Will Blizzard Nerf Warlocks? Blizzards Inconsistency

You’re right, that one was a mistake. That ONE.

Feral.

And combat rogues will see more and more of their damage be purely physical as poison damage tails off. That 60% will easily become 70%.

None are fake values. It’s hard data, using good players against a tank/spank boss. It’s as reliable as you can get, and the values i gave are the only type of non-sim data you can use to measure scaling. Not my fault you cant understand mechanics and cant admit being wrong in face of crystal clear evidence.

Literally every single stat benefits DKs on less than half their damage sources than both Rogues and Warriors, except haste which was even at 50% just as i predicted earlier. Theory meets data meets reproducibility.

But thats also blizzard not understanding that outside of gear we dont get much more haste than we have right now or with comets trail. We are still gonna get a big power boost in ToC but that has nothing to do with more haste and all DC, Sigil, 2 set and 4 set… ICC was (pre gary nerf) only 5% because of how strong ToC was, and thats with axe.

Blizzard and most people just dont like the meta and that is what it is, no different than retail having a meta m+ comp and people complaining they arent invited, so blizzard makes changes so the meta changes a bit. But that is a game constantly being developed.

WoTLK isnt. Gargoyle made it through beta, they never said “oh btw we found gargoyle didnt work this way so we are changing it to how it actually worked”

They and others just dont like how the top .5% is stacking them in a tier that is literally target dummy. Moving forward classes (especially in ICC with 4 sets) catch up and by icc they will beat dk’s and what then… If fire and warriors are still gonna be how they were in 3.3.5 t10 then people just gonna stack them as meta.

lemme try this and see if they read @blizzard @blizzard @blizzard

plenty have killed yogg 0 lol

This needed changed though man, I’ve seen the garg’s do more dps than the DK themselves right now, I don’t want to imagine how ridiculous it’ll become if left in the game. I do feel for the guy’s getting their spec nerfed right before a phase start, it’s rough, but it really had to be done.

no, and if so its because the fights are so short… We literally are not always #1 past 120 seconds…

This is the issue, People dont know how unholy works, or clearly dps… Obviously the shorter the fight the higher the dps, but unholy cant maintain 15k dps tho we can easily burst it. Burst @ 60 seconds literally doesnt matter other than pushing a phase faster (yogg brain), which not stacking dk’s people can do. Dk’s just make it more doable, same as retail stacking for RWF or retail not bringing class because xyz.

on top of that, naxx provides perfect conditions i.e no mechanics, or they are just zug zug mechanics, no boss damage, low boss hp, no hard target swaps (where you would use CD’s) etc… Thus yes sitting there zerging bosses is going to result in the highest burst class out performing everyone.

Move on to ulduar, warlocks were constantly with or above dk’s on every single fight… And the heart on XT with 5 dk’s was barely met and we were all doing 20+k to it. Hell even mages, rogues and moonkins could keep up or beat. Why? because no perfect conditions and longer fights. even 50% haste SS on hodir (yes the gargoyle was massive) wasnt even close to arc mages and warlocks or even shadow priests.

Moving on to ToC we literally prioritize less gargoyle haste, which is why this change doesn’t really matter, but is annoying because its so premature and or really late. i’d say its premature since they havent even seen it perform in ulduar in its current state.

go into the last tier, Fire mage tier set is busted, warrior tier set is busted, rogue tier is really good, on top of all the ArRP that rogue and warrior get, not to mention raw spellpower casters are getting. And here we are, Rets tier set is absolutely insane.

Dk’s would get caught up to regardless if gargoyle got nerfed, and tbh its being cucked prematurely, since .5% of the player base is doing everything in their power to do the most dps for a sub 90 second fight… and no one knows why dk even does damage, they literally think oh its just gary…

gary does like 2.5-4k dps depending on fight length from 36 seconds to 90 seconds… Read that again… and again… move on to to ulduar… the only close condition is what, hodir(which most other classes were beating with equal rng), kologarn, iron council (which warlocks were taking the lead pretty well since giga corruption buffed @ 100% uptime)?

Whats the next example yogg brain? last phase yogg? thats the point of either an execute class or a high burst CD class… literally exists in every iteration of wow.

what about algalon needing 10 palas since their CD is so OP… how bout we nerf divine sac? since thats being stacked too… the logic is stupid… people are going to stack whats best regardless of changes… And blizzard just said “ohh, its over represented in the top .5% and we dont like that” thats not a reason…

Show me the evidence behind gary working that way in 2010 and ill be with you 100% but rn the principle behind the change is stupid.

The hyperbole on gary damage is insane. Even on ideal fights with perfect conditions and the best possible snapshot gary isn’t doing more than half of a DKs overall damage.

Its incredibly annoying to hear people going “garg was broken and doing all your damage so dk is basically a garg’s pet” and then now turning around and saying “well garg nerf is fine because garg was only 14% of your damage and the nerf is only 5% overall”.

1 Like

Also if you look at the 95th percentile for overall boss damage… its not all that insane, and thats going from 95th to 100th, dk’s on the high end are not 3-4-5k dps higher like people are thinking they are.

and again… naxx provides perfect conditions.

https://classic.warcraftlogs.com/zone/statistics/1015#dataset=95&aggregate=amount

They won’t nerf Afflocks for two reasons:

  1. Unholy stood to keep scaling until the end of the expansion, whereas Afflocks will begin to taper off (relatively speaking), by TOC or ICC.

  2. Unholy outliers at the higher parse stood out waayyyy beyond what any locks do in comparison to other similar parse S tier classes.

2 Likes

Warlock heaven is applying a curse once every few minutes and hard casting shadowbolt 500 times a fight lmao?

No
/10chars

So Feral is a Class now.

Takes things out of context why dontcha.

They literally just stacked 9

Lol you can be an absolute idiot and play a warlock and still do more dps than a very good ret paladin. Devs don’t give a f about you. Just quit wow and enjoy life =] not worth wasting your time.

1 Like

Every class in the game is braindead easy it’s just some are more braindead than others. I hate when people argue this bs. Atleast Affliction requires you to press like 6-7 buttons and pay attention to 4 dots/HP%. On an arcane mage you literally hit 2 buttons. DKs are the same too. You put dots on target then spam blood strike to use up blood runes then scourge strike and basically repeat.

Gotta love the log analysis.

https://classic.warcraftlogs.com/zone/statistics/1017#dataset=95

Sure looks alot like DKs did during phase 1…

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.