There’s no math required - only analysis. Both servers clear all content; one clears it faster.
Sounds like a no-lifer, and I’ll pass. I’ll join Guilds that progress at a normal speed.
There’s no math required - only analysis. Both servers clear all content; one clears it faster.
Sounds like a no-lifer, and I’ll pass. I’ll join Guilds that progress at a normal speed.
Nooo… I’m saying if you want to play with higher skill players, you play on PvP servers
If you want to be casual and not care if you ever kill end bosses, go to PvE servers.
Plenty of boomkins and ret paladins screaming for MC nerfs once bwl comes out because they couldn’t handle the content.
Very excited for the cope posts once PvE kids can’t clear content and beg for nerfs lol
There, that’s better.
Really though, what’s all your blather got to do with the subject. It seems you are just posting to fluff your ego.
Why do the forums let you quote me, then completely change the words i said. Should 100% not be allowed.
You act like you cant make good friends and have a good time on PvP servers. We just happen to have players who understand how to put abilities on their bars. Yes my warrior will have Engi, because its the best profession in the game by a mile. Invis, slow fall, trinkets, nades, sappers, teleport. Its an amazing profession and very fun and neat. We will raid one night a week to start, since we wont take 20 mins after a wipe to pull the next mob, only to wipe again. Fast few hours, clear the raids, and then enjoy our IRL friends and family.
The people that will play SoM, played classic and are playing TBC. We’ll likely see most or this small, niche, community, go PVE, and PVP servers will organically be PVE as well due to raid changes making alliance far more attractive than horde.
I mean, giving into people complaining doesn’t exactly scream, “I’ve got a spine.”
There are some ways they could likely enforce faction balance and population numbers, if there was more reason to do so than not. At this point, I’d be surprised if the numbers of people quitting is significant in relation to the numbers paying for transfers.
In any case, people who are going to continue playing have probably already rerolled, transferred, or are looking into it, and those who are going to quit, may well have been going to quit regardless.
What I personally hope for for SoM is no transfers at all, but we’ll see how that plays out!
Because everyone and their nephew knows you didn’t post it lol, relax.
Maybe I need a tinfoil hat, but I don’t think it’s a question of the devs lacking the will. Server imbalance serves a financial purpose with paid server transfers.