Wow is a great game. Every expansion has been great. The amount of content is enormous.
But so many folks play it with some extremely high sense of urgency. Like it’s a race.
Hurry to level.
Hurry to gear.
Hurry to get rep or renown.
If I can’t play as soon as others it’s not fair (entire continents complaining because another gets to start playing a few hours earlier).
Hurry, hurry, hurry.
Why? There is no winner. Ever.
Being first doesn’t matter to anyone, except a 1% of folks who have put value in it ( feel sad for these folks).
To answer your question, some people prefer the endgame M+, Raiding, or PvP and want to minimize the time spent doing the things they may or may not enjoy required to get there. For example, leveling. Mythic+ players must reach maximum level somehow, or they can’t play the part of the game they want to play. So they speed through leveling to make it shorter.
The earlier you get geared, the easier it is to get into pug groups. People like seeing high numbers in the queue. If you fall behind, you’re stuck in a loop of being declined every time you want to do a dungeon. (And yes, you can make your own groups, but a solo DPS -will- sit there for a long time. People like to join groups that are ready to go, not just forming.
Doesn’t -really- apply week 1-2 where as long as you bang out your M0s you’re more or less on par. But it’ll be more apparent next week with M0 and Raid being open.
Renown = Crafting Recipes.
Early to get crafting recipes = larger share of the market early on = more money.
Beyond that, yeah, whatever, the raw gear is whatever by the time you get Renown and t he rest is cosmetics.
I find myself guilty of this as well. I’m grinding out levels on toons while trying to figure out what I want to play. But I also feel that there is a fear of missing out. Folks that are playing in a guild or with friends, I feel, don’t want to be the odd man out when their peeps are hitting dungeons and gearing up. On the flip side, there is also that need to gear up to prep for the new content and run that gear progression to continue hitting harder content.
This is a valid concern as well. Similar to being declined in pugs, but still a bit different. I often hear people talk about joining guilds offering x, but no one coming when they ask to do their keys or whatever.
Turns out people don’t really love going backwards a lot of the time, so if they don’t have an alt that needs whatever lowish thing the person behind wants to do, there’s a good chance they don’t respond.
Of course that’s not everyone, but it’s enough that people run into it when they’re behind.
But if they are in some 1% compared to other casuals they feel more important. If second place is first loser? I’d say many of these people are like 50th loser, but rushing makes them feel like they are going fast even though they are pretty slow comparatively and not that competitive really. So it makes them feel important. It’s just human psychology and the competition is mostly in their own heads.
For me, it’s getting things done in preparation for new things to come out.
I want to have an empty quest log when new things come out, that way I don’t feel like I have a massive backlog of content to do before I get to experience the new stuff.