Serious question Blizz… The appearance changes and customization is great and long overdue, but now (some) people want the other issues addressed as well.
Wouldn’t alot of these changes and the flood of new requests be addressed in an updated WoW sequel?
I feel all the time and effort spent on Classic and SL could have been better spent on a complete revamp and new game.
(some) People want updated textures, new continents not islands… (some) People want updated Druid forms, updated Shaman totems, a real class balance not just unpruning.
I think this version of WoW has had its fill of patches and band aids… Time for a new ride.
Honestly I’d probably enjoy a new game that ditched the open world and was just a lobby for dungeon crawls. Vermintide and Phantasy Star Online 2 do this but they’re action games without tab targeting or healers.
The only way that would work would be if you carry the whole game to a new engine and let everyone keep everything they currently have. I say this because starting over is generally a daunting task for a lot of people, to the point there’s a high risk of said people just quitting or not moving to the new game.
Trying to convince someone to leave behind all their mounts, mogs, achievements and other things they’ve accumulated over the years is a very hard sell. And I say that as someone who would like to see actual armor models instead of gear detail that’s painted on a flat surface.
If they were going to make another MMO, why WoW 2? They have two other huge IPs that people want MMOs from.
Personally I’d way rather play a Starcraft game. I like the worlds, the races, the characters, the general plot way more in Starcraft. Forget rogues, I want a dark templar.
I’d also rather spelunk my way through hell in a Diablo MMO. Warcraft is their weakest IP in my opinion. (I think sales figures completely shatter my opinion though.)
I think that they would lose a lot of subscribers (unless they let you keep everything, in which case, just make another expansion, no?), mostly the ones who stay because of the sunk cost. I’m having a lot of fun, but I know a few people who probably would quit if they lost their mounts, characters, and mogs.
I feel like a StarCraft MMO would be really tricky to make. Having to design whole worlds from the get go and how they would handle interstellar travel.
I feel like a Diablo MMO would not only be easier to make but I think it would be really popular … but Diablo is already a very popular co-op experience and I don’t think they’d expend the additional resources making it a full fledged MMO for very little audience gain
Well for me a wow 2 would have to be a completely different game, I mean the problem with retail wow for me is that everything you do in one expansion becomes irrelevant in the next expansion, I want a situation where the cool things you do carry over into the new expansion