Why not make a dedicated server for each expansion of WoW? So people who like a certain one can stick to it, which increases retention rates of players as well as sub counts.
If it can’t be all done at once, why not create a “progressive-like” server that moves forward from WoTLK Classic and as each released, individuals can choose to move on to the next. I don’t understand why it can’t be done for the playerbase.
I think it will generate a large amount of hype upon release. Play what you want the way you remember!
But I don’t think it’s a healthy idea.
I prefer what they were doing now by having Classic roll into BC roll into WOTLK with player directed changes (such as natural party finder).
Players who have gone through this journey assuming it comes to BfA/SL one day will have had a real re-enjoyment of the game.
There is already a plethora of “dead” servers. Simply changing them out for something that might attract a different crowd seems like tossing bait the right way to make more money.
You say ‘make everyone happy’ but that’s impossible. If it were possible, there would be portals in Org/Stormwind where you could walk into any version of a ‘Classic’ Wow.
I played WoW back in Cata, when I was young and still in school. Now, I am older and in an odd area where I don’t really like the newer expansions, but also can’t relate to the older ones. Cata-MoP-WoD-Legion -(Skip BfA) - SL - DF. None of the currently offered services do me any good for finding what I fell in love with.
Also, I don’t know if that is necessarily a great idea though.
WoW Classic offered Vanilla to BC, but then forced BC to WoTLK. You can’t keep playing what you love if they force you to play the following expansion. Unless they plan on reworking all legacy content and making it playable at max level, I do not think that is a very sustainable idea.
I can tell you from heavy involvement in the private server community in my past, that a single dedicated server is pretty much required for just one realm, now you’re talking hundreds of realms across all these expansions… the sub would need to be 100 bucks a month to fund it.
You’d bleed the population too thin. Game needs a critical mass of players for economy and gameplay. So you have to focus collective attentions sometimes on things people don’t 100% like just to keep the ball rolling.
Lets say you need 10k players for a server to be considered lively enough that players enjoy playing it.
If you put out 9 era servers maybe you get 5k people per era and thus 45k people. Or you can do 3 servers, but get 12k people per era because while someone may love X era they’d be willing to play Y or Z era.
You have theoretically made more people happy by launching every era, but you’ve thinned out the population in a way that isn’t sustainable, and will likely end in every era server being dead rather quickly when people realize the only thing they’re good for is for solo play.
This is a terrible idea. Because then, all the servers are going to be unbalanced. One server will be overpopulated while the other one is just waiting for death.
Thinning the current population between many variations of the same game will ultimately hurt almost all the servers.
Also, You can’t make everyone happy. Impossible. Even with world wide hypnosis Some folks are just unhappy. I for example am not unhappy, but if someone goes and tries to make me happy, I’m going to get mad.
There’s not enough wow players to sustain that kind of divide. You can’t cannibalize your cash cow to the point where people are playing wow retail, wow classic, wow clasic classic, wow classic +, and wow classic enhanced + renewed. You’d kill it all lol. There’s a point of diminishing returns and we are currently hitting it.
They ought to try to keep most people happy most of the time, which is doable, I think. Forums are a bad place to gauge that, given that the well-satisfied aren’t especially vocal.