards in front of you, stunning any enemies caught in its path.
- Casting Transcendence: Transfer unleashes a blast of winds at your new location, knocking nearby enemies away.
- Tiger’s Lust surrounds the target with a Tailwind, increasing the movement speed of their nearby allies by 35% for the duration.
- Flying Serpent Kick can be cast while mid-air and acts similarly to a Goblin Glider for its duration or until you land.
- Casting Vivify on a target with full health will instead lift the wind beneath their feet, increasing their movement speed by 35% for 1 second.
- White Tiger Statue is replaced with a Wind Tunnel. Allies who jump while inside the Wind Tunnel will be launched into the air and sent gliding forwards.
These are just a few ways that I think some more spec fantasy and fun could be brought to Windwalker. Let me know what you think, and please add your own ideas as well!