WindWalker 2v2s Advice

Hoping someone can answer some of my questions its been Awhile since I’ve 2v2ed on my monk.

1.) What is the go to talents for WW monk in 2v2.
a.) Good Karma vrs Ring of Peace
b.) Whirling Dragon punch vrs. Serenity
c.) Ascension vrs First of the white tiger (assuming its fist)
D.) top Picks for pvp talents? I have Turbo Fists, Alpha and Reverse.

2.) What are the top Comps atm. Im assuming its WW and a Sub rogue?

3.) Double stealth I keep getting basically Insta Gibed by rogues WTH am I doing wrong here.

Just look at high rated monks talents and copy that,

I like RoP verse rogues, warriors, ferals ect, practically all melees.

Whirling dragon punch pulls ahead

Ascension always in pvp. Fist is too inconsistent and you won’t always be able to waste a global on getting 3cp, aswell as being melee range (casters ect)

Pvp talents are fine- switch harm to disarm vs melees

2’s comps that are doing well- ww boomie, ww/uh, ww/mm, ww ret

Yeah double stealth is the bane of our existence. Best bet is to trinket cheap shot and instantly disarm, tp away. Can also use leg sweep instead of disarm. Try avoid using karma straight away- but sometimes it’ll have to get popped

-Disclaimer-
2’s are unbalanced atm so be prepared to just get one shot before you trinket cs

Eye of the Tiger or Chi Wave. CW healing is actually really good right now so I’d prefer if people played that one but both are fine.

Tiger’s Lust near always.

Play whatever energy talent your comfortable with they’re all pretty even. It’s not “play ascension over everything” because there is no benefit to it. If you are kyrian then you benefit alot from FoWT. If your not then it’s up in the air on what’s great.

Dance of Chi’Ji / WDP.

Play reverse harm, turbo fist, and either

Disarm vs war, rogue, monk
Ride the wind vs affliction, or prot comps (where you don’t plan on disarm)
Alpha Tiger otherwise

Comps w/ healer

  • Disc / Hpal (Venthyr)

w/ DPS

  • Balance (Fae/Kyrian), Warrior (Kyrian), Ret (Kyrian) Unholy (Necro), Prot pala.

Vs Stealth (single or double)

If you can “play room” like on blackrook hold. Port on one side, single exit/entrance, during shadowy duel just port + ring of peace. Remember to prio getting back to your healer once it ends.

If you can’t there isn’t really a benefit to stacking on your partner. It just makes it easy to reCC. Easy to kick when he tries to cast. Forces him to move once the cc is broken.

If one of you get sapped then the other should try to create some distance and try to get the rogue to line you so you don’t get instantly blinded after the cc ends. Sometimes it’s enough time to ring, dispel wound poison, give TL, or Xuen to force them to cd or disengage.

Aa far as getting insta gibbed. Your gears too low or your getting restunned. If you trinket it needs to be followed up with something defensively. Either disarm or port. Karma is not a reliable way to survive dance.

I run diffuse vs priest / rogue. Diffuse will dispel mind games, reduces arcane damage from the rogue, and allows you to run good karma if it’s not a map where ring is going to do you any good.

1 Like
  1. Tiger’s Lust is very good after the cancelaura nerf we got for Roll. A dash helps us keep up with the more ‘ordinary’ movement speed increase abilities of other classes, while with a ordinary roll its often that you over or undershoot the roll.
  2. Ring of Peace, Karma is too weak right now to leverage in PvP. Ring actually stops Rogue’s openers much better.
  3. Whirling Dragon Punch in all situations.
  4. Ascension. Fist is weak right now - in PvP Ascension means you can stockpile 6 Chi with Expel Harm before you do a fight as well.
  5. Turbo Fists, Alpha Tiger are the go-to’s ( All monks go them. ). I personally go with Disarm as well as a meta pick against Paladins, Unholy DK’s and Rogues.
  6. Rogue anything is super strong right now. Even if you pop karma and all of your defensives that isn’t enough to survive a double Sub rogue opener.