Why the Horde needed Sylvanas

Why did Sylvanas kill civilians in Orgrimmar when they said the words “Is Sylvanas a good leader?”

That sounds like fascism. That doesn’t sound like trying to keep the public peace.

The Alliance and Horde are guilty of the same crimes and mirror eachother.

So you’re making an illogical assumption that the Alliance are the bad guys, when the Horde arguable does equal if not worse things than the Alliance. Soooo…

You literally made all of this up. Yes. I’ve been reading nothing but the in game and book lore of Sylvanas around the time of Legion and BFA.

The one rule of lore in WoW is that if Blizzard didn’t confirm it, we’re not allowed to come up with our own intentions for characters.

That is why what you’re saying is false. We know Sylvanas’s intentions and these simply aren’t it.

Oh my god… You don’t even know what you’re saying.

Calling Teldrassil a “military target” meant that there were no civilians in the area.

“Yeah but the Alliance should be scared and make sure when they deal with military stuff, like Azerite, they shouldn’t involve citizens.”

Lmao.

Why do you think wars are fought over cities? Do you think that Orgrimmar and Stormwind should remove their military prescence?

You fight for control of civilian locations. That’s what the war is about. Removing the government over the people.

NOT a genocide.

Did you read that?

The point of a war between the Alliance and Horde is to kill the governments. Not to wipe out the existence of the other races. Once the leadership is gone, then they will leave with the promise to kill the next leaders who try and kill them.

At that point, you’re not even on the same world anymore, so how are we even interacting? Might as well just call it WoW: Darkside Chronicles featuring 150% more grimdark.

You think evil needs allies? Evil isn’t like good it can move and change as needed … you don’t need interest or allys on a evil faction that’s the problem with games that attempt it you can literally be via on the move using everything and everyone like pawns on a chess board fora objective at the time then move on. Evil doesn’t have allys it has pawns and tools that it uses

The same way mages move around and the dark portal opened lol

Then why would any evil character work with any other evil character? It’d just be a deathmatch on whatever Evil Planet™ you settled in on. And if you poked Azeroth enough, the heroes would come through, absolutely ruin you, and, then what? You run away again? There’s no satisfaction there for good team if they can’t stop the threat.

Your mixing up working and using one another thats the proplem with good sides.

Evil doesn’t work like that evil uses one another and both know they are being used by work with them to get whatever they are after its like when Two-faces works with the joker lol

Maybe X character wants to conqure X area but they need to take something from Jaina while X characters wants to kill her for another objective then you both use one another then go about your business…

And run no you fight and damage the heros when they are alone or in a weakend state.

I’ll use an adage from the grand daddy of modern day RPGs.

DnD itself WARNED GMs against allowing people to play evil characters. They issued this warning DECADES ago. Because EVIL is disruptive in nature. It is not Cool. It is not Hip. It is nothing short of Disruptive.

“If you must have evil characters, be aware they will disrupt and ruin everything. You Have Been Warned.”

Is pretty much what they’ve been saying since the first time they considered EVIL a playable alignment.

If you can’t take a hint from folks who helped create modern day RPGs … there’s no hope for you.

Then there’s no meaningful advancement for Evil Team™ because they’re constantly backstabbing each other and getting foiled by Good Team™. Who’d want to be a part of that? You never win, you have no friends, you have no advancement, and you have nowhere stable to live because the good guys keep finding and smashing your newest base and boss.

The problem with your ‘attack them when they’re alone’ thoughtline is that EVIL are the ones that operate solo. Good characters like teaming up, so they are almost always in a group.

Expect for that is incorrect when Evil characters are played right they are not disruptive and bad when a player plays evil correctly in DND they are some of the best characters lol

Expect at least in dc terms the heros wouldn’t have foiled anything if it was An AI writing the story Lex would have killed superman Joker would have destoryed gotham 250x over circle would have destroyed wonderwoman 5000xs

For a long time I was promised “Death to the living” and Sylvanas was finally making it happen! Now suddenly I am a tireless protector of the living?

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You’d also have no stability because the second you built up any power for yourself, another group would simply take it from you. It’s easier to steal another man’s work than to build your own stuff.

Oh god, comics again. Literally no one can stop Superman in the DCU outside of phenomenally few people, and those people are either aligned WITH Superman or have their own fatal flaws that get routinely exploited because Superman isn’t stupid enough to fight such foes alone.

The point is that Evil Team™ would be fun for a week, and then when they found out they were never going to actually win and just served as moderately more intelligent NPCs for Good Team™ to run over, it would be the purview of loners, trolls, and masochists.

And thats what makes it better to play evil is you have to be highly skilled in your actions or your screwed which is amazing When done right a great evil will never have that happan to him/her because they think 5-10 steps ahead of the persons next move.

expect even a mear human could kill superman in comic terms if they masked correctly they could take out almost every one of the heros in dc terms… But again writters won’t do it

Literally if in the future they remove human writers and let an Ai system write the characters not a single hero would win in anything.

Also really using warcraft 3 as the example the “villian” did win very easily lol…

Another game as a example of how “evil” is always fun is the disgea game series or even the fable games

What?! Disgaea is all about demons learning morality and coming together to stop a greater threat. Laharl learned that pure demon-ism was the wrong way, Zenon learned she could trust in others, Mao got over his daddy issues, Valvatorez realized the plan would end with all realms in ruin, and Killia was on a path of redemption. NONE of that is ‘evil wins’ by any shot unless you’re talking about the non-canon endings.

Well the noncanon endings are really the true endings that creators didn’t want to make canon.

I mean honestly Look at anime terms Light yagami would have won in death note but society wouldn’t like it so the guy killed him off.

Oh for Light’s sake. /facepalm

/shakes head

Such an edgelord to be arguing that “EVIL IS REALLY STRONGER!! IF IT WEREN’T FOR PLOT ARMOR THE HEROS WOULD HAVE LOST!!”

Reality check: Even in RL the truly evil have always lost in the end.

Yes, at times evil does take over some, but even if it is just self interest, cooperative good trounces evil every time.

Why you would expect a fantasy world that is supposed to be semi-relatable to not mirror reality in that way is beyond me.

If you really think being “evil” is such a draw, create your own game/books etc. and become richer than Bill Gates on the royalties, then you would actually have some evidence to back up your claims.

If the writers wanted to make the non-canon endings canon, they would have. Laharl would have been a more brutal overlord than Vulcanus ever dreamed, Adell would have massacred and eaten every demon in his world, Mao would have repeated the same mistakes Aurum wanted him to, Fenrich wouldn’t have been brought to heel, and Killia would have let the dark side win over.

All of those endings (except Adell’s) typically result in the game ending much earlier than anticipated because, you guessed it, ‘evil wins’ means ‘world ends’.

Which is why it can’t happen in WoW, and why an Evil Faction™ would be a waste of time for players and developers alike.

Expect they would first look at the age group the game targeted then look at how parents would have reacted if they let evil win they would have thrown a fit like they have been doing over grand theft audio. ya the dude wanted that ending but he feared backlash.

Also “good and evil arent even real terms” what society the writters or even players call evil someone might find good like ff14 Niddhogg destroying isgard I find that as good thing … but many dont