What make you choose among the 3 specs of your class?
Or in the case of poor man’s, for DH with 2, or spoiled rich kid, the Druid with 4 of them?
In my case being Subtlety, i guess cause i just like the way i plays, being a burst only spec, plus i always had a thing for stealth gameplay since the Arkham games and TLOU, sad that never got a sequel.
And well, out of the 3 specs, Sub is the closest to stealth.
Back in WoD i used to play Combat, but Legion took that away from me and ill never forgive it for that.
Marksmanship hunter cause i like more of the ranger feel.
Resto shaman cause water is good for you
Resto druid cause of flowers and green swirls
Guardian druid cause bears roar!!! RAWR!
i usually come up with a slight back story for my characters.
I prefer casters and I prefer to be able to heal and defend myself. I’m speced into as many healing and crowd control abilities as I can get my hands on.
I love pulling a ton of stuff, dotting them up, and running around dropping CC.
My Horde main is an Affliction Warlock who hangs out with a Voidwalker.
I like that resto is a more traditional druid where the shapeshifting is optional (i.e. before 3rd edition D&D made druid shapeshifters and seemingly everyone followed suit)
Arcane Mage for the insane burst window profile. The purple aesthetic, AA missiles cleaving and barrage cleaving looks awesome. And the rotation is engaging and rewarding. Weaving shimmers and alter time makes you untouchable. Just feels the most like a mage should to me.
Prot warrior for almost the opposite reasons. Big stronk man absorbs damage and pulls massive aoe DMG with demolish. No magic nonsense just beat people to death with your sword and board while screaming obnoxiously.
I typically play at least two specs of any class I’m playing. Monk is the one exception and the only class I’ve found enough fun in a single spec to continue enjoying it. Mistweaver is super fun while WW and BrM are super anti-fun. So it’s enough to keep me playing the class.
What makes me choose my specs isn’t necessarily on paper performance but how visceral their abilities feel to use. For example I’d play ret even if it was at the bottom of the meters in every fight before I played any rogue spec. Because it feels and looks good to play it while even if I’m killing it on rogue it feels and looks boring and lame.
Preservation Evoker lets me heal by setting things on fire! It’s just a little bit of cauterizing, it won’t hurt one bit (if you have a dragon’s pain tolerance)
Mistweaver monk for the fistweaving
Fire mage for Felo’melorn and the mooncrystals, that’s really mostly it
Outlaw rogue because it’s the closest thing the game has to a swashbuckler (sadly it really only has the gambling addiction)
I shift between marksmanship and survival because (paired with sentinel) it’s the classic ranger - wild spirits is basically hunter starfall even
I don’t have a specific spec that I like, I rather play the class, that’s why I main Hunter.
Sometimes I wanna chill in the back and let pets do the job, sometimes I wanna KABOOM FSHEW POW PAW as Marksmanship and sometimes I wanna go melee and smack things in the head with a stick.
Same thing applies to my healing Priest alt, sometimes I wanna be the edgy dark healer and sometimes the holy savior of light. That’s the beauty of this game, you can be and do whatever you want.
I used to raid heal out of necessity until Dragon Soul where my raid lead told me: “hey you know you can single tank many of these bosses as a paladin?” I swapped and been tanking since. I do dps in m+ from time to time though. I never healed again.
I also semi raid lead in the same time so I have couple of things to track, I off heal, use group utility, do mechanics that everyone is able to do, like bring the bomb to the coil on gally etc. I also like to be able to control the flow in m+. Also like being able to solo most stuff without having to overthink things.