Why the monk tank dmg nerfs?

  • Brewmaster
    • Damage of Spinning Crane Kick reduced by 20%.

    • Damage of Keg Smash reduced by 5%.

monk tank is already way behind druid/war/pal in tankiness and dmg, and then you nerf them even more…

look at warcraft logs of +20keys, monk tank key timers are much longer because they can’t pull as many mobs compared to a druid tank. so removing monk’s dmg means they have nothing going for them since they’re already squishy with slower keys

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There’s already a few threads created about this.

Monk is by far ahead in damage right now. Upwards of an average 15k+ lead on the next highest.

It’s tankiness is not being touched or affected.

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Im beating dps as a BM monk in +17-19 keys, the nerf is definitely warranted.

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The key is if they nerf BrM, WW can still stay ahead in single target.

This post is satire and hyperbole, chill.

I can’t keep up with my Druid damage because of Moonless Night, Rage of the Sleeper, and Raze. Monk is close but Druid specced for it feels about 15% ahead.

Druid loses some good defensive talents for it. Monk has no good defensive talents to begin with, so not exactly apples and apples. SCK has never been a really big contributor other than triggering explosions.

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u.gg/wow/tier-list/tank-rankings

Sort by m+ and damage. This pulls from all current recorded m+ rankings from warcraft logs. We’re ahead, by a lot.

NOONE PLAYS THEM. I havent seen a BrewMaster Tank in over 40+ mythic runs. Why make a class less attractive that noone plays? Sure they did high dps… it was their thing. Now? Nothing special… move along.

Clue the DEVs have no clue what they are doing.

Pretty sure they could of buffed BM by 20% and still theyd rarely get played. They need a 100% rework.

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Blame the meta chasers. There’s no drawback for a Druid. Nearly 50% of high end mythic keys are guardian Druids. Im 440 ilvl with 2.4k m+ rating and I get denied for 16s-17s asking for Augs/fire/shadow/guardian/hpal

We weren’t brought for our damage. We weren’t really brought at all.

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the druid tanks in top +20 keys are running the tankier build that the +28 keys are running. if they went full dps moonfire build, they’d easily outdps monk tanks by A LOT

druid tanks make up for the tanky build by pulling way more mobs, shown with their faster timers compared to brewmaster while having nearly the same comp with augvoker and hpal.

druid and vdh are the fastest tanks. then monk/pal and war. not sure why war is slower when they’re usually very tanky with high dmg.

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It’s weird that monk damage needed to be nerfed but nothing about them needed a buff, while druid got nothing in that department.

Monk tanks are crushing on damage right now dude. This is a minor pullback in aoe

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Two of my last four keys had Brew monks and my dawn of the infinite this week had a Brew tank

People do play them, the issue is that at high keys the tanks TAKEN are almost 50% Druids. People are meta slaves.

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Too true. I gave up on my brew and prot pally.
Now am holy pally for the first time since wotlk lol. Easy to get in keys.

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Thanks for the good explanation.

Despite explaining clearly my thought process, the rationale, and the build difference, I can’t believe an “akshually” still came across quoting logs instead.

I’ll add some emphasis to see if it helps… when you don’t play Druid and nobody is taking moonless yet because of the UF hp throughput, the logs aren’t showing the point.

The point, so we can avoid reading comprehension and log prognostication, is that Druid has options in their tree and is well designed right now. Monk should have better defensive options in the tree to offset the difference because right now their options are flavors of offense.

Hope this helps…

druid tanks are meta for multiple reasons lol

Okay.

Can we get an AoE ranged interrupt like Prot Paladins have, then?

If you link the rest of the message I posted you’ll see that it’s about damage, not about aoe ranged interrupt. Very weird way to argue.

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That’s a Druid issue. Brewmaster will still be strong, brewmaster will still be able to push high keys. Brewmaster is not losing that much at all damage wise.

No one plays monk. Probably has to do with the long standing issues with them that do not get addressed.

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It isn’t weird at all, if the thinking is “monks shouldn’t do more damage than the other tanks” then the corollary would be “paladins shouldn’t have way better interrupts than all other tanks”.