Why #nochanges?

What game developer ever gets a second chance to go back and redo their game? Why would you pass up on this opportunity? What I want more than anything in WoW is for classic to become an alternative timeline. One where Blizzard balances classes, raids, dungeons using today’s developers, but in the spirit of classic using 1.12 as a baseline.

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Yeah I agree…I’d love to see a classic+ in the way jagex did OSRS.

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Go watch the remastered version of the original Star Wars. That’s why.

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Because not all changes are recognized as positives one. If you start changing the game, you risk upsetting the playerbase.

If they want to try some experimental update, do it on a server that’s opposite of the ones we play on.

After seeing Retail, do you have faith in the current Blizzard to create something on par with Classic WoW? Honest question…

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Blizzard has gotten a lot of things right in modern WoW too. I would certainly give them the opportunity to try.

It’s not a “redo.” It’s a resurrection. It’s not even something they wanted to do. It’s something many of the players begged, cajoled, demanded, and screamed for until the cost of fighting pirate servers became expensive enough that resurrecting the original game got a second look as a way to save lawyer fees and actually generate another revenue stream by luring long-lost players back.

It was not resurrected to lure retail players to another version of WoW. It was resurrected to KEEP a segment of the player base around, and to lure players who left the game long ago back into the fold.

It may or may not be your cup of tea. Which is okay. Some people like green tea and would never think of touching orange pekoe tea. Others swear by oolong and avoid white tea like plague.

It’s not necessary that you like everything someone else likes, nor is it necessary that others like what you like. The bottom line is, if you don’t like something, find something you DO like and enjoy it as long as you want to. It’s not necessary for you to change something others like, nor for others to change something you like.

As Sly & The Family Stone once said, “Diff’rent strokes, for diff’rent folks.”

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Lots of games have been remastered by developers over the years. I personally didnt like the Halo 2 remaster. The graphic upgrade was nice. But they took out all the fun stuff.

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You’re mad.

But yes I do agree, the old vanilla should have stayed in the annals and they should have redone classic onwards with classic in mind, like, dare I say it, no flying and flex raids.

-edit OMG i misread your post. Sry dude.

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What’s unreasonable, the fact I am agreeing with you that the game should have been changed when it was re-released?

Lol. people never got why there were some of us against 1.12 until now …

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Here is the simple explanation.

All of us here, we all like Vanilla. It’s not perfect, but it’s good enough, we all like it and think it’s good.

Now you change it. No matter what change you make, some people will like it more and some people will like it less. How do you decide? How do you weight which players to make happy and which ones to make unhappy? All players are equally valuable, and therefore, this is an impossible choice. The only reasonable compromise position is no changes.

(Note: This is different for a live game. A live game is adding new content and so on, and receiving updates, and the updates are part of the experience. This is not the case for Classic, and any changes would be permanent, which is why we must avoid them.)

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I wanted a Frankenpatch and I argued for one, although I wouldn’t say I got real into the thick of things. But we gots what we gots so I let it go. Such a development path would have taken a lot more time and been a lot more difficult to implement too, IMO.

Yeh but if you spin it with some time travel or something you can than look at getting the players to work towards not letting Sylvannas become what she is, save the Alliance king, keep Thrall in the fold and so on.

The enemies still come as they are, the raids are still there. But they can better balance it so Rag doesn’t die within a week, and Onyxia in the same lock out. And than look at fixing things like loot drops and raid sizes, add some QoL changes that are for the better and even call it 9.0 if they want.

And, if you had actually read the post you quoted, you would understand that each and every one of these changes will reduce or ruin someone’s fun.

Who are you to judge one player as more important than another? Why do you think that the fun of those players is less important than your enjoyment?

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It would also increase and make someones game more fun, like you said in your own post.

I’ve been saying from the start that this is a rare opportunity for a do over. I read in another thread that Runescape also did the same and was very successful. One thing they added was polls or questionnaires within the game to capture everyone’s opinion, not just the whiny few from the forums. I think it was said they wouldn’t make a change without a minimum of 70% consensus. I like this idea.

And as I said in that quoted post, which you again seem to have trouble reading the whole thing, who are you to weigh one player as more important than another?

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And who are you to weigh one player as more important than another?