Why put so many illusion enchants in the game if most if them and the coolest are locked behind 2400 pvp score? As not to expand to armor colors and mounts on this topic I’ll stick to enchantments. Just seems like a waste of resources to make something so few will achieve and or even use.
Far more than 1% of people who do PvP hit 2100.
And there’s only a small handful of enchants that have ever come from PvP.
While making stuff for a minimal amount of people can be a waste of resources, the enchant ain’t one of those things. Duelist is hard, but still reasonable, especially with solo shuffle existing.
Look, I get the annoyance because some of my favorite illusions (bloody dancing steel) were missed out on by me, but I acknowledged I was simply too bad at pvp to get them.
When Dreadflame came out, I really really wanted it, so I got together with a friend and we learned arenas together. It was the first season I ever, ever did arenas, and I managed to get to 2.1k for that illusion. I still use it.
If you want nice things you need to work for them, if everything was free wouldn’t the game be pretty boring?
What a vague thing to say. 8% have what exactly? 2100 isn’t a trackable stat but 2,200 achieve listed currently at 2% across total players for 2s and 3s. Which is closer to 1% than 8%. But, truly I’ll hear you out, perhaps I’ve glossed over something. It happens.
It doesn’t take them much to knock out enchant illusions I would wager.
At most it is one person doing them within a little time frame and then the rewards team allocates them to their place in the game, some dev puts them in.
But to your question; just little exclusive carrots to entice people to try PVP.
You can look at individual duelist achievements acquired after BFA. They required 2100 rating in any bracket and can be tracked on sites like dataforazeroth.
Be careful trying to extrapolate from how little some of the achievements seem though. You have to remember that only 53%~ of accounts even have a level 70 on them. Accounting for that, you also need to account for how many people are actively PvPing. The portion of people that are actively PvPing that get duelist is the number you are really looking for, not just the number of people that get duelist out of the entire playerbase.
they added this to the game so that the players that achieve the score will stand out and be able to celebrate their accomplishment…it encourages people to set goals.
otherwise the enchant would be oversaturated, and the good players would blend in with scrubs…which would defeat the purpose of having a unique reward.
I have 3-4 PvP illusions and i dont think i use any since they’re either hard to notice, red (my only toon with a red Mog is a Hunter -_-) or purple which i rarely use as well.
Cosmetics is pretty much the last bastion of prestige rewards.
People really want to play a game where doing well gives you nothing tangible at all?
Ask me Blizz is pretty stingy with cosmetic rewards as is.