Now that us Ele shams are finally getting our legendary tomorrow, I’m curious what missives you guys plan on going with and if you are going cloak or boots.
Back
Crit
Haste
Boots, haste vers.
This is the highest dps output.
Boots , Crit and Haste. Straight to rank 4.
On the bright side the delay means that I have to buy the base gear just once .
Boots and either haste/vers or haste/mastery are going to give the most favorable results.
0 reason to throw crit on it.
Boots with Haste/Vers. Why would anyone willingly put it on the back first is beyond me and you dont need crit (least not now).
Why don’t you need crit ?
Vers is on every single PvP gear .
It’s about 2% of the cost of the boots on my server, it’s depressing.
Still, if you’re an Ele main you should pony up for the boots and better stats.
The legendary is specifically increasing damage on something that already has a 100% Crit chance. Putting Crit on this legendary kindof seems like you’re trolling yourself
For that piece ya … but crit missive will increase over all crit for all your spells.
Vers is like on every single piece and wonder when secondary stat DR will start taking effect …
There was a graph early on in Beta that showed 30% you see and effect but 40%ish should be the soft cap if you want to call it that.
https://www.wowhead.com/news=317580/diminishing-returns-in-secondary-stat-ratings-in-shadowlands
Detailed Explanation
In BFA, secondary stats grow linearly. This means that if you increase your haste rating by an X amount, you’ll always increase your haste gained from rating by Y%, no matter how much haste gained from rating you have. In Shadowlands, Blizzard seems to be moving away from this model. adding penalties similar to diminishing returns to Crit, Haste, Versatility, and Mastery. Note that for Mastery, we are talking about Mastery Points instead of percentages, since every class has a different conversion of Mastery Points to Mastery%.
This penalty is as follows:
-
From 0 to 25%, there’s no penalty.
-
From 25% to 34%, there’s a 10% penalty.
-
From 34% to 42%, there’s a 20% penalty.
-
From 42% to 49%, there’s a 30% penalty.
-
From 49% to 106%, there’s a 40% penalty.
-
You can’t get more than 106% from gear rating.
These rating penalties work similarly to how progressive tax ratings work. The penalties are only applied based on the stats gained from rating. That means you won’t receive any extra penalties by using Bloodlust/
Heroism for instance. Only secondary ratings contribute here.
To illustrate how this works, let’s assume 10 haste rating gives you 1% haste.
-
The first 250 haste rating you get will give you 25% haste, no penalties.
-
After that, increasing your haste to 260, will only give you 25.9%, because any haste rating beyond 25% has a 10% penalty.
-
This 10% penalty means you’ll need 350 haste to get 34% haste, instead of needing only 340.
-
Increasing your haste to 360, will increase it to 34.8%, because any haste rating beyond 34% has a 20% penalty.
Yes, but most of your damage in single target comes from LvB which has 0 benefit from crit.
This is a single target legendary, increasing your abilities damage that has 0 synergy with crit. Therefore adding crit is basically useless. If this were aoe it would probably be a different story.
Like madalynn said above, as long as you have under 40% vers you’re probably chilling.
As always, raidbots will be able to help you more than we will. Unless you’re talking about PvP, and then definitely never take crit over versa
It has synergy with crit. Your free lava burst can help buff additional empowered lightning bolt or frost shock assuming you use ice fury and master of the elements. These abilities benefit greatly from crit.
If you feel like your crit is too low I don’t see any issue building crit on this piece.
The interaction with MOTE has nothing to do with crit. Generally speaking, crit is only valuable in AoE (not funneling) situations, dropping off heavily in favor of haste and vers in ST, with mastery getting a slight bump with this particular legendary.
Saying crit benefits your spells is the same as saying intellect benefits your spells - it quite obviously does. Thing is, the other secondaries benefit you more in this case.
The ascendance users can benefit from crit although most are taking storm keepers I’m sure. But even then last I heard crit haste was the best stat combo for ele… did something change?
So Sims say Elemental Blast is still higher than Aftershock for Patchwork after equipping this (Boots for me) even though it feels like Aftershock would be great for the effect. I wonder if the effect is fully integrated into the Sims?
I assume it’s because of the risk of overcapping Maelstrom?
Honestly, in this situation, I don’t care what sims say because it feels SO good have Aftershock with Resurgence.
Pinballing meatball after meatball(when you luck sack the procs( is so fast and fun and makes the playstyle so much more engaging.
Look at the post above yours.
It’s because it’s unreliable RNG. It’s value in ST is increased with WLR for sure, but still not beating out EB.
EleBL will put you closer to a reliable ES and give you a secondary stat buff.