monk tank is already way behind druid/war/pal in tankiness and dmg, and then you nerf them even more…
look at warcraft logs of +20keys, monk tank key timers are much longer because they can’t pull as many mobs compared to a druid tank. so removing monk’s dmg means they have nothing going for them since they’re already squishy with slower keys
The key is if they nerf BrM, WW can still stay ahead in single target.
This post is satire and hyperbole, chill.
I can’t keep up with my Druid damage because of Moonless Night, Rage of the Sleeper, and Raze. Monk is close but Druid specced for it feels about 15% ahead.
Druid loses some good defensive talents for it. Monk has no good defensive talents to begin with, so not exactly apples and apples. SCK has never been a really big contributor other than triggering explosions.
NOONE PLAYS THEM. I havent seen a BrewMaster Tank in over 40+ mythic runs. Why make a class less attractive that noone plays? Sure they did high dps… it was their thing. Now? Nothing special… move along.
Clue the DEVs have no clue what they are doing.
Pretty sure they could of buffed BM by 20% and still theyd rarely get played. They need a 100% rework.
Blame the meta chasers. There’s no drawback for a Druid. Nearly 50% of high end mythic keys are guardian Druids. Im 440 ilvl with 2.4k m+ rating and I get denied for 16s-17s asking for Augs/fire/shadow/guardian/hpal
We weren’t brought for our damage. We weren’t really brought at all.
the druid tanks in top +20 keys are running the tankier build that the +28 keys are running. if they went full dps moonfire build, they’d easily outdps monk tanks by A LOT
druid tanks make up for the tanky build by pulling way more mobs, shown with their faster timers compared to brewmaster while having nearly the same comp with augvoker and hpal.
druid and vdh are the fastest tanks. then monk/pal and war. not sure why war is slower when they’re usually very tanky with high dmg.
Despite explaining clearly my thought process, the rationale, and the build difference, I can’t believe an “akshually” still came across quoting logs instead.
I’ll add some emphasis to see if it helps… when you don’t play Druid and nobody is taking moonless yet because of the UF hp throughput, the logs aren’t showing the point.
The point, so we can avoid reading comprehension and log prognostication, is that Druid has options in their tree and is well designed right now. Monk should have better defensive options in the tree to offset the difference because right now their options are flavors of offense.
That’s a Druid issue. Brewmaster will still be strong, brewmaster will still be able to push high keys. Brewmaster is not losing that much at all damage wise.
It isn’t weird at all, if the thinking is “monks shouldn’t do more damage than the other tanks” then the corollary would be “paladins shouldn’t have way better interrupts than all other tanks”.