So far really enjoying the expansion but seeing how themed these covenants are really make me wonder this:
Why hasn’t WoW ever implemented a real/ robust housing system? (not garrisons… that doesn’t even count as housing lol)
Imagine being able to freely construct your Venthyr castle and place items wherever you want to decorate your place with rewards you earned in dungeons, raids, pvp, open world or even crafting!
Imagine being able to pick a spot in the groves of Ardenweald to place all of your magical themed decorations!
It could be free form building like Wildstar had or more like decorating by moving things around and placing them like ESO does.
I imagine they would make tons of $$$ like other games do off selling cosmetics and housing locations.
Is it a server thing? is WoW playerbase to big to invest in instanced housing? Idk how it works… but one… day… it would be awesome
And crafters of various stripes could make home furnishings and decorations, to put on the AH to make a bit more gold. It’d be neat…if we ever got instanced player housing.
Because they don’t care. Ion was an “elite” (whatever the hell that means) raider - every decision he makes is focused on the assumption that people think the way he does regarding endgame and a supposed pursuit of prestige.
FFXIV is going to do you better in this regard. I’m honestly on the verge of unsubbing and heading back there myself (despite the fact that their zones feel like a claustrophobic hell).
Thats unfortunate, I feel like it could bring a whole new element / side to WoW besides the usual grinds and more free form on your own time/ pacing content
The answer why they haven’t had player housing in your covenant of choice in SL is also the reason they haven’t had it in your zone of choice in BFA and is also the reason why they haven’t had it in your order hall in Legion.
This is a massively mutiplayer game where the players provide content for each other. We’re already split up by shards and phasing and server identity barely exists, with CRZ. Splitting the playerbase even further would be a terrible idea.
That excuse doesn’t work anymore. There have been and are plenty of mmo’s that do housing just fine with out it destroying the community aspect. If you can even call what wow has as a ‘community’.
Garrisons was supposed to be the “proof of concept” for player housing, to see if it would actually be worth investing the time and effort into. the end result of garrisons was empty cities, which is something they don’t want because it makes the world feel empty which hurts new player retention. (incidentally this is also why they keep funneling us all into org and stormwind while letting the other capitals languish, cuz they want the game to “feel” busy so don’t want us spread out in too many places)
so as much as i might love the idea, its also sadly not something we are ever going to get.
Thats odd, I feel like everyone just afk’s in a city and just press lfg for everything. Other games had Guild halls or housing with things that made you want to go visit and hang out with other players and reap benefits (crafting stations, portals, buffs etc)
I don’t think it would further segment the playerbase. Sure some people might like to chill in their place but they can do that in Halfhill and their garrison if they really want to be completely alone. I personally loved my farm and my garrison. I loved that I could bring friends along or RP with my guild. With the suggestions above it could add a lot to stake your claim and make the world feel more like you belong in it by giving you a place to stay.
Maybe not everyone cares about that but I would enjoy it. I would just hate to see it monetized if it does ever happen. At this point, so many never-gonna-happens have happened that I would never fully throw it out. It certainly cannot hurt.
Garrison was absolutely horrible and not even close to the type of housing implemented in other games. I love housing in games, probably my favorite feature and even I hated/ didnt stay in garrisons.
The emptiness wasn’t because of the idea of housing, but because garrisons was like a toddler version of what we’ve experienced in other games
They shouldn’t put anything good in housing then. As in let people make blacksmithing or inscription rooms but make them so out of the way to get too that they’re more like a profession collectible. This would work against stopping empty cities (also don’t allow mounts) in order to stop people from sitting in their house all day due to having auction house (one of the problems with WoD because of trading post giving AH).
That’s because they made the garrison much too lucrative. Do a few raids yourself and then BAM you get missions for that level of gear and no longer need to raid. It should be cosmetic with maybe 1 or 2 small perks like having a forge/anvil or cooking fire. It certainly plays into the roleplay aspect of MMORPG.
Personally, I used to be pro-housing, but nowadays after seeing housing in other games, it just kinda removes a lot of the playerbase from the main cities and turns it into a garrison like scenario… The game would suffer from it in my opinion. Games like ESO and FFXIV don’t rely on the “people factor” as much as WoW so they can somewhat get away with it.
Not one with the scale and server count of wow. Not even one. Garrisons murdered my friends list and I never want any player housing in WoW ever. Keep WoW an MMO, go play Architectural Digest in some other MMO.
oh I 100% agree, and I really wish blizz would take another stab at it (although i’ve personally given up on solo player housing, i’m holding out hope for guild housing instead.)
however regardless of WHY garrisons failed so badly, in blizz eyes they still failed and that was their proof of concept, so its VERY unlikely they will ever revisit it, probably isn’t even a developer decision, but the shareholders are unlikely to greenlight something like that again.
Yea this is spot on. I do think that player housing would be a huge draw for former players and something that could keep players playing. It would also be a way for them to add new life to old content by adding housing collectables to old raids and dungeons. I honestly thing the biggest issue is the art aspect issue. It would take a ton of time to design and implement all the collectables furniture etc that would go into the housing. Plus designing the different styles for all the races. One of the biggest reason Garrisons failed to be a wow factor was the fact you either got a human design or an Orc design and no other options existed.