I was looking forward to Remix based on what I was hearing from the way it was described and tested on the PTR - a wacky, silly, overpowered romp that was siloed off from the main game that you could toss yourself into, powerlevel alts that you could keep in the end, and earn a bunch of Pandaria-themed toys, mounts and cosmetics.
How about yeah! See you tomorrow night, table for two, 7:15. That sounded like it’d be fun in a late-Torghast kind of way where I was running through with bonkers powers by the end, chaincasting Chaos Bolts, raining down an Infernal every few seconds on my Warlock, running with a room-filling pet that hit like a raid boss on my hunter. Just nonsense, pure silly fun.
But like with early Torghast, before it got out the door the Fun Police came blazing through and locked down the mode to a slog.
What difference does it make if our temporary characters here are overpowered and leveled quickly? What difference does it make if we’re easily able to earn the Bronze for the stuff we want by whatever means we want? For cosmetics? For toys? That are mostly just imported over from the live game anyway? This mode is a silo.
The only thing we get out of it in the end is we get to keep the max-level characters that we leveled ourselves in sub-par boost gear and cosmetic stuff. Why is this not just a no-rails joyride? Why would we dump all of the currency that we get into upgrading gear that we don’t get to keep instead of mounts and toys? Just so we can go and throw ourselves at overtuned Mythic raids?
Why are the screws so tight on this? From what I heard, the PTR found a decent balance between fun, rewarding and challenging. Can Ebeneezer Scrooge or whoever’s in charge of jealously guarding the Fun Tap be encouraged to go pinch orphans and yell at puppies instead?
By the time this gets rebalanced to the point of being fun, everyone will have tapped out of it - not unlike with late Plunderstorm. Tons of people suffered through the early, miserly plunder gains, burned out, hated it, vowed to never touch the mode or anything like it again. I know that the primary modern Blizzard design philosophy is “Release it broken and un-fun, fix it later, tempt people back by saying it’s actually good now” as seen by…roughly everything…but this is a limited time mode. Why not just let people have unhinged fun for once like you’d implied that they could do?